Player Matchup

Sun Wukong
Sun Wukong
BarbarianJemar
Sun Wukong
Level 116
God Stats
4W - 5L
1,625 SR
Queue Stats
12W - 10L
1,587 Elo+
Solo
Heimdallr
Heimdallr
NoodlezTheeGreat
Heimdallr
Level 129
God Stats
2W - 0L
1,828 SR
Queue Stats
92W - 61L
1,633 Elo+
Party 2
Geb
Geb
temp-957853
Geb
Level 123
God Stats
4W - 2L
1,446 SR
Queue Stats
304W - 295L
1,468 Elo+
Party 2
Team Averages
Level 123
1,633 SR
1,563 Elo+

VS

Team Averages
Level 133
1,495 SR
1,389 Elo+
Chaac
Chaac
DunderxMifflin1
Chaac
Level 149
God Stats
1W - 4L
1,293 SR
Queue Stats
32W - 46L
1,183 Elo+
Solo
Jing Wei
Jing Wei
DuskAscension
Jing Wei
Level 122
God Stats
10W - 4L
1,500 SR
Queue Stats
195W - 158L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
Hellsing_Blaze
Ah Puch
Level 129
God Stats
7W - 8L
1,693 SR
Queue Stats
309W - 317L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BarbarianJemar
Sun Wukong
15
3 / 1 / 8
10,065
671
11,616
14,125
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
16
6 / 1 / 4
11,261
751
13,155
13,829
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 2 / 9
10,623
708
10,580
17,068
18,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,865
591
7,661
13,383
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
DuskAscension
Jing Wei
12
1 / 4 / 2
9,043
603
11,905
14,653
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
9,161
611
14,938
12,669
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BarbarianJemar
Sun Wukong
3
1
8
7
L
1
3
3
0.83
L
Jing Wei
DuskAscension
Jing Wei
1
4
2
0.5
L
2
5
2
0.6
W
Heimdallr
6
1
4
8
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
34,504
45,022
Taken
40,705
37,117
Mitigated
23,604
13,926
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BarbarianJemar
Sun Wukong
11,616
2,464
0
4,115
14,125
11,122
972
4,407
9,569
0
34,628
L
7,661
329
0
3,066
13,383
12,665
0
4,510
8,746
0
23,123
L
Jing Wei
DuskAscension
Jing Wei
11,905
10,150
0
3,336
14,653
5,744
754
3,290
10,982
0
37,250
L
14,938
488
0
4,733
12,669
5,195
290
3,152
9,234
30,569
0
W
Heimdallr
13,155
5,320
0
5,585
13,829
7,153
2,254
4,914
8,647
0
52,782
W
10,580
833
323
3,903
17,068
18,842
112
6,061
10,674
22,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
27,069
171
Minions Killed
136
7
Camps Cleared
4
866,643
Distance Traveled
855,761
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,065
671
55
4
2
287,485
0
L
Chaac
8,865
591
32
2
1
316,542
0
L
Jing Wei
9,043
603
60
4
1
240,545
2
L
Ah Puch
9,161
611
44
3
2
298,674
1
W
Heimdallr
11,261
751
97
6
4
272,653
0
W
Geb
10,623
708
19
1
1
306,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role