Player Matchup

Baron Samedi
Baron Samedi
Gold V
HaVoCbReNgEr
Baron Samedi
Gold V
Level 157
God Stats
10W - 12L
1,604 SR
Queue Stats
268W - 278L
1,442 MMR
Solo
Sylvanus
Sylvanus
Bronze V
JiMBO32beast
Sylvanus
Bronze V
Level 138
God Stats
0W - 1L
1,387 SR
Queue Stats
14W - 13L
1,377 MMR
Party 2
Danzaburou
Danzaburou
Bronze V
Lord_8thHoekage
Danzaburou
Bronze V
Level 106
God Stats
0W - 1L
1,212 SR
Queue Stats
14W - 22L
1,454 MMR
Party 2
Tiamat
Tiamat
Silver I
Stupidsweg1xxx
Tiamat
Silver I
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 23L
1,495 MMR
Solo
Fenrir
Fenrir
Bronze V
canape_contido
Fenrir
Bronze V
Level 69
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,433 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,548 SR
1,474 MMR
The Morrigan
The Morrigan
Bronze IV
 
The Morrigan
Bronze IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
FeinDior
Atlas
Gold III
Level 103
God Stats
3W - 2L
1,538 SR
Queue Stats
252W - 258L
1,407 MMR
Solo
King Arthur
King Arthur
Gold IV
FlokisFate
King Arthur
Gold IV
Level 146
God Stats
18W - 21L
1,478 SR
Queue Stats
324W - 335L
1,425 MMR
Party 1
Neith
Neith
Gold III
HelgasFate
Neith
Gold III
Level 128
God Stats
41W - 56L
1,494 SR
Queue Stats
328W - 341L
1,468 MMR
Party 1
Zeus
Zeus
Gold V
Kirbyeus
Zeus
Gold V
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
31W - 30L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaVoCbReNgEr
Baron Samedi
12
1 / 6 / 1
8,610
344
4,829
21,331
21,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
JiMBO32beast
Sylvanus
16
0 / 3 / 6
10,565
423
8,988
26,682
33,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Lord_8thHoekage
Danzaburou
19
2 / 2 / 1
11,896
476
14,411
19,810
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 5
11,702
468
14,615
18,760
15,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 4 / 4
10,729
429
6,626
23,564
18,288
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Zhong KuiAthenaBastetArachne

VS

Bans
LokiCliodhnaShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
2 / 4 / 6
12,277
491
11,394
15,377
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
FeinDior
Atlas
17
3 / 2 / 10
11,777
471
11,388
27,480
30,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
FlokisFate
King Arthur
19
2 / 2 / 8
12,116
485
15,051
21,243
19,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
5 / 1 / 3
13,772
551
14,562
15,437
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
20
7 / 1 / 5
12,914
517
18,897
17,110
7,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
19
20
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
4
6
1.25
W
Atlas
FeinDior
Atlas
3
2
10
4
W
King Arthur
FlokisFate
King Arthur
2
2
8
3
L
Baron Samedi
HaVoCbReNgEr
Baron Samedi
1
6
1
0.25
W
Neith
5
1
3
6.5
L
Sylvanus
JiMBO32beast
Sylvanus
0
3
6
1
W
Zeus
7
1
5
9.5
L
Danzaburou
Lord_8thHoekage
Danzaburou
2
2
1
1.25
L
3
5
5
1.1
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
71,292
110,147
Taken
96,647
98,551
Mitigated
70,593
36,265
Healing
31,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,394
2,786
0
4,603
15,377
6,666
1,937
5,770
9,607
114,035
879
W
Atlas
FeinDior
Atlas
11,388
4,054
549
5,641
27,480
30,062
0
5,505
21,975
45,625
0
W
King Arthur
FlokisFate
King Arthur
15,051
1,569
0
5,253
21,243
19,233
502
6,978
14,265
4,991
87,056
L
Baron Samedi
HaVoCbReNgEr
Baron Samedi
4,829
86
1,445
3,168
21,331
21,072
0
11,896
9,435
31,545
0
W
Neith
14,562
6,694
0
7,191
15,437
7,164
4,540
4,460
10,977
0
144,325
L
Sylvanus
JiMBO32beast
Sylvanus
8,988
2,302
2,657
8,735
26,682
33,699
540
12,461
14,221
59,001
17,134
W
Zeus
18,897
4,659
0
8,056
17,110
7,468
2,567
5,324
11,786
127,277
0
L
Danzaburou
Lord_8thHoekage
Danzaburou
14,411
7,219
0
9,069
19,810
9,777
0
4,141
15,669
0
110,331
L
14,615
837
0
3,372
18,760
15,715
784
9,210
9,550
91,770
0
L
6,626
1,264
376
7,443
23,564
18,288
0
11,993
11,571
0
74,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
62,856
573
Minions Killed
773
0
Camps Cleared
0
2,142,528
Distance Traveled
2,115,912
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,277
491
202
8
0
443,746
6
W
Atlas
11,777
471
50
2
0
424,719
10
W
King Arthur
12,116
485
150
6
0
389,833
1
L
Baron Samedi
8,610
344
27
1
0
377,894
0
W
Neith
13,772
551
216
9
0
460,103
3
L
Sylvanus
10,565
423
130
5
0
375,039
9
W
Zeus
12,914
517
155
6
0
397,511
6
L
Danzaburou
11,896
476
160
6
0
456,253
1
L
Tiamat
11,702
468
159
6
0
442,506
5
L
Fenrir
10,729
429
97
4
0
490,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role