Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Michael7459
Cliodhna
Level 96
God Stats
4W - 3L
1,646 SR
Queue Stats
114W - 118L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
Procrastastic
Heimdallr
Level 29
God Stats
1W - 5L
1,564 SR
Queue Stats
32W - 45L
1,435 Elo+
Party 2
Yu Huang
Yu Huang
Rixski
Yu Huang
Level 139
God Stats
3W - 1L
1,432 SR
Queue Stats
57W - 45L
1,521 Elo+
Party 3
Merlin
Merlin
SirBhopz
Merlin
Level 27
God Stats
6W - 13L
1,436 SR
Queue Stats
64W - 92L
1,344 Elo+
Solo
Team Averages
Level 80
1,516 SR
1,457 Elo+

VS

Team Averages
Level 69
1,455 SR
1,406 Elo+
Chronos
Chronos
JACUZZIE Ell
Chronos
Level 21
God Stats
0W - 4L
1,186 SR
Queue Stats
14W - 33L
1,298 Elo+
Solo
Izanami
Izanami
Rapid50
Izanami
Level 147
God Stats
1W - 3L
1,388 SR
Queue Stats
54W - 65L
1,431 Elo+
Party 1
Ra
Ra
Vingarl
Ra
Level 23
God Stats
9W - 12L
1,500 SR
Queue Stats
38W - 55L
1,406 Elo+
Party 1
Bellona
Bellona
cetology
Bellona
Level 49
God Stats
7W - 12L
1,554 SR
Queue Stats
184W - 202L
1,409 Elo+
Solo
Pele
Pele
l Papa Genji l
Pele
Level 107
God Stats
15W - 16L
1,649 SR
Queue Stats
541W - 553L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
3 / 3 / 17
13,425
790
14,301
26,463
33,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
Michael7459
Cliodhna
20
5 / 1 / 15
12,661
745
21,386
21,344
11,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Procrastastic
Heimdallr
20
13 / 6 / 6
14,289
841
29,529
24,857
13,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Rixski
Yu Huang
20
5 / 4 / 7
12,895
759
18,674
14,262
7,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SirBhopz
Merlin
18
1 / 1 / 12
12,218
719
12,951
6,333
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JACUZZIE Ell
Chronos
16
0 / 9 / 2
10,006
589
2,210
19,956
7,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Rapid50
Izanami
19
4 / 6 / 3
12,338
726
20,507
24,211
11,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 4
10,562
621
7,308
15,574
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
cetology
Bellona
20
3 / 2 / 7
12,528
737
14,399
25,010
24,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 5 / 5
12,481
734
21,832
26,312
12,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
27
Kills
15
15
Deaths
27
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
17
3.83
L
Chronos
JACUZZIE Ell
Chronos
0
9
2
0.11
W
Cliodhna
Michael7459
Cliodhna
5
1
15
12.5
W
Heimdallr
Procrastastic
Heimdallr
13
6
6
2.67
L
Izanami
Rapid50
Izanami
4
6
3
0.92
W
Yu Huang
Rixski
Yu Huang
5
4
7
2.13
W
Merlin
SirBhopz
Merlin
1
1
12
7
L
1
5
4
0.6
L
Bellona
cetology
Bellona
3
2
7
3.25
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,841
Damage
66,256
93,259
Taken
111,063
69,065
Mitigated
61,900
36,092
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,301
4,946
9,669
11,750
26,463
33,963
374
3,647
22,616
393
23,582
L
Chronos
JACUZZIE Ell
Chronos
2,210
678
224
873
19,956
7,161
41
5,858
14,098
10,744
0
W
Cliodhna
Michael7459
Cliodhna
21,386
1,148
0
3,761
21,344
11,048
2,102
1,390
19,954
0
50,313
W
Heimdallr
Procrastastic
Heimdallr
29,529
22,902
0
8,952
24,857
13,814
2,154
3,036
21,821
0
59,618
L
Izanami
Rapid50
Izanami
20,507
14,602
0
4,611
24,211
11,728
68
6,537
17,674
0
73,691
W
Yu Huang
Rixski
Yu Huang
18,674
1,534
0
375
14,262
7,370
893
1,145
13,117
67,616
0
W
Merlin
SirBhopz
Merlin
12,951
102
274
1,311
6,333
2,870
2,415
300
6,033
59,577
0
L
7,308
1,473
2,071
2,433
15,574
6,424
0
3,932
11,642
29,536
0
L
Bellona
cetology
Bellona
14,399
1,943
0
4,312
25,010
24,138
0
7,172
17,838
0
47,460
L
21,832
3,619
0
5,848
26,312
12,449
0
8,509
17,803
0
61,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,488
Gold Earned
57,915
313
Minions Killed
315
0
Camps Cleared
0
1,690,424
Distance Traveled
1,535,280
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,425
790
15
1
0
370,124
0
L
Chronos
10,006
589
17
1
0
184,041
0
W
Cliodhna
12,661
745
58
3
0
404,201
0
W
Heimdallr
14,289
841
53
3
0
319,636
1
L
Izanami
12,338
726
89
5
0
299,693
1
W
Yu Huang
12,895
759
106
6
0
343,369
2
W
Merlin
12,218
719
81
5
0
253,094
1
L
Ra
10,562
621
49
3
0
299,470
0
L
Bellona
12,528
737
78
5
0
404,469
0
L
Pele
12,481
734
82
5
0
347,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role