Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Dr3amzTeamz
Loki
Level 84
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Tiamat
Tiamat
Heimdongr
Tiamat
Level 149
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mayrakiss
Nu Wa
Level 120
God Stats
98W - 91L
1,574 SR
Queue Stats
145W - 181L
1,452 Elo+
Solo
Cliodhna
Cliodhna
NativeDong
Cliodhna
Level 108
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 109
1,477 SR
1,421 Elo+

VS

Team Averages
Level 93
1,629 SR
1,521 Elo+
Raijin
Raijin
AcoPolo-_-
Raijin
Level 102
God Stats
2W - 2L
1,504 SR
Queue Stats
340W - 368L
1,415 Elo+
Solo
Danzaburou
Danzaburou
ImGodlyyy
Danzaburou
Level 107
God Stats
7W - 5L
1,583 SR
Queue Stats
49W - 34L
1,588 Elo+
Party 2
Thor
Thor
MrASAPBABY
Thor
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
198W - 153L
1,552 Elo+
Party 2
Chang'e
Chang'e
gragexxx
Chang'e
Level 108
God Stats
7W - 3L
1,621 SR
Queue Stats
120W - 127L
1,469 Elo+
Solo
Ares
Ares
lonematt238
Ares
Level 64
God Stats
6W - 1L
1,937 SR
Queue Stats
43W - 29L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 0
6,597
507
3,273
7,883
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 5 / 0
5,404
416
5,679
9,152
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Heimdongr
Tiamat
9
0 / 2 / 1
5,224
402
2,724
8,068
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Mayrakiss
Nu Wa
11
1 / 3 / 2
6,562
505
7,073
6,723
2,225
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
NativeDong
Cliodhna
10
2 / 5 / 1
6,183
476
7,336
13,990
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AcoPolo-_-
Raijin
11
4 / 2 / 2
7,227
556
6,349
8,537
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ImGodlyyy
Danzaburou
12
1 / 2 / 1
7,090
545
5,219
7,965
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 6
7,094
546
4,749
10,417
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
gragexxx
Chang'e
13
6 / 0 / 3
8,008
616
7,176
9,493
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 5
6,244
480
4,293
10,471
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
0
2
W
Raijin
AcoPolo-_-
Raijin
4
2
2
2.5
L
0
5
0
0
L
Tiamat
Heimdongr
Tiamat
0
2
1
0.25
W
Danzaburou
ImGodlyyy
Danzaburou
1
2
1
0.75
L
Nu Wa
Mayrakiss
Nu Wa
1
3
2
0.67
W
3
0
6
6
L
Cliodhna
NativeDong
Cliodhna
2
5
1
0.5
W
Chang'e
gragexxx
Chang'e
6
0
3
7.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
27,786
45,816
Taken
46,883
19,136
Mitigated
22,090
11,002
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,273
1,104
0
3,296
7,883
2,486
0
1,529
6,354
0
38,689
W
Raijin
AcoPolo-_-
Raijin
6,349
576
99
1,979
8,537
3,576
1,008
2,806
5,731
47,597
0
L
5,679
1,460
0
0
9,152
3,584
0
5,947
3,205
0
28,943
L
Tiamat
Heimdongr
Tiamat
2,724
581
316
1,782
8,068
6,227
0
3,347
4,721
18,937
0
W
Danzaburou
ImGodlyyy
Danzaburou
5,219
2,507
0
1,272
7,965
2,982
60
1,419
6,546
0
53,541
L
Nu Wa
Mayrakiss
Nu Wa
7,073
1,615
0
468
6,723
2,225
826
2,770
3,953
40,529
0
W
4,749
801
0
6,182
10,417
4,159
0
1,765
8,652
0
36,325
L
Cliodhna
NativeDong
Cliodhna
7,336
1,953
0
5,140
13,990
4,614
0
4,225
9,765
0
41,703
W
Chang'e
gragexxx
Chang'e
7,176
1,134
862
6,626
9,493
3,183
0
1,351
8,142
56,066
0
W
4,293
504
168
3,233
10,471
8,190
0
2,456
8,015
23,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
35,663
281
Minions Killed
344
0
Camps Cleared
0
1,203,914
Distance Traveled
1,201,484
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,597
507
75
6
0
247,852
2
W
Raijin
7,227
556
70
5
0
225,531
3
L
Loki
5,404
416
45
3
0
249,983
0
L
Tiamat
5,224
402
23
2
0
228,165
2
W
Danzaburou
7,090
545
78
6
0
233,730
1
L
Nu Wa
6,562
505
68
5
0
239,093
6
W
Thor
7,094
546
70
5
0
256,040
2
L
Cliodhna
6,183
476
70
5
0
238,821
2
W
Chang'e
8,008
616
97
7
0
228,557
3
W
Ares
6,244
480
29
2
0
257,626
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role