Player Matchup

Cerberus
Cerberus
DISTRONKTION
Cerberus
Level 115
God Stats
3W - 3L
1,504 SR
Queue Stats
226W - 218L
1,475 Elo+
Party 3
Izanami
Izanami
UndercoverWeeb
Izanami
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 14L
1,391 Elo+
Party 3
Loki
Loki
clScorpion
Loki
Level 104
God Stats
1W - 0L
1,703 SR
Queue Stats
123W - 134L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
gosoty
Nu Wa
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 88L
1,431 Elo+
Solo
Tyr
Tyr
legenzo121
Tyr
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 73L
1,156 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,369 Elo+

VS

Team Averages
Level 28
1,463 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AnnBoo
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
AutumnLicht
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Imirisil
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Trinity61665
Loki
Level 49
God Stats
4W - 9L
1,315 SR
Queue Stats
171W - 205L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DISTRONKTION
Cerberus
9
2 / 0 / 2
5,323
532
2,291
5,339
3,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,502
550
3,881
4,743
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,878
588
2,135
6,151
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
gosoty
Nu Wa
10
7 / 2 / 1
6,481
648
4,909
4,572
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
8 / 0 / 2
6,504
650
8,149
7,698
4,794
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 3 / 1
4,112
411
674
4,102
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
AnnBoo
Freya
5
1 / 7 / 0
4,212
421
1,517
6,369
1,973
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
4,020
402
1,288
6,537
4,038
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
5
0 / 6 / 2
4,248
425
2,634
6,049
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,508
551
2,118
8,024
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
21
Kills
2
3
Deaths
21
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Freya
AnnBoo
Freya
1
7
0
0.14
L
0
3
0
0
W
Cerberus
DISTRONKTION
Cerberus
2
0
2
3
L
Zeus
0
6
2
0.17
L
1
2
0
0.5
W
2
0
1
2.5
W
2
1
2
3
W
Nu Wa
gosoty
Nu Wa
7
2
1
3.75
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
8,231
28,503
Taken
31,081
12,927
Mitigated
12,017
9,243
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
674
237
0
11
4,102
1,671
0
167
3,935
0
8,893
L
Freya
AnnBoo
Freya
1,517
847
0
383
6,369
1,973
50
3,473
2,896
9,394
0
L
1,288
103
0
394
6,537
4,038
0
1,002
5,535
10,559
0
W
Cerberus
DISTRONKTION
Cerberus
2,291
540
430
1,610
5,339
3,345
347
1,300
4,039
18,737
0
L
Zeus
2,634
1,099
0
250
6,049
1,502
75
510
5,539
12,875
0
L
2,118
805
0
3,908
8,024
2,833
0
2,048
5,976
0
37,809
W
3,881
2,955
0
1,592
4,743
1,516
1,168
950
3,793
0
33,778
W
2,135
1,177
0
2,980
6,151
1,952
0
230
5,921
0
32,672
W
Nu Wa
gosoty
Nu Wa
4,909
1,453
0
380
4,572
1,320
2,186
882
3,690
38,390
0
W
8,149
1,439
0
2,251
7,698
4,794
88
2,077
5,621
0
31,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
22,100
293
Minions Killed
144
0
Camps Cleared
0
908,603
Distance Traveled
845,605
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,112
411
19
2
0
122,884
0
L
Freya
4,212
421
17
2
0
132,905
2
L
Ares
4,020
402
11
1
0
205,409
2
W
Cerberus
5,323
532
58
6
0
166,087
6
L
Zeus
4,248
425
19
2
0
178,038
0
L
Loki
5,508
551
78
8
0
206,369
1
W
Izanami
5,502
550
60
6
0
162,609
1
W
Loki
5,878
588
64
6
0
190,356
2
W
Nu Wa
6,481
648
61
6
0
183,297
5
W
Tyr
6,504
650
50
5
0
206,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role