Player Matchup

Nemesis
Nemesis
BingBong798
Nemesis
Level 152
God Stats
4W - 3L
1,562 SR
Queue Stats
43W - 67L
1,407 Elo+
Party 1
Odin
Odin
ForbbidenJon
Odin
Level 140
God Stats
1W - 0L
1,274 SR
Queue Stats
34W - 26L
1,598 Elo+
Party 1
Charybdis
Charybdis
ForbbidenO
Charybdis
Level 156
God Stats
7W - 3L
1,604 SR
Queue Stats
85W - 87L
1,520 Elo+
Party 1
Merlin
Merlin
ForbbidenPen
Merlin
Level 132
God Stats
4W - 3L
1,623 SR
Queue Stats
73W - 76L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
WubbaChubDuh
Guan Yu
Level 148
God Stats
2W - 0L
1,727 SR
Queue Stats
36W - 37L
1,482 Elo+
Party 1
Team Averages
Level 146
1,558 SR
1,501 Elo+

VS

Team Averages
Level 97
1,441 SR
1,482 Elo+
Yu Huang
Yu Huang
BdaddyKush
Yu Huang
Level 98
God Stats
0W - 1L
1,191 SR
Queue Stats
86W - 106L
1,458 Elo+
Party 3
Mercury
Mercury
BepisCo
Mercury
Level 144
God Stats
6W - 5L
1,655 SR
Queue Stats
146W - 185L
1,435 Elo+
Party 2
Xing Tian
Xing Tian
Celibate clown
Xing Tian
Level 109
God Stats
8W - 9L
1,410 SR
Queue Stats
52W - 61L
1,486 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Imperadorw
Cu Chulainn
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 32L
1,608 Elo+
Solo
Neith
Neith
MikeOxsLong
Neith
Level 103
God Stats
43W - 34L
1,448 SR
Queue Stats
112W - 133L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BingBong798
Nemesis
20
10 / 1 / 6
13,956
821
23,648
19,186
12,887
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 6 / 11
12,586
740
18,362
23,807
31,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ForbbidenO
Charybdis
20
3 / 8 / 11
12,449
732
19,011
24,411
12,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
6 / 3 / 7
13,247
779
15,205
12,691
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
WubbaChubDuh
Guan Yu
20
3 / 6 / 12
12,451
732
15,212
24,270
32,867
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BdaddyKush
Yu Huang
18
1 / 5 / 6
11,690
688
7,640
13,076
6,639
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
BepisCo
Mercury
20
5 / 7 / 10
12,782
752
19,142
23,696
10,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Celibate clown
Xing Tian
18
0 / 3 / 10
11,286
664
9,513
30,709
31,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
Imperadorw
Cu Chulainn
20
9 / 10 / 3
13,544
797
16,113
30,505
13,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 3 / 4
13,211
777
21,076
17,972
9,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
28
Kills
23
24
Deaths
28
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BdaddyKush
Yu Huang
1
5
6
0.8
L
Mercury
BepisCo
Mercury
5
7
10
1.43
W
Nemesis
BingBong798
Nemesis
10
1
6
13
L
Xing Tian
Celibate clown
Xing Tian
0
3
10
1.67
W
6
6
11
1.92
W
Charybdis
ForbbidenO
Charybdis
3
8
11
1.06
W
Merlin
6
3
7
3.17
L
Cu Chulainn
Imperadorw
Cu Chulainn
9
10
3
1.05
L
8
3
4
3.33
W
Guan Yu
WubbaChubDuh
Guan Yu
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,438
Damage
73,484
104,365
Taken
115,958
95,497
Mitigated
72,019
25,718
Healing
26,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BdaddyKush
Yu Huang
7,640
337
396
1,175
13,076
6,639
1,520
1,480
11,460
27,899
0
L
Mercury
BepisCo
Mercury
19,142
10,859
0
2,868
23,696
10,979
0
3,429
19,913
0
48,649
W
Nemesis
BingBong798
Nemesis
23,648
12,797
0
4,263
19,186
12,887
634
3,464
15,722
0
55,267
L
Xing Tian
Celibate clown
Xing Tian
9,513
619
1,107
9,193
30,709
31,462
0
3,330
26,954
32,021
0
W
18,362
2,363
0
1,434
23,807
31,886
0
4,156
19,651
0
32,082
W
Charybdis
ForbbidenO
Charybdis
19,011
12,483
0
6,959
24,411
12,348
2,606
3,216
21,195
0
54,535
W
Merlin
15,205
1,145
0
3,315
12,691
5,509
790
968
11,723
67,370
0
L
Cu Chulainn
Imperadorw
Cu Chulainn
16,113
5,410
0
3,913
30,505
13,797
0
4,649
25,544
0
54,147
L
21,076
7,688
478
7,614
17,972
9,142
581
2,317
15,260
0
56,926
W
Guan Yu
WubbaChubDuh
Guan Yu
15,212
1,139
4,239
5,508
24,270
32,867
311
5,349
18,921
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,689
Gold Earned
62,513
324
Minions Killed
303
0
Camps Cleared
0
1,792,779
Distance Traveled
1,680,082
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,690
688
46
3
0
278,735
0
L
Mercury
12,782
752
61
4
0
360,594
4
W
Nemesis
13,956
821
60
4
0
438,881
1
L
Xing Tian
11,286
664
29
2
0
371,672
1
W
Odin
12,586
740
35
2
0
358,296
0
W
Charybdis
12,449
732
79
5
0
275,836
1
W
Merlin
13,247
779
100
6
0
338,125
3
L
Cu Chulainn
13,544
797
86
5
0
332,016
0
L
Neith
13,211
777
81
5
0
337,065
2
W
Guan Yu
12,451
732
50
3
0
381,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role