Player Matchup

Medusa
Medusa
Gold II
ADCorMIDonly
Medusa
Gold II
Level 47
God Stats
18W - 9L
1,668 SR
Queue Stats
54W - 48L
1,685 MMR
Party 1
Athena
Athena
Platinum V
ItalianBeefPepsi
Athena
Platinum V
Level 97
God Stats
11W - 12L
1,559 SR
Queue Stats
166W - 165L
1,709 MMR
Party 1
Thanatos
Thanatos
Platinum V
ReigningDrip
Thanatos
Platinum V
Level 122
God Stats
3W - 2L
1,478 SR
Queue Stats
116W - 105L
1,748 MMR
Party 3
Apollo
Apollo
Platinum V
WingsFromNature
Apollo
Platinum V
Level 127
God Stats
5W - 5L
1,597 SR
Queue Stats
230W - 233L
1,709 MMR
Solo
Nike
Nike
Gold I
jaxbillz
Nike
Gold I
Level 122
God Stats
9W - 8L
1,542 SR
Queue Stats
72W - 57L
1,678 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,569 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,502 SR
1,664 MMR
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Funshott
Thoth
Gold I
Level 58
God Stats
19W - 29L
1,424 SR
Queue Stats
243W - 239L
1,710 MMR
Solo
Geb
Geb
Gold II
IFFVI
Geb
Gold II
Level 116
God Stats
4W - 4L
1,685 SR
Queue Stats
32W - 32L
1,638 MMR
Party 2
Chronos
Chronos
Platinum I
ZetsusWrath
Chronos
Platinum I
Level 147
God Stats
22W - 25L
1,625 SR
Queue Stats
395W - 386L
1,755 MMR
Solo
Loki
Loki
Gold I
unpeuoué
Loki
Gold I
Level 104
God Stats
0W - 1L
1,275 SR
Queue Stats
35W - 31L
1,718 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 1
6,437
585
6,338
5,212
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 0
5,357
487
2,499
8,058
4,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ReigningDrip
Thanatos
11
3 / 2 / 2
6,605
600
5,449
8,499
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,137
558
4,613
5,272
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
11
0 / 0 / 2
6,380
580
3,774
7,375
4,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetMercuryCliodhnaAgni

VS

Bans
AtlasTsukuyomiAh Muzen CabPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 2 / 1
5,064
460
1,445
6,530
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Funshott
Thoth
11
2 / 1 / 1
6,082
553
2,500
4,864
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
IFFVI
Geb
9
0 / 0 / 2
5,162
469
2,921
5,600
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ZetsusWrath
Chronos
10
0 / 1 / 0
5,560
505
3,419
6,929
1,982
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
9
1 / 2 / 2
5,392
490
4,247
8,269
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
3
3
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Medusa
1
0
1
1.5
L
Thoth
Funshott
Thoth
2
1
1
2.5
L
Geb
IFFVI
Geb
0
0
2
1
W
0
0
0
0
W
Thanatos
ReigningDrip
Thanatos
3
2
2
2
W
2
1
1
2.5
L
Chronos
ZetsusWrath
Chronos
0
1
0
0
W
Nike
0
0
2
1
L
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
14,532
34,416
Taken
32,192
16,794
Mitigated
12,428
19,283
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,445
1,051
0
1,260
6,530
2,003
0
828
5,702
0
34,794
W
Medusa
6,338
3,502
0
2,928
5,212
1,884
0
1,000
4,212
0
49,048
L
Thoth
Funshott
Thoth
2,500
133
0
1,250
4,864
1,637
0
123
4,741
42,685
0
L
Geb
IFFVI
Geb
2,921
642
0
1,609
5,600
4,205
0
1,132
4,468
10,131
0
W
2,499
955
1,418
2,473
8,058
4,273
18
1,993
6,065
16,782
0
W
Thanatos
ReigningDrip
Thanatos
5,449
1,120
0
9,288
8,499
3,896
25
1,587
6,912
0
47,998
W
4,613
2,714
0
2,019
5,272
2,069
264
1,339
3,933
0
48,524
L
Chronos
ZetsusWrath
Chronos
3,419
748
0
2,150
6,929
1,982
0
61
6,868
41,924
0
W
Nike
3,774
242
0
1,157
7,375
4,672
0
2,921
4,454
0
45,671
L
Loki
4,247
865
0
3,470
8,269
2,601
0
355
7,914
0
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
27,260
368
Minions Killed
282
0
Camps Cleared
0
1,081,421
Distance Traveled
1,049,715
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,064
460
76
7
0
187,111
0
W
Medusa
6,437
585
95
9
0
180,689
7
L
Thoth
6,082
553
64
6
0
213,843
1
L
Geb
5,162
469
13
1
0
211,990
3
W
Athena
5,357
487
28
3
0
232,460
3
W
Thanatos
6,605
600
85
8
0
253,670
0
W
Apollo
6,137
558
78
7
0
206,069
7
L
Chronos
5,560
505
67
6
0
211,621
4
W
Nike
6,380
580
82
7
0
208,533
5
L
Loki
5,392
490
62
6
0
225,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role