Player Matchup

Guan Yu
Guan Yu
ALMIGHTYDURR21
Guan Yu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 157L
1,363 Elo+
Solo
Camazotz
Camazotz
Innominable
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,377 Elo+
Solo
Ares
Ares
LotusRacer44
Ares
Level 126
God Stats
7W - 5L
1,540 SR
Queue Stats
162W - 173L
1,428 Elo+
Solo
Hercules
Hercules
XScuba MasterX
Hercules
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
m-lantern
Zhong Kui
Level 128
God Stats
3W - 3L
1,469 SR
Queue Stats
324W - 332L
1,496 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,390 Elo+

VS

Team Averages
Level 80
1,501 SR
1,422 Elo+
Hercules
Hercules
D4V1DFORCH
Hercules
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 254L
1,448 Elo+
Solo
Bacchus
Bacchus
Ozymandias22
Bacchus
Level 109
God Stats
5W - 5L
1,534 SR
Queue Stats
286W - 260L
1,527 Elo+
Solo
Merlin
Merlin
gionator4
Merlin
Level 126
God Stats
5W - 5L
1,471 SR
Queue Stats
134W - 131L
1,439 Elo+
Solo
Terra
Terra
marchio123
Terra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,248 Elo+
Solo
Set
Set
skyrimpooper4
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 130L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 21
11,269
751
14,088
20,970
25,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Innominable
Camazotz
19
9 / 2 / 10
12,651
843
20,645
24,567
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 6 / 15
12,756
850
16,667
25,919
33,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
16
1 / 5 / 17
10,271
685
11,461
21,891
20,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
m-lantern
Zhong Kui
19
5 / 6 / 17
11,616
774
28,522
28,358
31,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D4V1DFORCH
Hercules
18
7 / 2 / 7
10,701
713
16,590
22,215
19,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Ozymandias22
Bacchus
17
3 / 5 / 9
10,330
689
11,899
24,679
36,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
gionator4
Merlin
20
8 / 5 / 11
11,686
779
33,095
16,102
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
14
0 / 6 / 13
9,088
606
4,319
17,147
8,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 8 / 6
10,431
695
12,329
25,422
19,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
68
26
Kills
22
22
Deaths
26
80
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
3
21
4.5
L
Hercules
D4V1DFORCH
Hercules
7
2
7
5.25
W
Camazotz
Innominable
Camazotz
9
2
10
7
W
8
6
15
2.58
L
Bacchus
Ozymandias22
Bacchus
3
5
9
1.5
W
Hercules
1
5
17
1.9
L
Merlin
gionator4
Merlin
8
5
11
2.7
W
Zhong Kui
m-lantern
Zhong Kui
5
6
17
2.25
L
Terra
0
6
13
1.08
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,383
Damage
78,232
121,705
Taken
105,565
126,781
Mitigated
91,973
43,057
Healing
29,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,088
2,125
6,625
4,863
20,970
25,936
947
6,849
13,506
0
29,012
L
Hercules
D4V1DFORCH
Hercules
16,590
2,960
1,794
8,107
22,215
19,296
119
9,153
12,787
0
26,576
W
Camazotz
Innominable
Camazotz
20,645
5,589
790
13,249
24,567
15,742
2,091
10,654
13,357
0
35,762
W
16,667
989
269
1,705
25,919
33,206
437
10,275
15,116
26,764
0
L
Bacchus
Ozymandias22
Bacchus
11,899
1,303
1,850
3,102
24,679
36,844
279
10,985
13,341
17,707
0
W
Hercules
11,461
3,894
1,725
2,935
21,891
20,819
3,008
8,901
12,486
0
17,313
L
Merlin
gionator4
Merlin
33,095
1,193
2,647
1,853
16,102
8,288
1,033
7,468
8,573
59,108
0
W
Zhong Kui
m-lantern
Zhong Kui
28,522
4,046
3,098
7,798
28,358
31,078
835
12,634
15,293
55,596
0
L
Terra
4,319
2,164
4,245
1,813
17,147
8,056
628
7,164
9,765
5,690
0
L
12,329
4,027
1,199
2,608
25,422
19,489
1,421
10,419
14,742
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,563
Gold Earned
52,236
140
Minions Killed
128
0
Camps Cleared
0
1,416,385
Distance Traveled
1,313,766
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,269
751
28
2
0
283,495
2
L
Hercules
10,701
713
25
2
0
300,472
2
W
Camazotz
12,651
843
27
2
0
318,364
0
W
Ares
12,756
850
13
1
0
279,831
2
L
Bacchus
10,330
689
7
0
0
267,937
0
W
Hercules
10,271
685
10
1
0
272,450
2
L
Merlin
11,686
779
55
4
0
259,962
0
W
Zhong Kui
11,616
774
62
4
0
262,245
0
L
Terra
9,088
606
5
0
0
238,864
1
L
Set
10,431
695
36
2
0
246,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role