Player Matchup

Tiamat
Tiamat
Bryan Enos
Tiamat
Level 154
God Stats
2W - 0L
1,744 SR
Queue Stats
99W - 93L
1,493 Elo+
Solo
Vulcan
Vulcan
Hillsbrad
Vulcan
Level 128
God Stats
18W - 8L
1,674 SR
Queue Stats
371W - 385L
1,513 Elo+
Solo
Fafnir
Fafnir
KatakuriNero
Fafnir
Level 150
God Stats
7W - 3L
1,659 SR
Queue Stats
131W - 138L
1,490 Elo+
Party 1
Kali
Kali
StarzFuSiOn
Kali
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 127L
1,518 Elo+
Party 1
Ra
Ra
dopeboy64
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,401 Elo+
Party 1
Team Averages
Level 144
1,615 SR
1,483 Elo+

VS

Team Averages
Level 120
1,462 SR
1,450 Elo+
Tiamat
Tiamat
KantoPoncho
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,204 Elo+
Solo
Sobek
Sobek
Mr Fizz268
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 148L
1,566 Elo+
Solo
Janus
Janus
kSwayzk
Janus
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 211L
1,537 Elo+
Solo
Bastet
Bastet
muffin_man_050
Bastet
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 221L
1,415 Elo+
Solo
Guan Yu
Guan Yu
sybil7077
Guan Yu
Level 125
God Stats
4W - 6L
1,310 SR
Queue Stats
252W - 241L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bryan Enos
Tiamat
20
5 / 2 / 15
12,053
709
23,590
17,372
14,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Hillsbrad
Vulcan
18
2 / 5 / 13
11,053
650
26,470
13,991
6,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
18
2 / 3 / 19
12,267
722
9,420
21,859
33,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 4 / 7
12,923
760
21,241
21,478
12,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 2 / 15
11,856
697
14,189
15,016
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 8 / 8
10,594
623
12,988
19,661
16,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
15
0 / 5 / 10
9,469
557
6,524
19,658
26,401
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
kSwayzk
Janus
19
6 / 3 / 7
11,574
681
14,771
18,402
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 6
12,432
731
21,281
28,374
14,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
sybil7077
Guan Yu
17
1 / 4 / 9
9,764
574
6,995
24,832
26,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
56
24
Kills
16
16
Deaths
24
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bryan Enos
Tiamat
5
2
15
6.25
W
Vulcan
Hillsbrad
Vulcan
2
5
13
1.7
L
Tiamat
3
8
8
0.88
W
Fafnir
2
3
19
3.83
L
Sobek
0
5
10
1
W
11
4
7
3.63
W
4
2
15
5.75
L
Janus
kSwayzk
Janus
6
3
7
3.17
L
6
4
6
2.25
L
Guan Yu
sybil7077
Guan Yu
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,910
Damage
62,559
89,716
Taken
110,927
74,766
Mitigated
93,404
41,654
Healing
53,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bryan Enos
Tiamat
23,590
2,050
964
4,680
17,372
14,888
688
5,557
11,815
51,180
0
W
Vulcan
Hillsbrad
Vulcan
26,470
11,214
1,401
826
13,991
6,609
1,724
7,211
6,780
51,958
0
L
Tiamat
12,988
860
1,303
1,656
19,661
16,585
651
14,941
4,720
22,209
0
W
Fafnir
9,420
2,882
2,263
5,956
21,859
33,337
879
5,677
16,182
18,621
0
L
Sobek
6,524
594
3,168
3,622
19,658
26,401
655
10,421
9,237
13,370
0
W
21,241
6,236
1,194
8,085
21,478
12,238
2,641
9,209
12,269
0
30,137
W
14,189
634
10,524
5,761
15,016
7,694
2,009
6,629
8,387
28,865
0
L
Janus
kSwayzk
Janus
14,771
185
2,366
3,793
18,402
8,892
789
13,376
5,026
46,862
0
L
21,281
6,276
1,478
10,032
28,374
14,935
1,483
16,857
11,517
0
41,750
L
Guan Yu
sybil7077
Guan Yu
6,995
962
15,596
9,989
24,832
26,591
570
18,074
6,758
0
15,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
53,833
186
Minions Killed
173
0
Camps Cleared
0
1,588,556
Distance Traveled
1,508,965
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,053
709
59
3
0
318,336
0
W
Vulcan
11,053
650
45
3
0
342,407
1
L
Tiamat
10,594
623
26
2
0
272,215
0
W
Fafnir
12,267
722
27
2
0
285,771
0
L
Sobek
9,469
557
9
1
0
250,396
2
W
Kali
12,923
760
20
1
0
313,138
1
W
Ra
11,856
697
35
2
0
328,904
0
L
Janus
11,574
681
88
5
0
297,212
0
L
Bastet
12,432
731
35
2
0
343,804
0
L
Guan Yu
9,764
574
15
1
0
345,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role