Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
D-IICED
Arachne
Level 76
God Stats
3W - 0L
1,810 SR
Queue Stats
95W - 108L
1,433 Elo+
Party 2
Medusa
Medusa
ITALICS_EXE
Medusa
Level 148
God Stats
15W - 3L
1,918 SR
Queue Stats
125W - 102L
1,569 Elo+
Party 2
Athena
Athena
XxcolddevilxX
Athena
Level 101
God Stats
15W - 10L
1,532 SR
Queue Stats
35W - 28L
1,508 Elo+
Party 1
Team Averages
Level 115
1,652 SR
1,502 Elo+

VS

Team Averages
Level 83
1,522 SR
1,503 Elo+
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
GodzMurderer
Cerberus
Level 126
God Stats
2W - 2L
1,739 SR
Queue Stats
288W - 249L
1,547 Elo+
Party 3
Set
Set
Rest_B1RD
Set
Level 68
God Stats
7W - 14L
1,320 SR
Queue Stats
264W - 240L
1,483 Elo+
Party 3
Ullr
Ullr
funnycloud09
Ullr
Level 68
God Stats
8W - 7L
1,549 SR
Queue Stats
386W - 357L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 2
8,212
547
8,555
10,360
7,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
 
Discordia
13
1 / 1 / 3
7,753
517
8,411
6,834
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
D-IICED
Arachne
13
5 / 2 / 2
7,657
510
5,869
12,514
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
11
2 / 1 / 3
6,894
460
12,675
8,781
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 3
6,480
432
4,150
13,585
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 3 / 3
6,857
457
4,724
11,266
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
 
Fafnir
10
2 / 0 / 3
6,642
443
4,930
13,291
13,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
GodzMurderer
Cerberus
12
1 / 2 / 0
7,184
479
5,748
11,021
7,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 1
7,693
513
7,085
12,142
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 4
6,126
408
6,077
10,817
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
7
7
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
2
3
W
Discordia
 
Discordia
1
1
3
2.5
L
Freya
 
Freya
0
3
3
0.5
L
Fafnir
 
Fafnir
2
0
3
3.5
W
Arachne
D-IICED
Arachne
5
2
2
3
L
Cerberus
GodzMurderer
Cerberus
1
2
0
0.5
W
Medusa
2
1
3
3.5
L
4
4
1
1.13
W
2
2
3
1.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
28,564
52,074
Taken
58,537
30,013
Mitigated
35,137
15,814
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,555
2,197
0
4,197
10,360
7,819
696
5,413
4,947
0
62,374
W
Discordia
 
Discordia
8,411
283
0
2,714
6,834
2,779
829
2,421
4,413
62,838
0
L
Freya
 
Freya
4,724
1,867
0
5,149
11,266
4,877
0
5,101
5,479
45,811
0
L
Fafnir
 
Fafnir
4,930
1,727
341
4,562
13,291
13,492
0
3,382
9,797
23,195
0
W
Arachne
D-IICED
Arachne
5,869
4,528
0
2,527
12,514
5,112
0
2,159
10,355
0
47,129
L
Cerberus
GodzMurderer
Cerberus
5,748
1,044
0
4,030
11,021
7,902
0
63
10,958
51,229
0
W
Medusa
12,675
7,388
0
4,315
8,781
3,841
194
1,204
7,577
0
43,105
L
7,085
2,669
0
586
12,142
5,156
125
1,787
10,223
0
58,510
W
4,150
1,545
57
2,004
13,585
10,462
0
4,205
9,380
22,429
0
L
6,077
2,002
149
1,625
10,817
3,710
0
1,298
9,519
0
41,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
34,502
386
Minions Killed
394
0
Camps Cleared
0
1,396,960
Distance Traveled
1,328,581
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,212
547
121
8
0
304,330
5
W
Discordia
7,753
517
104
7
0
248,717
3
L
Freya
6,857
457
82
5
0
232,472
2
L
Fafnir
6,642
443
36
2
0
283,257
6
W
Arachne
7,657
510
75
5
0
329,546
0
L
Cerberus
7,184
479
113
8
0
251,616
3
W
Medusa
6,894
460
45
3
0
251,187
1
L
Set
7,693
513
96
6
0
296,199
6
W
Athena
6,480
432
41
3
0
263,180
1
L
Ullr
6,126
408
67
4
0
265,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role