Player Matchup

Baron Samedi
Baron Samedi
HelterSkeleter
Baron Samedi
Level 118
God Stats
22W - 28L
1,424 SR
Queue Stats
453W - 439L
1,491 Elo+
Solo
Fafnir
Fafnir
Luischidoone
Fafnir
Level 122
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 3L
1,598 Elo+
Solo
Jing Wei
Jing Wei
Pyro1188
Jing Wei
Level 106
God Stats
2W - 1L
1,691 SR
Queue Stats
110W - 99L
1,537 Elo+
Solo
Bellona
Bellona
TYShenlong
Bellona
Level 143
God Stats
3W - 1L
1,859 SR
Queue Stats
58W - 49L
1,576 Elo+
Solo
Serqet
Serqet
fosil-magico6
Serqet
Level 103
God Stats
7W - 21L
1,454 SR
Queue Stats
115W - 120L
1,559 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,552 Elo+

VS

Team Averages
Level 126
1,563 SR
1,544 Elo+
Cu Chulainn
Cu Chulainn
Berserker184775
Cu Chulainn
Level 106
God Stats
25W - 14L
1,547 SR
Queue Stats
644W - 574L
1,571 Elo+
Party 1
Ymir
Ymir
IxKo0pAxI
Ymir
Level 124
God Stats
169W - 171L
1,516 SR
Queue Stats
274W - 270L
1,495 Elo+
Solo
Nemesis
Nemesis
R_C_08
Nemesis
Level 154
God Stats
6W - 6L
1,500 SR
Queue Stats
328W - 275L
1,572 Elo+
Party 1
Agni
Agni
SebasMR25
Agni
Level 149
God Stats
9W - 5L
1,715 SR
Queue Stats
681W - 650L
1,553 Elo+
Solo
Skadi
Skadi
kevenweyes001
Skadi
Level 99
God Stats
41W - 46L
1,536 SR
Queue Stats
166W - 160L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HelterSkeleter
Baron Samedi
15
4 / 3 / 12
9,734
464
13,433
13,910
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
5 / 2 / 11
10,439
497
5,303
13,460
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Pyro1188
Jing Wei
19
8 / 2 / 6
11,435
545
15,479
17,453
8,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TYShenlong
Bellona
17
9 / 1 / 6
10,552
502
13,635
17,672
13,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 5
10,172
484
8,821
15,382
9,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Berserker184775
Cu Chulainn
16
1 / 2 / 1
10,287
490
9,256
16,653
17,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ymir
13
3 / 8 / 2
8,282
394
8,204
21,998
17,461
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
R_C_08
Nemesis
18
4 / 0 / 3
10,950
521
5,757
12,178
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
3 / 10 / 3
10,442
497
16,049
16,844
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 2
8,591
409
9,980
13,584
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
27
Kills
11
11
Deaths
27
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Berserker184775
Cu Chulainn
1
2
1
0.75
W
Baron Samedi
HelterSkeleter
Baron Samedi
4
3
12
3.33
L
Ymir
3
8
2
0.5
W
Fafnir
5
2
11
5.25
W
Jing Wei
Pyro1188
Jing Wei
8
2
6
5.5
L
Nemesis
R_C_08
Nemesis
4
0
3
5.5
L
Agni
3
10
3
0.45
W
Bellona
TYShenlong
Bellona
9
1
6
12
W
1
3
5
1.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,671
Damage
49,246
77,877
Taken
81,257
53,651
Mitigated
54,022
31,505
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Berserker184775
Cu Chulainn
9,256
2,913
0
3,332
16,653
17,607
376
2,599
13,057
7,649
71,046
W
Baron Samedi
HelterSkeleter
Baron Samedi
13,433
615
1,601
4,979
13,910
6,576
0
8,635
4,839
63,050
0
L
Ymir
8,204
2,141
0
2,468
21,998
17,461
0
6,827
15,171
31,458
0
W
Fafnir
5,303
1,621
0
5,050
13,460
15,625
180
5,606
7,714
31,179
0
W
Jing Wei
Pyro1188
Jing Wei
15,479
12,664
0
10,399
17,453
8,113
710
3,203
14,160
0
116,488
L
Nemesis
R_C_08
Nemesis
5,757
1,448
0
7,814
12,178
7,217
492
1,197
10,981
0
94,971
L
Agni
16,049
838
0
1,070
16,844
6,860
61
5,637
11,207
75,079
0
W
Bellona
TYShenlong
Bellona
13,635
6,359
0
5,394
17,672
13,409
0
4,252
13,244
0
87,004
W
8,821
2,271
0
4,082
15,382
9,928
0
3,086
12,226
0
81,159
L
9,980
5,822
0
1,286
13,584
4,877
221
2,476
10,697
0
72,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,332
Gold Earned
48,552
580
Minions Killed
566
0
Camps Cleared
0
2,039,086
Distance Traveled
1,930,826
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,287
490
141
7
0
390,198
6
W
Baron Samedi
9,734
464
83
4
0
394,579
10
L
Ymir
8,282
394
37
2
0
344,575
5
W
Fafnir
10,439
497
27
1
0
376,555
4
W
Jing Wei
11,435
545
179
9
0
395,239
4
L
Nemesis
10,950
521
160
8
0
481,461
0
L
Agni
10,442
497
108
5
0
364,528
4
W
Bellona
10,552
502
129
6
0
451,045
4
W
Serqet
10,172
484
162
8
0
421,668
11
L
Skadi
8,591
409
120
6
0
350,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role