Player Matchup

Bastet
Bastet
KingDragon02
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,316 Elo+
Party 1
Eset
Eset
MeatyBone
Eset
Level 154
God Stats
3W - 6L
1,489 SR
Queue Stats
203W - 238L
1,449 Elo+
Solo
Cthulhu
Cthulhu
lightbolt3501
Cthulhu
Level 63
God Stats
10W - 6L
1,519 SR
Queue Stats
23W - 46L
1,277 Elo+
Party 1
Team Averages
Level 108
1,503 SR
1,347 Elo+

VS

Team Averages
Level 77
1,479 SR
1,364 Elo+
Geb
Geb
Kiwiritter7869
Geb
Level 60
God Stats
30W - 23L
1,587 SR
Queue Stats
219W - 244L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
SippiCat
Danzaburou
Level 70
God Stats
12W - 12L
1,588 SR
Queue Stats
58W - 79L
1,415 Elo+
Party 2
Janus
Janus
Theroot
Janus
Level 102
God Stats
6W - 23L
1,263 SR
Queue Stats
13W - 40L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 2 / 8
10,752
768
12,459
14,438
6,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
7 / 1 / 8
10,873
777
12,381
8,679
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
4 / 1 / 12
10,364
740
9,671
16,090
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,440
674
9,925
14,499
10,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SippiCat
Danzaburou
13
2 / 6 / 1
10,056
718
7,649
14,311
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Theroot
Janus
12
0 / 6 / 2
8,294
592
6,961
11,784
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
19
Kills
4
4
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
2
8
6
L
2
7
2
0.43
W
Eset
7
1
8
11
L
Danzaburou
SippiCat
Danzaburou
2
6
1
0.42
L
Janus
Theroot
Janus
0
6
2
0.17
W
Cthulhu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
24,535
39,207
Taken
40,594
26,095
Mitigated
20,504
10,614
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,459
2,829
0
4,050
14,438
6,604
1,047
5,416
7,616
0
33,948
L
9,925
590
0
486
14,499
10,962
0
8,242
5,643
16,132
0
W
Eset
12,381
1,024
1,525
2,066
8,679
3,792
1,018
3,295
4,980
45,670
0
L
Danzaburou
SippiCat
Danzaburou
7,649
2,738
0
1,520
14,311
5,884
0
8,550
4,975
0
33,057
L
Janus
Theroot
Janus
6,961
409
0
280
11,784
3,658
0
4,692
6,833
23,409
0
W
Cthulhu
9,671
838
185
2,788
16,090
15,699
459
5,825
9,149
29,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
27,790
155
Minions Killed
120
8
Camps Cleared
4
809,405
Distance Traveled
646,803
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,752
768
39
3
4
268,372
2
L
Geb
9,440
674
21
2
1
198,124
3
W
Eset
10,873
777
77
6
3
269,170
2
L
Danzaburou
10,056
718
65
5
1
234,376
4
L
Janus
8,294
592
34
2
2
214,303
4
W
Cthulhu
10,364
740
39
3
1
271,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role