Player Matchup

Arachne
Arachne
Gold IV
BarbieOnXanax
Arachne
Gold IV
Level 86
God Stats
4W - 9L
1,484 SR
Queue Stats
315W - 310L
1,364 MMR
Solo
Sylvanus
Sylvanus
Silver III
ImPickleNiiick
Sylvanus
Silver III
Level 105
God Stats
3W - 5L
1,350 SR
Queue Stats
27W - 39L
1,472 MMR
Party 1
Tiamat
Tiamat
Silver V
JonStark NWA
Tiamat
Silver V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
1,172 MMR
Solo
Nu Wa
Nu Wa
Gold V
RedEyedJediOG
Nu Wa
Gold V
Level 85
God Stats
4W - 8L
1,350 SR
Queue Stats
281W - 292L
1,338 MMR
Solo
Neith
Neith
Silver I
ThisGameSux5757
Neith
Silver I
Level 125
God Stats
39W - 36L
1,508 SR
Queue Stats
187W - 202L
1,138 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,438 SR
1,297 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,604 SR
1,333 MMR
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold V
YSIjenBlue
Discordia
Gold V
Level 138
God Stats
3W - 5L
1,474 SR
Queue Stats
141W - 137L
1,346 MMR
Solo
Chaac
Chaac
Gold V
Zero BIG Z 7
Chaac
Gold V
Level 89
God Stats
71W - 41L
1,628 SR
Queue Stats
202W - 187L
1,383 MMR
Solo
Thor
Thor
Silver I
milinkishow
Thor
Silver I
Level 105
God Stats
4W - 4L
1,580 SR
Queue Stats
129W - 147L
1,043 MMR
Solo
Medusa
Medusa
Silver I
oZwCf98
Medusa
Silver I
Level 124
God Stats
4W - 1L
1,839 SR
Queue Stats
24W - 22L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 2 / 0
5,096
364
601
6,110
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
10
0 / 3 / 2
6,299
450
3,228
11,101
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
0 / 0 / 0
6,011
429
3,468
6,739
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 1
6,672
477
2,979
5,952
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,496
464
6,062
8,790
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
BastetShivaCliodhna

VS

Bans
AwilixArtioJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 3
7,367
526
2,241
10,684
10,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
YSIjenBlue
Discordia
13
0 / 0 / 2
7,357
526
4,135
2,984
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 0
8,229
588
5,418
10,273
5,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 1 / 4
7,210
515
2,937
10,465
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
oZwCf98
Medusa
13
3 / 0 / 2
7,432
531
9,789
7,057
2,630
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
L
Arachne
0
2
0
0
L
Sylvanus
0
3
2
0.33
L
Tiamat
0
0
0
0
L
0
1
1
0.5
L
2
2
0
1
W
Discordia
YSIjenBlue
Discordia
0
0
2
1
W
0
0
0
0
W
2
1
4
4
W
Medusa
oZwCf98
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
24,520
38,692
Taken
41,463
23,171
Mitigated
24,281
10,260
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,241
675
2,663
2,530
10,684
10,448
0
1,847
8,801
21,050
0
L
Arachne
601
472
0
2,440
6,110
2,441
0
1,208
4,902
0
23,664
L
Sylvanus
3,228
792
534
1,923
11,101
9,523
0
1,627
9,474
26,068
0
L
Tiamat
3,468
634
0
2,312
6,739
5,731
0
284
6,455
36,409
0
L
2,979
890
19
364
5,952
2,016
44
2,643
3,309
50,680
0
L
6,062
2,141
0
2,668
8,790
3,460
0
614
8,176
0
53,072
W
Discordia
YSIjenBlue
Discordia
4,135
218
0
250
2,984
1,136
684
1,534
1,330
64,048
0
W
5,418
1,355
0
6,417
10,273
5,677
0
3,388
6,511
0
72,538
W
2,937
1,026
0
4,226
10,465
4,390
0
1,186
9,207
0
50,989
W
Medusa
oZwCf98
Medusa
9,789
4,596
0
612
7,057
2,630
175
2,104
4,881
0
69,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
37,595
320
Minions Killed
510
0
Camps Cleared
0
1,021,066
Distance Traveled
1,352,891
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,367
526
36
3
0
265,934
1
L
Arachne
5,096
364
47
3
0
157,909
1
L
Sylvanus
6,299
450
44
3
0
185,760
0
L
Tiamat
6,011
429
69
5
0
183,237
0
L
Nu Wa
6,672
477
76
5
0
251,894
5
L
Neith
6,496
464
84
6
0
242,266
6
W
Discordia
7,357
526
120
9
0
274,661
6
W
Chaac
8,229
588
160
11
0
301,956
4
W
Thor
7,210
515
86
6
0
270,195
6
W
Medusa
7,432
531
108
8
0
240,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role