Player Matchup

Tyr
Tyr
Gamenoob7914
Tyr
Level 85
God Stats
2W - 3L
1,588 SR
Queue Stats
142W - 156L
1,451 Elo+
Party 3
Jormungandr
Jormungandr
Haarquist
Jormungandr
Level 87
God Stats
0W - 3L
1,309 SR
Queue Stats
10W - 35L
1,158 Elo+
Party 2
Anhur
Anhur
LeCodeurCasper
Anhur
Level 44
God Stats
4W - 5L
1,747 SR
Queue Stats
52W - 60L
1,497 Elo+
Party 3
Ra
Ra
Raraprince
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 2
Kali
Kali
Rzon4891
Kali
Level 33
God Stats
0W - 1L
1,313 SR
Queue Stats
16W - 42L
1,158 Elo+
Party 2
Team Averages
Level 51
1,492 SR
1,267 Elo+

VS

Team Averages
Level 80
1,454 SR
1,414 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CarognaTossica
Serqet
Level 56
God Stats
1W - 1L
1,279 SR
Queue Stats
105W - 129L
1,307 Elo+
Party 1
Chronos
Chronos
SeriesG
Chronos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
soddage
Baron Samedi
Level 79
God Stats
41W - 27L
1,489 SR
Queue Stats
227W - 247L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,833
486
1,276
9,609
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Haarquist
Jormungandr
9
1 / 3 / 0
5,708
476
5,080
8,622
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
5,483
457
2,484
4,729
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
4,775
398
828
7,222
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
7
0 / 1 / 0
4,927
411
1,423
8,504
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 0 / 1
5,814
485
3,870
5,525
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
 
Hel
9
1 / 0 / 1
5,541
462
3,215
4,211
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 1 / 1
5,623
469
1,578
8,157
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
SeriesG
Chronos
11
1 / 0 / 2
6,464
539
5,890
5,810
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
soddage
Baron Samedi
13
7 / 0 / 1
7,715
643
9,910
4,772
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
1
0.5
W
Hel
 
Hel
1
0
1
1.5
W
1
1
1
1.5
L
0
0
0
0
L
Jormungandr
Haarquist
Jormungandr
1
3
0
0.33
L
0
1
0
0
L
0
5
0
0
L
Kali
0
1
0
0
W
Chronos
SeriesG
Chronos
1
0
2
2
W
Baron Samedi
soddage
Baron Samedi
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
24,463
38,686
Taken
28,475
16,838
Mitigated
11,027
7,326
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,870
2,190
277
2,922
5,525
1,857
506
0
5,525
0
40,818
W
Hel
 
Hel
3,215
572
1,712
2,416
4,211
1,088
0
44
4,167
23,979
0
W
1,578
325
0
230
8,157
2,774
0
1,350
6,807
0
32,400
L
1,276
223
1,223
3,909
9,609
4,742
0
2,668
6,941
0
23,568
L
Jormungandr
Haarquist
Jormungandr
5,080
2,290
0
335
8,622
5,408
0
5,807
2,815
31,160
0
L
2,484
1,035
0
978
4,729
1,561
0
1,211
3,518
0
31,367
L
828
268
67
289
7,222
2,211
24
5,034
2,188
17,285
0
L
Kali
1,423
515
0
525
8,504
2,916
0
3,451
5,053
0
22,523
W
Chronos
SeriesG
Chronos
5,890
3,327
0
2,766
5,810
2,609
660
2,991
2,819
32,355
5,454
W
Baron Samedi
soddage
Baron Samedi
9,910
932
452
2,746
4,772
2,699
28
1,523
3,249
53,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
31,157
215
Minions Killed
333
0
Camps Cleared
0
1,167,679
Distance Traveled
1,146,446
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,814
485
61
5
0
222,174
2
W
Hel
5,541
462
50
4
0
229,315
3
W
Serqet
5,623
469
59
5
0
241,084
1
L
Tyr
5,833
486
32
3
0
263,741
5
L
Jormungandr
5,708
476
51
4
0
211,059
2
L
Anhur
5,483
457
67
6
0
215,254
3
L
Ra
4,775
398
20
2
0
203,866
0
L
Kali
4,927
411
45
4
0
273,759
2
W
Chronos
6,464
539
81
7
0
223,758
5
W
Baron Samedi
7,715
643
82
7
0
230,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role