Player Matchup

Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Kensai69
Izanami
Level 25
God Stats
22W - 19L
1,498 SR
Queue Stats
30W - 45L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KiriaSama
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 152L
1,450 Elo+
Solo
Loki
Loki
ReactX_YT
Loki
Level 28
God Stats
2W - 5L
1,277 SR
Queue Stats
89W - 87L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
Sayashi53
Heimdallr
Level 26
God Stats
22W - 15L
1,555 SR
Queue Stats
38W - 42L
1,405 Elo+
Party 1
Team Averages
Level 38
1,466 SR
1,415 Elo+

VS

Team Averages
Level 55
1,523 SR
1,430 Elo+
Arachne
Arachne
DISTRONKTION
Arachne
Level 115
God Stats
13W - 8L
1,766 SR
Queue Stats
226W - 218L
1,470 Elo+
Party 2
Baba Yaga
Baba Yaga
Malfox
Baba Yaga
Level 50
God Stats
2W - 8L
1,256 SR
Queue Stats
19W - 32L
1,405 Elo+
Solo
Apollo
Apollo
Shinichi404
Apollo
Level 45
God Stats
28W - 29L
1,694 SR
Queue Stats
85W - 92L
1,447 Elo+
Solo
Kukulkan
Kukulkan
UndercoverWeeb
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 2
Horus
Horus
subzero4661
Horus
Level 41
God Stats
5W - 9L
1,402 SR
Queue Stats
177W - 199L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 18
9,159
611
8,140
14,212
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Kensai69
Izanami
13
10 / 1 / 8
8,504
567
10,805
8,526
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
KiriaSama
Morgan Le Fay
13
5 / 4 / 7
8,361
557
9,962
11,705
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
10 / 5 / 4
8,942
596
11,492
11,409
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Sayashi53
Heimdallr
13
1 / 1 / 4
8,120
541
2,961
7,750
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DISTRONKTION
Arachne
13
7 / 6 / 2
8,421
561
11,833
19,846
7,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Malfox
Baba Yaga
13
2 / 3 / 2
8,156
544
7,975
8,896
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
1 / 9 / 1
7,241
483
3,902
12,254
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
2 / 9 / 5
7,529
502
3,205
12,797
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
5,349
357
3,714
6,742
3,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
30
Kills
12
12
Deaths
30
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
18
13
L
Arachne
DISTRONKTION
Arachne
7
6
2
1.33
W
Izanami
Kensai69
Izanami
10
1
8
14
W
Morgan Le Fay
KiriaSama
Morgan Le Fay
5
4
7
2.13
L
Baba Yaga
Malfox
Baba Yaga
2
3
2
1
W
Loki
10
5
4
2.4
W
Heimdallr
Sayashi53
Heimdallr
1
1
4
3
L
Apollo
1
9
1
0.17
L
Kukulkan
2
9
5
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
30,629
53,602
Taken
60,535
33,531
Mitigated
24,083
16,389
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,140
3,573
1,199
5,228
14,212
15,085
424
1,145
13,067
0
30,956
L
Arachne
DISTRONKTION
Arachne
11,833
7,565
0
5,460
19,846
7,758
0
3,506
16,339
0
48,627
W
Izanami
Kensai69
Izanami
10,805
6,668
0
2,475
8,526
3,415
1,721
812
7,714
0
51,218
W
Morgan Le Fay
KiriaSama
Morgan Le Fay
9,962
1,904
0
2,260
11,705
5,504
1,570
2,907
8,798
54,522
0
L
Baba Yaga
Malfox
Baba Yaga
7,975
353
0
1,022
8,896
3,528
99
1,557
7,339
52,045
0
W
Loki
11,492
4,332
0
1,004
11,409
5,954
0
3,157
8,252
0
51,845
W
Heimdallr
Sayashi53
Heimdallr
2,961
659
0
4,223
7,750
3,573
870
3,317
4,433
0
48,451
L
Apollo
3,902
1,762
0
482
12,254
3,387
0
901
11,353
0
37,108
L
Kukulkan
3,205
671
0
241
12,797
5,488
212
3,998
8,799
35,255
0
L
3,714
1,801
117
1,721
6,742
3,922
0
0
6,742
0
21,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
36,696
382
Minions Killed
313
0
Camps Cleared
0
1,430,588
Distance Traveled
1,296,549
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,159
611
40
3
0
316,698
0
L
Arachne
8,421
561
65
4
0
295,710
6
W
Izanami
8,504
567
83
6
0
267,301
2
W
Morgan Le Fay
8,361
557
84
6
0
267,333
4
L
Baba Yaga
8,156
544
99
7
0
267,708
0
W
Loki
8,942
596
76
5
0
311,313
2
W
Heimdallr
8,120
541
99
7
0
267,943
6
L
Apollo
7,241
483
61
4
0
272,137
3
L
Kukulkan
7,529
502
59
4
0
242,017
0
L
Horus
5,349
357
29
2
0
218,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role