Player Matchup

Chaac
Chaac
Hamerhead98
Chaac
Level 109
God Stats
6W - 7L
1,488 SR
Queue Stats
35W - 27L
1,534 Elo+
Party 2
Thanatos
Thanatos
Loryder24
Thanatos
Level 128
God Stats
11W - 3L
1,707 SR
Queue Stats
92W - 85L
1,485 Elo+
Party 2
Scylla
Scylla
lPhlex
Scylla
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 81L
1,527 Elo+
Party 2
Team Averages
Level 122
1,565 SR
1,515 Elo+

VS

Team Averages
Level 102
1,594 SR
1,434 Elo+
Fenrir
Fenrir
E1mondo
Fenrir
Level 103
God Stats
20W - 34L
1,314 SR
Queue Stats
211W - 265L
1,505 Elo+
Solo
Cerberus
Cerberus
bros5516
Cerberus
Level 106
God Stats
9W - 15L
1,624 SR
Queue Stats
172W - 239L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kingbowser324
Ah Muzen Cab
Level 96
God Stats
1W - 1L
1,843 SR
Queue Stats
113W - 164L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
12,586
629
21,360
23,000
22,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Loryder24
Thanatos
20
10 / 2 / 13
14,862
743
21,171
18,054
9,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
lPhlex
Scylla
20
12 / 2 / 10
14,960
748
30,173
17,396
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E1mondo
Fenrir
16
2 / 9 / 2
12,254
613
8,332
27,832
27,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
bros5516
Cerberus
17
4 / 4 / 2
13,150
658
15,325
31,691
40,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
kingbowser324
Ah Muzen Cab
14
0 / 11 / 3
10,999
550
16,156
21,296
8,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
24
Kills
6
6
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
E1mondo
Fenrir
2
9
2
0.33
W
2
2
16
5
W
Thanatos
Loryder24
Thanatos
10
2
13
8.25
L
Cerberus
bros5516
Cerberus
4
4
2
1.25
L
Ah Muzen Cab
kingbowser324
Ah Muzen Cab
0
11
3
0.14
W
Scylla
lPhlex
Scylla
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,704
Damage
39,813
58,450
Taken
80,819
39,756
Mitigated
76,366
29,382
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
E1mondo
Fenrir
8,332
1,431
0
1,346
27,832
27,579
0
10,384
17,448
0
19,305
W
21,360
3,807
649
7,272
23,000
22,242
231
5,491
17,509
0
46,137
W
Thanatos
Loryder24
Thanatos
21,171
6,898
0
14,951
18,054
9,251
557
5,106
12,948
0
67,486
L
Cerberus
bros5516
Cerberus
15,325
1,201
0
10,147
31,691
40,707
0
11,591
20,100
51,489
0
L
Ah Muzen Cab
kingbowser324
Ah Muzen Cab
16,156
4,756
364
3,085
21,296
8,080
0
8,755
12,541
0
50,237
W
Scylla
lPhlex
Scylla
30,173
3,869
769
5,741
17,396
8,263
691
5,120
12,276
71,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
36,403
235
Minions Killed
205
13
Camps Cleared
3
1,149,392
Distance Traveled
975,433
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,254
613
30
2
1
355,597
2
W
Chaac
12,586
629
38
2
0
400,830
1
W
Thanatos
14,862
743
91
5
10
393,050
1
L
Cerberus
13,150
658
102
5
0
333,685
2
L
Ah Muzen Cab
10,999
550
73
4
2
286,151
1
W
Scylla
14,960
748
106
5
3
355,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role