Player Matchup

Nox
Nox
CPTNRoast
Nox
Level 84
God Stats
7W - 7L
1,695 SR
Queue Stats
421W - 368L
1,558 Elo+
Party 1
Medusa
Medusa
Master_Sinn
Medusa
Level 40
God Stats
1W - 2L
1,355 SR
Queue Stats
26W - 31L
1,359 Elo+
Solo
Nu Wa
Nu Wa
TinaNana
Nu Wa
Level 32
God Stats
1W - 2L
1,256 SR
Queue Stats
4W - 11L
1,256 Elo+
Solo
Geb
Geb
audyjsII
Geb
Level 38
God Stats
55W - 38L
1,589 SR
Queue Stats
309W - 243L
1,570 Elo+
Party 1
Shiva
Shiva
sk8pkl
Shiva
Level 147
God Stats
86W - 44L
1,724 SR
Queue Stats
579W - 478L
1,604 Elo+
Party 1
Team Averages
Level 68
1,524 SR
1,470 Elo+

VS

Team Averages
Level 82
1,563 SR
1,513 Elo+
Nu Wa
Nu Wa
Meraa Woh
Nu Wa
Level 18
God Stats
51W - 32L
1,749 SR
Queue Stats
138W - 102L
1,532 Elo+
Party 2
Apollo
Apollo
MestreDukee
Apollo
Level 154
God Stats
11W - 26L
1,351 SR
Queue Stats
316W - 309L
1,496 Elo+
Solo
Tyr
Tyr
Muffin X58
Tyr
Level 127
God Stats
40W - 52L
1,549 SR
Queue Stats
72W - 76L
1,556 Elo+
Solo
Artio
Artio
gothbertlandia
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,449 Elo+
Solo
Zeus
Zeus
kingkokopr
Zeus
Level 69
God Stats
10W - 8L
1,664 SR
Queue Stats
96W - 78L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
10,691
972
9,980
7,244
3,216
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
17
2 / 1 / 3
10,882
989
12,107
7,620
2,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
TinaNana
Nu Wa
17
2 / 0 / 10
11,481
1,044
17,315
5,522
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 11
11,858
1,078
13,625
15,640
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
sk8pkl
Shiva
17
6 / 2 / 6
11,952
1,087
16,415
18,890
21,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

251

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Meraa Woh
Nu Wa
16
0 / 2 / 3
10,208
928
11,901
10,105
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
2 / 2 / 2
10,948
995
12,061
14,024
5,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 1
10,321
938
9,206
19,515
15,117
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 0 / 3
11,285
1,026
3,377
17,658
22,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 5 / 3
10,643
968
13,212
13,838
5,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
13
Kills
4
4
Deaths
13
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Medusa
2
1
3
3.5
L
Nu Wa
Meraa Woh
Nu Wa
0
2
3
0.75
L
Apollo
2
2
2
1.5
L
1
4
1
0.38
W
Nu Wa
TinaNana
Nu Wa
2
0
10
7
W
2
0
11
7.5
L
0
0
3
1.5
L
1
5
3
0.5
W
Shiva
sk8pkl
Shiva
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,442
Damage
49,757
54,916
Taken
75,140
46,683
Mitigated
53,688
8,961
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,980
1,283
296
707
7,244
3,216
0
4,059
3,185
19,210
0
W
Medusa
12,107
5,026
0
993
7,620
2,577
0
2,923
4,697
0
48,761
L
Nu Wa
Meraa Woh
Nu Wa
11,901
3,090
0
0
10,105
4,348
0
5,607
4,498
29,406
0
L
Apollo
12,061
6,033
198
1,925
14,024
5,624
0
9,794
4,230
0
42,832
L
9,206
703
0
1,722
19,515
15,117
0
9,971
9,544
0
19,965
W
Nu Wa
TinaNana
Nu Wa
17,315
5,222
0
371
5,522
2,180
0
4,215
1,307
36,542
0
W
13,625
471
1,600
2,956
15,640
16,997
0
7,609
7,374
33,798
0
L
3,377
260
1,435
3,653
17,658
22,660
0
9,112
8,546
20,126
0
L
13,212
1,496
271
1,053
13,838
5,939
0
6,436
7,402
43,440
0
W
Shiva
sk8pkl
Shiva
16,415
5,080
923
1,115
18,890
21,713
0
9,684
9,206
0
36,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,864
Gold Earned
53,405
239
Minions Killed
227
6
Camps Cleared
8
1,141,271
Distance Traveled
1,000,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,691
972
39
4
1
234,224
0
W
Medusa
10,882
989
96
9
2
236,585
0
L
Nu Wa
10,208
928
42
4
1
185,663
0
L
Apollo
10,948
995
87
8
4
201,773
0
L
Tyr
10,321
938
17
2
2
215,542
0
W
Nu Wa
11,481
1,044
49
4
2
210,651
1
W
Geb
11,858
1,078
21
2
0
234,885
0
L
Artio
11,285
1,026
21
2
0
221,306
2
L
Zeus
10,643
968
60
5
1
176,530
0
W
Shiva
11,952
1,087
34
3
1
224,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role