Player Matchup

Persephone
Persephone
Gold II
T33BAW
Persephone
Gold II
Level 87
God Stats
8W - 7L
1,728 SR
Queue Stats
52W - 46L
1,630 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
qwoah
Xbalanque
Platinum III
Level 109
God Stats
5W - 3L
1,806 SR
Queue Stats
59W - 40L
1,904 MMR
Party 1
Odin
Odin
Platinum IV
slammincody
Odin
Platinum IV
Level 109
God Stats
4W - 1L
1,863 SR
Queue Stats
66W - 53L
1,851 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,799 SR
1,795 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,560 SR
1,655 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ayeitschuck
Baron Samedi
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,498 MMR
Solo
Medusa
Medusa
Platinum IV
immasparow
Medusa
Platinum IV
Level 153
God Stats
5W - 3L
1,681 SR
Queue Stats
67W - 66L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
T33BAW
Persephone
17
5 / 1 / 7
12,069
710
25,472
15,458
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
qwoah
Xbalanque
18
3 / 2 / 8
11,391
670
18,915
18,300
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 0 / 8
11,453
674
9,610
17,570
15,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
HorusAh Muzen CabAresThothBastet

VS

Bans
AtlasGilgameshScyllaGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 3 / 3
9,826
578
12,631
28,388
35,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ayeitschuck
Baron Samedi
15
2 / 5 / 1
10,389
611
15,020
15,280
8,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
immasparow
Medusa
15
1 / 4 / 2
10,927
643
15,460
16,516
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
W
Persephone
T33BAW
Persephone
5
1
7
8.5
L
Baron Samedi
ayeitschuck
Baron Samedi
2
5
1
0.5
L
Medusa
immasparow
Medusa
1
4
2
0.5
W
Xbalanque
qwoah
Xbalanque
3
2
8
3.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
43,111
51,328
Taken
60,184
30,410
Mitigated
54,042
18,818
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,631
899
622
2,126
28,388
35,887
0
12,584
15,804
33,421
0
W
Persephone
T33BAW
Persephone
25,472
1,354
0
5,129
15,458
6,766
504
8,224
6,808
79,518
0
L
Baron Samedi
ayeitschuck
Baron Samedi
15,020
438
4,281
4,834
15,280
8,921
76
6,910
8,370
33,811
0
L
Medusa
immasparow
Medusa
15,460
5,895
0
2,154
16,516
9,234
491
6,134
10,382
0
55,613
W
Xbalanque
qwoah
Xbalanque
18,915
9,932
0
7,933
18,300
8,602
2,194
8,947
9,176
0
65,125
W
9,610
2,723
0
5,756
17,570
15,042
478
9,842
7,301
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
31,142
201
Minions Killed
196
8
Camps Cleared
7
964,985
Distance Traveled
892,554
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,826
578
39
2
0
315,294
1
W
Persephone
12,069
710
100
6
4
331,081
8
L
Baron Samedi
10,389
611
50
3
5
280,247
4
L
Medusa
10,927
643
107
6
2
297,013
3
W
Xbalanque
11,391
670
81
5
3
317,679
1
W
Odin
11,453
674
20
1
1
316,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role