Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Carb28
Set
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,325 Elo+
Party 1
Janus
Janus
Ch1Ky
Janus
Level 20
God Stats
4W - 0L
1,726 SR
Queue Stats
14W - 10L
1,369 Elo+
Party 1
Bellona
Bellona
eliezer517
Bellona
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,426 Elo+
Party 1
Ares
Ares
salchis11
Ares
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 51L
1,475 Elo+
Party 1
Team Averages
Level 51
1,545 SR
1,419 Elo+

VS

Team Averages
Level 38
1,349 SR
1,309 Elo+
Geb
Geb
ClaiminPluto
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
Shorty21344316
Artemis
Level 11
God Stats
0W - 3L
1,168 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Mercury
Mercury
The-fFf-Word
Mercury
Level 86
God Stats
6W - 11L
1,397 SR
Queue Stats
100W - 104L
1,410 Elo+
Solo
Chaac
Chaac
initialarc04
Chaac
Level 28
God Stats
17W - 27L
1,336 SR
Queue Stats
77W - 118L
1,225 Elo+
Party 2
Hel
Hel
zoidman68
Hel
Level 59
God Stats
16W - 35L
1,346 SR
Queue Stats
177W - 240L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
8 / 0 / 0
7,014
701
9,289
4,280
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
Carb28
Set
10
2 / 0 / 2
5,745
575
3,517
8,502
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Ch1Ky
Janus
10
4 / 1 / 1
6,099
610
5,711
5,911
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
eliezer517
Bellona
9
3 / 1 / 4
5,739
574
7,169
6,779
5,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
9
1 / 1 / 9
6,218
622
3,724
10,060
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,274
427
1,254
8,886
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,227
423
3,194
6,356
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
The-fFf-Word
Mercury
8
1 / 1 / 0
5,116
512
2,691
8,355
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 4 / 1
4,370
437
3,652
9,689
4,593
8
1 / 5 / 0
5,032
503
4,479
8,612
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
3
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
0
0
8
W
Set
Carb28
Set
2
0
2
3
W
Janus
Ch1Ky
Janus
4
1
1
4.5
L
0
4
0
0
L
0
4
0
0
L
Mercury
The-fFf-Word
Mercury
1
1
0
1
W
Bellona
eliezer517
Bellona
3
1
4
5
L
0
4
1
0.13
W
Ares
1
1
9
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
15,270
35,532
Taken
41,898
19,748
Mitigated
16,853
13,381
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,289
5,431
76
2,027
4,280
1,738
1,304
755
3,525
42,813
0
W
Set
Carb28
Set
3,517
2,105
0
5,268
8,502
3,268
406
506
7,952
0
29,032
W
Janus
Ch1Ky
Janus
5,711
196
221
602
5,911
2,133
564
1,543
4,120
34,677
0
L
1,254
162
0
805
8,886
4,049
0
6,762
2,124
9,471
0
L
3,194
2,241
0
703
6,356
2,178
0
3,863
2,493
0
19,757
L
Mercury
The-fFf-Word
Mercury
2,691
1,098
0
530
8,355
2,800
0
2,197
6,082
0
26,510
W
Bellona
eliezer517
Bellona
7,169
2,633
0
1,865
6,779
5,813
596
1,256
5,429
0
30,976
L
3,652
1,182
0
589
9,689
4,593
0
1,166
8,469
0
15,470
W
Ares
3,724
504
0
3,322
10,060
6,796
158
1,225
8,773
18,629
0
L
4,479
100
164
1,786
8,612
3,233
0
4,299
4,006
27,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
23,019
270
Minions Killed
153
0
Camps Cleared
0
983,925
Distance Traveled
907,679
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,014
701
72
7
0
188,375
0
W
Set
5,745
575
62
6
0
202,927
0
W
Janus
6,099
610
63
6
0
197,573
0
L
Geb
4,274
427
11
1
0
161,628
0
L
Artemis
4,227
423
32
3
0
148,130
0
L
Mercury
5,116
512
43
4
0
209,219
1
W
Bellona
5,739
574
46
5
0
202,215
1
L
Chaac
4,370
437
18
2
0
208,560
0
W
Ares
6,218
622
27
3
0
192,835
1
L
Hel
5,032
503
49
5
0
180,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role