Player Matchup

Jormungandr
Jormungandr
Anarhos
Jormungandr
Level 68
God Stats
1W - 0L
1,346 SR
Queue Stats
128W - 155L
1,468 Elo+
Solo
He Bo
He Bo
Eliperre2002
He Bo
Level 106
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 1L
1,199 Elo+
Solo
Hercules
Hercules
RobertQRingo
Hercules
Level 156
God Stats
5W - 8L
1,568 SR
Queue Stats
95W - 68L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sazeleo
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,554 SR
Queue Stats
34W - 22L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
jbcrack13
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,551 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,490 Elo+

VS

Team Averages
Level 111
1,598 SR
1,553 Elo+
Chaac
Chaac
AlexAlexutu
Chaac
Level 146
God Stats
0W - 2L
1,275 SR
Queue Stats
29W - 24L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Mik7187
Danzaburou
Level 132
God Stats
21W - 11L
1,846 SR
Queue Stats
128W - 135L
1,595 Elo+
Solo
Cerberus
Cerberus
Mufc1998_2004
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,520 Elo+
Party 1
Agni
Agni
hellomikeo
Agni
Level 123
God Stats
10W - 8L
1,579 SR
Queue Stats
100W - 96L
1,514 Elo+
Solo
Loki
Loki
jptikku
Loki
Level 85
God Stats
12W - 6L
1,792 SR
Queue Stats
119W - 130L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anarhos
Jormungandr
10
1 / 0 / 2
4,707
941
1,924
3,551
1,858
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 1
4,460
892
2,570
2,780
791
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RobertQRingo
Hercules
9
0 / 0 / 3
4,344
869
2,449
3,222
1,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Sazeleo
Morgan Le Fay
10
1 / 0 / 2
4,547
909
2,975
2,325
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jbcrack13
Danzaburou
9
0 / 0 / 2
4,503
901
1,931
2,498
944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,621
724
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Mik7187
Danzaburou
8
0 / 1 / 0
3,861
772
1,814
4,070
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Mufc1998_2004
Cerberus
9
2 / 2 / 0
4,420
884
2,396
4,390
2,847
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 0 / 0
3,685
737
592
1,794
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
jptikku
Loki
9
0 / 1 / 1
4,086
817
2,323
4,527
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
4
Kills
2
2
Deaths
4
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jormungandr
Anarhos
Jormungandr
1
0
2
2
W
2
2
1
1.25
L
Danzaburou
Mik7187
Danzaburou
0
1
0
0
L
Cerberus
Mufc1998_2004
Cerberus
2
2
0
1
W
Hercules
RobertQRingo
Hercules
0
0
3
1.5
W
Morgan Le Fay
Sazeleo
Morgan Le Fay
1
0
2
2
L
0
0
0
0
W
Danzaburou
jbcrack13
Danzaburou
0
0
2
1
L
Loki
jptikku
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,849
Damage
7,125
14,376
Taken
14,781
6,083
Mitigated
7,156
3,211
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Anarhos
Jormungandr
1,924
358
0
643
3,551
1,858
63
1,263
2,242
10,629
0
W
2,570
447
0
0
2,780
791
1,110
734
2,006
8,519
0
L
Danzaburou
Mik7187
Danzaburou
1,814
443
0
255
4,070
1,839
0
1,926
2,080
0
7,438
L
Cerberus
Mufc1998_2004
Cerberus
2,396
118
0
532
4,390
2,847
0
2,252
2,088
8,804
0
W
Hercules
RobertQRingo
Hercules
2,449
425
0
969
3,222
1,659
47
405
2,767
0
7,232
W
Morgan Le Fay
Sazeleo
Morgan Le Fay
2,975
238
0
381
2,325
831
56
91
2,234
15,195
0
L
592
0
0
0
1,794
647
0
757
1,008
1,868
0
W
Danzaburou
jbcrack13
Danzaburou
1,931
923
0
1,218
2,498
944
879
319
2,139
0
13,219
L
Loki
jptikku
Loki
2,323
510
0
82
4,527
1,823
0
2,534
1,944
0
7,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
19,673
104
Minions Killed
59
0
Camps Cleared
0
496,629
Distance Traveled
355,415
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,621
724
0
0
0
3,154
0
W
Jormungandr
4,707
941
17
3
0
107,401
0
W
He Bo
4,460
892
19
4
0
84,464
0
L
Danzaburou
3,861
772
15
3
0
101,930
0
L
Cerberus
4,420
884
29
6
0
101,389
1
W
Hercules
4,344
869
11
2
0
112,196
0
W
Morgan Le Fay
4,547
909
32
6
0
109,452
0
L
Agni
3,685
737
4
1
0
44,763
1
W
Danzaburou
4,503
901
25
5
0
83,116
1
L
Loki
4,086
817
11
2
0
104,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role