Player Matchup

Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KeenerThanYou
Poseidon
Level 149
God Stats
1W - 3L
1,190 SR
Queue Stats
138W - 156L
1,377 Elo+
Party 2
Zeus
Zeus
KirbyAnderla
Zeus
Level 89
God Stats
51W - 61L
1,430 SR
Queue Stats
73W - 82L
1,397 Elo+
Party 2
Mercury
Mercury
RoonyFrag123
Mercury
Level 31
God Stats
5W - 5L
1,500 SR
Queue Stats
232W - 230L
1,195 Elo+
Solo
Odin
Odin
bixbyclay
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 129L
1,375 Elo+
Party 2
Team Averages
Level 102
1,424 SR
1,369 Elo+

VS

Team Averages
Level 60
1,516 SR
1,361 Elo+
Kali
Kali
LeftySmote
Kali
Level 117
God Stats
7W - 4L
1,598 SR
Queue Stats
188W - 198L
1,372 Elo+
Solo
Neith
Neith
Ovniwe
Neith
Level 44
God Stats
10W - 18L
1,751 SR
Queue Stats
396W - 483L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
Resh1ram08
Baron Samedi
Level 38
God Stats
1W - 1L
1,448 SR
Queue Stats
10W - 4L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
Zach1455
Jing Wei
Level 11
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Anubis
Anubis
alejandro23468
Anubis
Level 88
God Stats
1W - 3L
1,434 SR
Queue Stats
54W - 58L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 1
6,689
557
3,661
5,379
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
KeenerThanYou
Poseidon
11
4 / 3 / 2
6,715
560
7,351
7,049
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 0
6,457
538
2,189
7,214
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
RoonyFrag123
Mercury
11
1 / 2 / 1
6,269
522
3,534
9,674
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
2 / 1 / 5
6,293
524
5,927
8,323
3,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,811
651
8,321
10,953
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Ovniwe
Neith
11
0 / 1 / 3
6,372
531
3,066
5,746
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Resh1ram08
Baron Samedi
11
2 / 2 / 1
6,252
521
4,186
7,052
5,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Zach1455
Jing Wei
10
1 / 4 / 2
5,916
493
2,503
7,322
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 2
7,108
592
4,988
5,307
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
13
13
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
1
0.5
W
Poseidon
KeenerThanYou
Poseidon
4
3
2
1.67
W
2
4
0
0.5
L
7
1
1
7.5
L
Neith
Ovniwe
Neith
0
1
3
1.5
L
Baron Samedi
Resh1ram08
Baron Samedi
2
2
1
1.25
W
Mercury
RoonyFrag123
Mercury
1
2
1
0.75
L
Jing Wei
Zach1455
Jing Wei
1
4
2
0.5
L
3
2
2
2
W
Odin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
23,064
37,639
Taken
36,380
15,465
Mitigated
18,374
6,512
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,661
536
89
829
5,379
4,117
296
0
5,379
44,753
0
W
Poseidon
KeenerThanYou
Poseidon
7,351
1,830
0
961
7,049
2,086
1,189
2,303
4,746
52,532
0
W
2,189
55
0
1,140
7,214
2,216
0
2,948
4,266
39,378
0
L
8,321
4,551
0
4,500
10,953
4,938
0
2,177
8,776
0
51,416
L
Neith
Ovniwe
Neith
3,066
752
0
1,773
5,746
2,826
1,074
2,328
3,418
0
39,575
L
Baron Samedi
Resh1ram08
Baron Samedi
4,186
815
243
2,383
7,052
5,212
0
2,316
4,716
30,279
0
W
Mercury
RoonyFrag123
Mercury
3,534
1,591
0
250
9,674
3,384
0
1,714
7,960
0
40,751
L
Jing Wei
Zach1455
Jing Wei
2,503
1,790
0
473
7,322
2,533
0
3,673
3,649
0
18,620
L
4,988
39
0
1,796
5,307
2,865
396
2,491
2,620
46,070
0
W
Odin
5,927
1,158
588
2,655
8,323
3,662
958
2,209
6,114
0
20,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
33,459
334
Minions Killed
326
0
Camps Cleared
0
1,095,920
Distance Traveled
1,141,497
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,689
557
80
7
0
234,084
3
W
Poseidon
6,715
560
83
7
0
216,689
0
W
Zeus
6,457
538
66
6
0
172,282
0
L
Kali
7,811
651
84
7
0
218,038
0
L
Neith
6,372
531
74
6
0
233,995
6
L
Baron Samedi
6,252
521
49
4
0
226,048
3
W
Mercury
6,269
522
75
6
0
235,967
0
L
Jing Wei
5,916
493
35
3
0
258,057
1
L
Anubis
7,108
592
84
7
0
205,359
2
W
Odin
6,293
524
30
3
0
236,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role