Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Kojotix
Mercury
Level 25
God Stats
1W - 0L
1,196 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 2
Ymir
Ymir
M0nistar
Ymir
Level 55
God Stats
22W - 16L
1,553 SR
Queue Stats
146W - 183L
1,485 Elo+
Party 3
Baron Samedi
Baron Samedi
ViRuzArmor
Baron Samedi
Level 79
God Stats
1W - 0L
1,236 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 2
Skadi
Skadi
arktrooper23
Skadi
Level 43
God Stats
61W - 59L
1,530 SR
Queue Stats
106W - 126L
1,467 Elo+
Party 3
Team Averages
Level 54
1,403 SR
1,493 Elo+

VS

Team Averages
Level 46
1,500 SR
1,610 Elo+
Gilgamesh
Gilgamesh
EmperorKayn
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
EpicNyash
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,649 Elo+
Party 1
Cliodhna
Cliodhna
ForKaazModan
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,417 Elo+
Party 1
Yu Huang
Yu Huang
Goshan1999
Yu Huang
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
38W - 23L
1,649 Elo+
Party 1
Sobek
Sobek
SandSkeleton
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
7 / 1 / 2
8,752
583
12,485
11,268
8,011
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Kojotix
Mercury
13
5 / 1 / 6
8,040
536
5,558
11,570
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
2 / 0 / 8
7,106
474
7,461
13,901
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ViRuzArmor
Baron Samedi
12
1 / 1 / 6
7,751
517
3,681
6,842
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 5
7,898
527
10,102
9,493
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmperorKayn
Gilgamesh
10
1 / 6 / 0
6,574
438
6,631
15,469
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
EpicNyash
Jing Wei
9
0 / 6 / 1
6,095
406
4,970
11,194
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
ForKaazModan
Cliodhna
12
4 / 3 / 0
7,699
513
6,812
13,583
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Yu Huang
Goshan1999
Yu Huang
11
0 / 2 / 2
6,858
457
8,962
5,528
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
5,964
398
4,739
11,911
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
5
5
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
2
8
L
Gilgamesh
EmperorKayn
Gilgamesh
1
6
0
0.17
L
Jing Wei
EpicNyash
Jing Wei
0
6
1
0.08
L
Cliodhna
ForKaazModan
Cliodhna
4
3
0
1.33
L
Yu Huang
Goshan1999
Yu Huang
0
2
2
0.5
W
Mercury
Kojotix
Mercury
5
1
6
8
W
Ymir
2
0
8
6
L
0
2
0
0
W
Baron Samedi
ViRuzArmor
Baron Samedi
1
1
6
4
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
32,114
53,074
Taken
57,685
29,746
Mitigated
28,252
15,282
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,485
1,525
0
5,233
11,268
8,011
1,181
1,756
9,512
54,045
0
L
Gilgamesh
EmperorKayn
Gilgamesh
6,631
2,804
0
1,745
15,469
7,944
0
10,399
5,070
0
30,664
L
Jing Wei
EpicNyash
Jing Wei
4,970
4,477
0
2,116
11,194
3,680
0
3,763
7,431
0
35,923
L
Cliodhna
ForKaazModan
Cliodhna
6,812
811
0
2,079
13,583
5,182
0
3,846
9,737
0
56,113
L
Yu Huang
Goshan1999
Yu Huang
8,962
655
0
480
5,528
2,076
0
1,714
3,814
41,212
0
W
Mercury
Kojotix
Mercury
5,558
2,971
0
600
11,570
3,851
0
1,842
9,728
0
64,921
W
Ymir
7,461
3,075
0
3,733
13,901
11,481
174
4,318
9,583
21,681
0
L
4,739
514
0
4,172
11,911
9,370
0
3,905
8,006
21,072
0
W
Baron Samedi
ViRuzArmor
Baron Samedi
3,681
295
0
2,114
6,842
2,956
528
1,907
4,935
45,189
0
W
10,102
5,063
0
3,602
9,493
3,447
938
3,878
5,615
0
51,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
33,190
363
Minions Killed
288
0
Camps Cleared
0
1,442,843
Distance Traveled
1,457,492
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,752
583
93
6
0
262,184
4
L
Gilgamesh
6,574
438
52
3
0
267,847
0
L
Jing Wei
6,095
406
63
4
0
266,257
3
L
Cliodhna
7,699
513
87
6
0
321,023
1
L
Yu Huang
6,858
457
65
4
0
304,820
1
W
Mercury
8,040
536
94
6
0
345,358
0
W
Ymir
7,106
474
27
2
0
279,501
6
L
Sobek
5,964
398
21
1
0
297,545
4
W
Baron Samedi
7,751
517
79
5
0
286,038
1
W
Skadi
7,898
527
70
5
0
269,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role