Player Matchup

Ne Zha
Ne Zha
ByZeta44
Ne Zha
Level 16
God Stats
7W - 1L
1,531 SR
Queue Stats
37W - 13L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
Ryhito
Cthulhu
Level 160
God Stats
3W - 0L
1,775 SR
Queue Stats
460W - 359L
1,673 Elo+
Party 1
Ullr
Ullr
ViperStrick
Ullr
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 58L
1,445 Elo+
Solo
Ah Puch
Ah Puch
lazo-amigo2
Ah Puch
Level 68
God Stats
12W - 9L
1,355 SR
Queue Stats
720W - 691L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXGokuGamer17Xx
Tsukuyomi
Level 106
God Stats
4W - 4L
2,038 SR
Queue Stats
351W - 284L
1,620 Elo+
Party 1
Team Averages
Level 77
1,640 SR
1,611 Elo+

VS

Team Averages
Level 75
1,567 SR
1,639 Elo+
Chang'e
Chang'e
Asteriia42
Chang'e
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 112L
1,536 Elo+
Party 3
Bellona
Bellona
NotAshbweh
Bellona
Level 18
God Stats
8W - 3L
1,787 SR
Queue Stats
234W - 136L
1,946 Elo+
Party 2
Awilix
Awilix
Pwete
Awilix
Level 125
God Stats
1W - 1L
1,759 SR
Queue Stats
110W - 128L
1,524 Elo+
Party 3
Charybdis
Charybdis
ZwTermi
Charybdis
Level 67
God Stats
8W - 11L
1,500 SR
Queue Stats
30W - 36L
1,574 Elo+
Party 3
Hercules
Hercules
dacdawgg
Hercules
Level 127
God Stats
0W - 2L
1,291 SR
Queue Stats
310W - 266L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ByZeta44
Ne Zha
19
4 / 1 / 18
12,979
499
14,621
30,874
32,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Ryhito
Cthulhu
20
6 / 0 / 20
15,203
585
28,405
39,778
45,252
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 6
14,879
572
13,211
23,234
11,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
lazo-amigo2
Ah Puch
20
6 / 5 / 11
13,672
526
22,304
18,138
9,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
xXGokuGamer17Xx
Tsukuyomi
20
14 / 2 / 13
15,541
598
25,725
24,304
13,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asteriia42
Chang'e
17
2 / 7 / 4
10,790
415
9,100
23,600
10,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
NotAshbweh
Bellona
20
2 / 6 / 5
13,221
509
15,419
32,164
37,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Pwete
Awilix
19
5 / 8 / 3
12,761
491
15,293
29,462
12,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ZwTermi
Charybdis
20
4 / 5 / 1
13,513
520
18,983
20,822
8,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
dacdawgg
Hercules
15
0 / 6 / 9
10,826
416
12,456
30,685
32,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
32
Kills
13
13
Deaths
32
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Asteriia42
Chang'e
2
7
4
0.57
W
Ne Zha
ByZeta44
Ne Zha
4
1
18
13
L
Bellona
NotAshbweh
Bellona
2
6
5
0.75
L
Awilix
Pwete
Awilix
5
8
3
0.81
W
Cthulhu
Ryhito
Cthulhu
6
0
20
16
W
2
5
6
1
L
Charybdis
ZwTermi
Charybdis
4
5
1
0.9
L
Hercules
dacdawgg
Hercules
0
6
9
0.75
W
Ah Puch
lazo-amigo2
Ah Puch
6
5
11
2.3
W
Tsukuyomi
xXGokuGamer17Xx
Tsukuyomi
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,266
Damage
71,251
136,328
Taken
136,733
112,304
Mitigated
102,795
45,720
Healing
44,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Asteriia42
Chang'e
9,100
1,257
2,384
7,486
23,600
10,736
0
10,389
13,061
70,646
0
W
Ne Zha
ByZeta44
Ne Zha
14,621
2,896
2,314
7,098
30,874
32,757
721
5,079
25,795
0
68,932
L
Bellona
NotAshbweh
Bellona
15,419
6,358
0
9,943
32,164
37,984
1,452
14,815
16,498
0
117,843
L
Awilix
Pwete
Awilix
15,293
4,228
0
7,306
29,462
12,906
0
6,393
22,883
0
120,808
W
Cthulhu
Ryhito
Cthulhu
28,405
1,925
2,150
18,945
39,778
45,252
866
5,397
34,381
113,911
0
W
13,211
7,877
0
3,173
23,234
11,762
7,028
2,307
20,927
0
163,817
L
Charybdis
ZwTermi
Charybdis
18,983
11,589
0
7,235
20,822
8,885
0
6,137
14,533
0
139,803
L
Hercules
dacdawgg
Hercules
12,456
2,882
3,123
6,688
30,685
32,284
0
11,310
19,049
0
39,682
W
Ah Puch
lazo-amigo2
Ah Puch
22,304
1,134
0
4,811
18,138
9,136
622
3,156
14,982
94,892
0
W
Tsukuyomi
xXGokuGamer17Xx
Tsukuyomi
25,725
3,657
0
7,229
24,304
13,397
1,646
2,800
21,504
0
113,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,274
Gold Earned
61,111
739
Minions Killed
731
0
Camps Cleared
0
2,601,249
Distance Traveled
2,427,292
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,790
415
126
5
0
428,152
5
W
Ne Zha
12,979
499
83
3
0
545,676
10
L
Bellona
13,221
509
206
8
0
481,999
4
L
Awilix
12,761
491
154
6
0
554,831
7
W
Cthulhu
15,203
585
181
7
0
556,448
4
W
Ullr
14,879
572
228
9
0
443,438
2
L
Charybdis
13,513
520
220
8
0
455,112
1
L
Hercules
10,826
416
25
1
0
507,198
10
W
Ah Puch
13,672
526
125
5
0
467,874
8
W
Tsukuyomi
15,541
598
122
5
0
587,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role