Player Matchup

Medusa
Medusa
Masters
Hartenjager
Medusa
Masters
Level 96
God Stats
18W - 11L
1,791 SR
Queue Stats
215W - 104L
2,874 MMR
Solo
Set
Set
Diamond IV
Luxerıon
Set
Diamond IV
Level 160
God Stats
2W - 1L
1,718 SR
Queue Stats
79W - 56L
2,694 MMR
Solo
Nemesis
Nemesis
Masters
Vzft
Nemesis
Masters
Level 139
God Stats
13W - 14L
1,754 SR
Queue Stats
537W - 537L
2,801 MMR
Solo
Agni
Agni
Masters
raid_uwu
Agni
Masters
Level 159
God Stats
7W - 6L
1,660 SR
Queue Stats
343W - 330L
2,743 MMR
Solo
Ares
Ares
Diamond III
xeryv
Ares
Diamond III
Level 148
God Stats
7W - 5L
1,625 SR
Queue Stats
483W - 467L
2,160 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,710 SR
2,654 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,658 SR
2,124 MMR
Jing Wei
Jing Wei
Grandmaster
 
Jing Wei
Grandmaster
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
ChefArra
Thoth
Masters
Level 59
God Stats
7W - 3L
1,719 SR
Queue Stats
49W - 49L
2,776 MMR
Solo
Hades
Hades
Diamond IV
NelsonHdez
Hades
Diamond IV
Level 155
God Stats
55W - 35L
1,794 SR
Queue Stats
589W - 553L
2,100 MMR
Solo
Yemoja
Yemoja
Masters
Pablo_0134
Yemoja
Masters
Level 146
God Stats
97W - 44L
1,777 SR
Queue Stats
647W - 598L
2,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 0 / 0
3,621
724
2,834
2,322
556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,765
753
787
2,559
1,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Vzft
Nemesis
6
0 / 0 / 1
3,501
700
1,470
2,902
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
6
0 / 0 / 0
3,483
697
968
1,901
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
xeryv
Ares
1
0 / 0 / 0
2,463
493
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
GebKaliShivaBastet

VS

Bans
Da JiBakasuraSusanoAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,491
698
1,544
1,752
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
 
Mercury
5
0 / 0 / 0
3,123
625
205
3,439
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
ChefArra
Thoth
6
0 / 0 / 0
3,593
719
644
928
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
7
0 / 0 / 0
3,805
761
1,156
2,280
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Pablo_0134
Yemoja
5
0 / 1 / 0
3,279
656
1,358
3,832
1,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Mercury
 
Mercury
0
0
0
0
W
Thoth
ChefArra
Thoth
0
0
0
0
L
Medusa
1
0
0
1
L
0
0
0
0
W
Hades
0
0
0
0
W
Yemoja
Pablo_0134
Yemoja
0
1
0
0
L
Nemesis
Vzft
Nemesis
0
0
1
0.5
L
Agni
0
0
0
0
L
Ares
xeryv
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,059
Damage
4,907
9,684
Taken
12,231
3,397
Mitigated
3,685
2,390
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,544
1,416
0
675
1,752
468
0
0
1,752
0
17,100
W
Mercury
 
Mercury
205
0
0
750
3,439
922
0
397
2,986
0
12,946
W
Thoth
ChefArra
Thoth
644
70
0
460
928
265
0
469
413
20,877
0
L
Medusa
2,834
1,663
0
1,126
2,322
556
0
625
1,697
0
15,907
L
787
352
0
712
2,559
1,466
0
1,156
1,403
0
22,026
W
Hades
1,156
455
0
1,921
2,280
808
0
0
2,280
20,943
0
W
Yemoja
Pablo_0134
Yemoja
1,358
206
616
1,440
3,832
1,222
0
0
3,832
7,841
0
L
Nemesis
Vzft
Nemesis
1,470
664
0
302
2,902
682
0
131
2,771
0
16,378
L
Agni
968
446
0
250
1,901
693
0
1,246
655
16,058
0
L
Ares
xeryv
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,833
Gold Earned
17,291
160
Minions Killed
185
0
Camps Cleared
0
408,594
Distance Traveled
473,226
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,491
698
48
10
0
84,262
1
W
Mercury
3,123
625
35
7
0
115,415
1
W
Thoth
3,593
719
43
9
0
88,540
1
L
Medusa
3,621
724
29
6
0
104,792
2
L
Set
3,765
753
48
10
0
99,047
0
W
Hades
3,805
761
49
10
0
89,625
1
W
Yemoja
3,279
656
10
2
0
95,384
1
L
Nemesis
3,501
700
40
8
0
120,184
1
L
Agni
3,483
697
43
9
0
84,571
2
L
Ares
2,463
493
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role