Player Matchup

Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Masters
 
Ullr
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
ChefArra
Thoth
Masters
Level 59
God Stats
7W - 3L
1,810 SR
Queue Stats
49W - 49L
2,819 MMR
Party 2
Apollo
Apollo
Masters
Hartenjager
Apollo
Masters
Level 96
God Stats
0W - 3L
1,684 SR
Queue Stats
215W - 104L
2,917 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 106
1,599 SR
2,047 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,476 SR
2,232 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Grandmaster
 
Rama
Grandmaster
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
Pablo_0134
Yemoja
Masters
Level 146
God Stats
97W - 44L
1,770 SR
Queue Stats
647W - 598L
2,702 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Vzft
Baron Samedi
Masters
Level 139
God Stats
1W - 0L
1,267 SR
Queue Stats
537W - 537L
2,758 MMR
Solo
Ra
Ra
Masters
raid_uwu
Ra
Masters
Level 159
God Stats
9W - 11L
1,344 SR
Queue Stats
343W - 330L
2,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 4 / 1
8,358
557
9,225
13,008
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
12
0 / 4 / 2
7,063
471
4,709
11,467
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
9
0 / 5 / 2
6,207
414
5,193
14,687
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
ChefArra
Thoth
13
2 / 4 / 3
7,771
518
6,537
10,067
3,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
0 / 3 / 1
7,352
490
7,918
11,307
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ShivaYu HuangCliodhnaNemesis

VS

Bans
BastetBakasuraAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
10 / 0 / 6
10,417
694
14,099
18,200
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
 
Rama
14
2 / 1 / 5
8,636
576
10,619
10,789
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Pablo_0134
Yemoja
12
0 / 1 / 6
7,805
520
5,866
14,338
12,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Vzft
Baron Samedi
14
2 / 4 / 5
8,643
576
5,572
9,299
5,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 3
8,789
586
7,153
9,148
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
19
20
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
4
1
1.38
L
Ullr
 
Ullr
0
4
2
0.25
L
Cabrakan
 
Cabrakan
0
5
2
0.2
W
Kali
 
Kali
10
0
6
13
W
Rama
 
Rama
2
1
5
4.5
L
Thoth
ChefArra
Thoth
2
4
3
0.88
L
Apollo
0
3
1
0.17
W
Yemoja
Pablo_0134
Yemoja
0
1
6
3
W
Baron Samedi
Vzft
Baron Samedi
2
4
5
1.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
43,309
60,536
Taken
61,774
34,259
Mitigated
33,595
12,679
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,225
2,961
0
3,959
13,008
6,107
0
3,385
9,561
0
60,341
L
Ullr
 
Ullr
4,709
1,408
0
2,312
11,467
5,162
0
3,640
7,649
0
67,660
L
Cabrakan
 
Cabrakan
5,193
883
216
2,600
14,687
14,564
0
4,633
9,949
15,588
0
W
Kali
 
Kali
14,099
8,470
0
6,958
18,200
7,716
0
4,230
13,970
0
97,361
W
Rama
 
Rama
10,619
8,293
0
5,126
10,789
3,942
688
1,300
9,489
0
75,516
L
Thoth
ChefArra
Thoth
6,537
463
0
1,907
10,067
3,821
420
3,151
6,916
55,051
0
L
Apollo
7,918
3,558
0
1,685
11,307
4,605
0
3,391
7,870
0
60,054
W
Yemoja
Pablo_0134
Yemoja
5,866
1,548
4,621
3,175
14,338
12,769
26
3,048
11,290
26,128
0
W
Baron Samedi
Vzft
Baron Samedi
5,572
304
862
2,030
9,299
5,320
0
3,294
6,005
52,349
0
W
7,153
681
1,474
2,047
9,148
3,848
0
1,947
7,201
77,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
44,290
460
Minions Killed
546
0
Camps Cleared
0
1,341,045
Distance Traveled
1,423,120
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,358
557
101
7
0
285,769
1
L
Ullr
7,063
471
120
8
0
275,094
1
L
Cabrakan
6,207
414
22
1
0
258,149
3
W
Kali
10,417
694
143
10
0
363,973
2
W
Rama
8,636
576
133
9
0
247,444
3
L
Thoth
7,771
518
105
7
0
234,255
4
L
Apollo
7,352
490
112
7
0
287,778
2
W
Yemoja
7,805
520
36
2
0
272,784
3
W
Baron Samedi
8,643
576
105
7
0
247,098
4
W
Ra
8,789
586
129
9
0
291,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role