Player Matchup

Gilgamesh
Gilgamesh
Im Quesant
Gilgamesh
Level 36
God Stats
8W - 5L
1,676 SR
Queue Stats
104W - 133L
1,427 Elo+
Solo
Apollo
Apollo
Javykkoa
Apollo
Level 100
God Stats
26W - 41L
1,406 SR
Queue Stats
195W - 208L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lil_Apeboss
Cu Chulainn
Level 18
God Stats
14W - 16L
1,422 SR
Queue Stats
59W - 57L
1,376 Elo+
Party 1
Anubis
Anubis
W1LL1AMTHEGR1M
Anubis
Level 88
God Stats
0W - 1L
1,277 SR
Queue Stats
73W - 90L
1,352 Elo+
Party 1
Aphrodite
Aphrodite
moon-u_x-
Aphrodite
Level 41
God Stats
6W - 8L
1,722 SR
Queue Stats
29W - 47L
1,353 Elo+
Party 1
Team Averages
Level 57
1,501 SR
1,381 Elo+

VS

Team Averages
Level 61
1,626 SR
1,452 Elo+
Bacchus
Bacchus
ColdSoupp
Bacchus
Level 45
God Stats
4W - 4L
1,936 SR
Queue Stats
18W - 25L
1,341 Elo+
Party 3
Arachne
Arachne
Goddess_Dwight
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 153L
1,427 Elo+
Party 2
Artemis
Artemis
Mercy_Lacroix_
Artemis
Level 132
God Stats
3W - 6L
1,474 SR
Queue Stats
432W - 394L
1,474 Elo+
Party 2
Neith
Neith
vermilion_scream
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,711 Elo+
Party 2
Gilgamesh
Gilgamesh
vl NoOne Iv
Gilgamesh
Level 79
God Stats
1W - 0L
1,722 SR
Queue Stats
23W - 29L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im Quesant
Gilgamesh
20
7 / 8 / 6
14,542
428
16,000
41,075
38,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Javykkoa
Apollo
20
14 / 2 / 10
17,036
501
31,447
34,837
20,417
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Lil_Apeboss
Cu Chulainn
20
6 / 6 / 15
14,687
432
25,071
39,706
71,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 6 / 10
15,008
441
32,020
39,956
25,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
moon-u_x-
Aphrodite
20
4 / 5 / 14
15,160
446
9,538
30,726
36,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColdSoupp
Bacchus
20
1 / 9 / 11
15,081
444
15,319
30,408
46,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 7 / 7
18,863
555
29,259
40,745
23,973
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 2 / 10
20,446
601
68,108
35,006
18,032
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 4
15,544
457
18,679
22,504
11,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
vl NoOne Iv
Gilgamesh
20
3 / 9 / 10
15,954
469
15,997
39,993
32,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
69
36
Kills
27
27
Deaths
36
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ColdSoupp
Bacchus
1
9
11
0.72
W
9
7
7
1.79
L
Gilgamesh
Im Quesant
Gilgamesh
7
8
6
1.25
L
Apollo
Javykkoa
Apollo
14
2
10
9.5
L
Cu Chulainn
Lil_Apeboss
Cu Chulainn
6
6
15
2.25
W
9
2
10
7
L
5
6
10
1.67
L
Aphrodite
moon-u_x-
Aphrodite
4
5
14
2.2
W
5
9
4
0.78
W
Gilgamesh
vl NoOne Iv
Gilgamesh
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,076
Damage
147,362
186,300
Taken
168,656
192,231
Mitigated
132,425
72,327
Healing
63,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ColdSoupp
Bacchus
15,319
1,697
424
4,852
30,408
46,279
239
13,742
16,666
43,733
0
W
29,259
20,276
0
15,342
40,745
23,973
0
11,080
29,665
384
198,465
L
Gilgamesh
Im Quesant
Gilgamesh
16,000
4,408
0
3,406
41,075
38,511
629
1,664
39,411
0
150,739
L
Apollo
Javykkoa
Apollo
31,447
22,155
0
16,256
34,837
20,417
3,772
3,323
31,514
0
185,870
L
Cu Chulainn
Lil_Apeboss
Cu Chulainn
25,071
5,024
539
10,224
39,706
71,787
901
3,215
36,491
16,506
78,085
W
68,108
47,090
0
28,375
35,006
18,032
8,333
12,496
22,510
0
284,881
L
32,020
1,216
0
21,399
39,956
25,156
1,083
2,336
37,620
152,458
0
L
Aphrodite
moon-u_x-
Aphrodite
9,538
3,466
5,688
14,815
30,726
36,360
1,189
5,165
25,561
63,130
0
W
18,679
7,631
0
4,988
22,504
11,407
4,774
3,702
18,802
0
102,289
W
Gilgamesh
vl NoOne Iv
Gilgamesh
15,997
4,673
372
9,055
39,993
32,734
1,011
11,560
28,433
0
98,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,433
Gold Earned
85,888
891
Minions Killed
781
0
Camps Cleared
0
3,083,107
Distance Traveled
2,990,154
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,081
444
41
1
0
568,120
2
W
Arachne
18,863
555
192
6
0
717,209
3
L
Gilgamesh
14,542
428
184
5
0
639,143
1
L
Apollo
17,036
501
262
8
0
662,619
5
L
Cu Chulainn
14,687
432
125
4
0
599,669
0
W
Artemis
20,446
601
316
9
0
588,320
2
L
Anubis
15,008
441
216
6
0
551,240
3
L
Aphrodite
15,160
446
104
3
0
630,436
0
W
Neith
15,544
457
122
4
0
542,542
3
W
Gilgamesh
15,954
469
110
3
0
573,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role