Player Matchup

Mercury
Mercury
Gregorycoelho
Mercury
Level 67
God Stats
1W - 2L
1,319 SR
Queue Stats
317W - 340L
1,530 Elo+
Party 1
Zeus
Zeus
MerlindoVilla
Zeus
Level 65
God Stats
5W - 4L
1,303 SR
Queue Stats
10W - 12L
1,277 Elo+
Solo
Izanami
Izanami
Mheyra
Izanami
Level 108
God Stats
9W - 8L
1,412 SR
Queue Stats
573W - 648L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
aPOCalíptica
Nu Wa
Level 89
God Stats
56W - 47L
1,490 SR
Queue Stats
125W - 124L
1,458 Elo+
Solo
Chaac
Chaac
adsao
Chaac
Level 105
God Stats
4W - 3L
1,181 SR
Queue Stats
35W - 25L
1,528 Elo+
Solo
Team Averages
Level 87
1,341 SR
1,455 Elo+

VS

Team Averages
Level 123
1,483 SR
1,466 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GNL-Guilherme
Horus
Level 106
God Stats
2W - 0L
1,723 SR
Queue Stats
11W - 7L
1,478 Elo+
Party 2
Poseidon
Poseidon
Yx_INDOMINUS_xY
Poseidon
Level 117
God Stats
14W - 19L
1,191 SR
Queue Stats
139W - 217L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 2 / 1
5,649
1,130
1,970
5,591
1,956
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 2 / 1
5,511
1,102
713
2,089
606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Mheyra
Izanami
10
0 / 2 / 1
5,695
1,139
2,936
3,793
1,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,477
1,095
2,543
4,190
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
adsao
Chaac
10
1 / 3 / 0
5,889
1,178
4,628
7,863
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

333

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 4
7,071
1,414
3,139
2,888
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
 
Bastet
11
3 / 0 / 8
6,797
1,359
6,805
3,162
1,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
 
Baba Yaga
11
1 / 0 / 8
6,138
1,228
2,604
543
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 10
6,554
1,311
3,054
5,642
4,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
11
3 / 1 / 5
6,886
1,377
4,291
2,592
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
12
12
Deaths
1
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
4
6
W
Bastet
 
Bastet
3
0
8
7
W
Baba Yaga
 
Baba Yaga
1
0
8
5
W
1
0
10
6
L
Mercury
0
2
1
0.25
L
0
2
1
0.25
L
Izanami
Mheyra
Izanami
0
2
1
0.25
W
Poseidon
3
1
5
5.5
L
0
3
1
0.17
L
Chaac
adsao
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
19,893
23,526
Taken
14,827
9,532
Mitigated
8,798
2,118
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,139
2,330
0
628
2,888
1,325
0
573
2,315
0
19,664
W
Bastet
 
Bastet
6,805
2,005
0
631
3,162
1,438
0
620
2,542
0
9,342
W
Baba Yaga
 
Baba Yaga
2,604
128
0
52
543
359
0
234
309
6,011
0
W
3,054
1,249
1,022
2,022
5,642
4,651
0
927
4,715
0
6,717
L
Mercury
1,970
867
0
0
5,591
1,956
0
607
4,984
0
9,636
L
713
101
0
0
2,089
606
0
612
1,477
4,763
0
L
Izanami
Mheyra
Izanami
2,936
2,155
0
52
3,793
1,480
0
1,378
2,415
0
17,487
W
Poseidon
4,291
509
0
457
2,592
1,025
0
902
1,690
19,756
0
L
2,543
570
0
630
4,190
1,497
0
1,920
2,270
7,930
0
L
Chaac
adsao
Chaac
4,628
846
0
1,436
7,863
3,993
0
2,378
5,485
0
14,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
33,446
98
Minions Killed
102
3
Camps Cleared
5
398,121
Distance Traveled
546,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,071
1,414
38
8
2
107,247
0
W
Bastet
6,797
1,359
3
1
1
122,705
0
W
Baba Yaga
6,138
1,228
10
2
0
101,886
0
W
Horus
6,554
1,311
6
1
1
104,160
0
L
Mercury
5,649
1,130
34
7
2
104,820
0
L
Zeus
5,511
1,102
6
1
0
42,197
0
L
Izanami
5,695
1,139
39
8
1
80,278
1
W
Poseidon
6,886
1,377
45
9
1
110,157
0
L
Nu Wa
5,477
1,095
5
1
0
70,295
0
L
Chaac
5,889
1,178
14
3
0
100,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role