Player Matchup

Sylvanus
Sylvanus
C0braKaiNvrDies
Sylvanus
Level 160
God Stats
14W - 14L
1,589 SR
Queue Stats
332W - 408L
1,375 Elo+
Solo
Jing Wei
Jing Wei
F4TAL KINGx
Jing Wei
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 150L
1,415 Elo+
Solo
Odin
Odin
FrankiBoi204
Odin
Level 109
God Stats
11W - 21L
1,304 SR
Queue Stats
30W - 43L
1,325 Elo+
Solo
Ravana
Ravana
NotThatRight
Ravana
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 57L
1,500 Elo+
Solo
Vulcan
Vulcan
onebaddawg88
Vulcan
Level 79
God Stats
38W - 57L
1,403 SR
Queue Stats
286W - 323L
1,340 Elo+
Solo
Team Averages
Level 96
1,459 SR
1,391 Elo+

VS

Team Averages
Level 77
1,388 SR
1,331 Elo+
Izanami
Izanami
AngryBoar422
Izanami
Level 22
God Stats
7W - 16L
1,315 SR
Queue Stats
118W - 155L
1,130 Elo+
Party 1
Ravana
Ravana
C_a_N_n_O_n_0
Ravana
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 107L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Down_Low_To_Slow
Baron Samedi
Level 93
God Stats
2W - 5L
1,260 SR
Queue Stats
85W - 74L
1,438 Elo+
Solo
Ra
Ra
Rogue Revyn
Ra
Level 65
God Stats
1W - 2L
1,327 SR
Queue Stats
140W - 176L
1,272 Elo+
Party 1
Chaac
Chaac
shock_wave-307
Chaac
Level 120
God Stats
9W - 5L
1,538 SR
Queue Stats
667W - 719L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 2 / 1
5,565
464
2,560
11,779
8,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
F4TAL KINGx
Jing Wei
9
1 / 1 / 0
5,616
468
3,427
6,170
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,335
445
2,285
9,210
5,276
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
7
1 / 1 / 2
5,079
423
2,161
5,122
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vulcan
6
0 / 0 / 1
4,563
380
2,278
2,116
797
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryBoar422
Izanami
8
0 / 1 / 1
5,215
435
4,157
7,095
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 2
5,603
467
2,770
6,187
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Down_Low_To_Slow
Baron Samedi
8
1 / 0 / 2
5,862
489
6,612
5,569
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,301
525
5,415
2,882
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 1
6,781
565
5,400
8,504
4,701
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
4
4
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AngryBoar422
Izanami
0
1
1
0.5
L
Sylvanus
0
2
1
0.25
W
1
2
2
1
W
Baron Samedi
Down_Low_To_Slow
Baron Samedi
1
0
2
2
L
Jing Wei
F4TAL KINGx
Jing Wei
1
1
0
1
L
2
0
0
2
L
Ravana
1
1
2
2
W
2
0
1
2.5
L
Vulcan
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
24,354
34,397
Taken
30,237
19,066
Mitigated
15,656
11,835
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AngryBoar422
Izanami
4,157
3,359
0
945
7,095
2,140
0
828
6,267
0
30,231
L
Sylvanus
2,560
1,179
2,430
4,430
11,779
8,455
446
5,527
6,252
17,268
0
W
2,770
743
0
1,962
6,187
2,827
603
1,164
5,023
0
31,798
W
Baron Samedi
Down_Low_To_Slow
Baron Samedi
6,612
1,112
619
3,533
5,569
4,805
324
1,341
4,228
21,630
0
L
Jing Wei
F4TAL KINGx
Jing Wei
3,427
2,163
0
956
6,170
2,682
976
4,259
1,911
0
31,854
L
2,285
1,138
0
2,495
9,210
5,276
242
401
8,809
0
19,979
L
Ravana
2,161
417
0
578
5,122
1,856
0
949
4,173
0
22,364
W
5,415
600
571
1,028
2,882
1,183
2,494
1,356
1,526
49,161
0
L
Vulcan
2,278
1,433
179
767
2,116
797
279
891
1,225
17,677
0
W
5,400
1,549
0
3,278
8,504
4,701
294
149
8,355
0
45,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
29,762
181
Minions Killed
296
0
Camps Cleared
0
912,936
Distance Traveled
1,102,122
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,215
435
48
4
0
224,176
0
L
Sylvanus
5,565
464
20
2
0
159,164
2
W
Ravana
5,603
467
55
5
0
240,027
1
W
Baron Samedi
5,862
489
26
2
0
185,866
1
L
Jing Wei
5,616
468
63
5
0
203,051
1
L
Odin
5,335
445
23
2
0
226,350
4
L
Ravana
5,079
423
44
4
0
200,328
1
W
Ra
6,301
525
75
6
0
209,308
3
L
Vulcan
4,563
380
31
3
0
124,043
3
W
Chaac
6,781
565
92
8
0
242,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role