Player Matchup

Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BuzzK-
Arachne
Level 29
God Stats
5W - 8L
1,300 SR
Queue Stats
61W - 71L
1,209 Elo+
Party 1
Chronos
Chronos
IIJLOII
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,329 Elo+
Party 1
Sol
Sol
Nopnom
Sol
Level 43
God Stats
3W - 4L
1,341 SR
Queue Stats
72W - 80L
1,366 Elo+
Solo
Cthulhu
Cthulhu
jakobVIIXXV
Cthulhu
Level 8
God Stats
2W - 1L
1,300 SR
Queue Stats
17W - 31L
1,159 Elo+
Party 1
Team Averages
Level 61
1,388 SR
1,313 Elo+

VS

Team Averages
Level 102
1,547 SR
1,452 Elo+
Nemesis
Nemesis
Blessifyzz
Nemesis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Eset
Eset
Viking_Submarine
Eset
Level 144
God Stats
4W - 9L
1,282 SR
Queue Stats
427W - 493L
1,401 Elo+
Solo
Ra
Ra
Voltehre
Ra
Level 83
God Stats
5W - 2L
1,843 SR
Queue Stats
91W - 101L
1,481 Elo+
Solo
Neith
Neith
arturo dat
Neith
Level 67
God Stats
2W - 2L
1,568 SR
Queue Stats
16W - 12L
1,379 Elo+
Solo
Mercury
Mercury
thelilrio
Mercury
Level 81
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 2
9,207
575
13,220
16,922
17,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
BuzzK-
Arachne
16
6 / 1 / 1
9,787
612
5,508
11,482
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
IIJLOII
Chronos
13
1 / 3 / 2
7,836
490
5,550
9,017
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
Nopnom
Sol
15
5 / 0 / 3
9,482
593
13,362
8,628
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
jakobVIIXXV
Cthulhu
12
0 / 2 / 5
7,598
475
4,698
12,154
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blessifyzz
Nemesis
13
2 / 2 / 0
7,677
480
11,128
17,182
14,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 2
7,779
486
6,498
13,116
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 0
5,044
315
140
1,185
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
3 / 4 / 2
6,944
434
10,439
13,840
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
thelilrio
Mercury
12
0 / 5 / 1
7,114
445
6,188
15,059
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
2
3
L
Nemesis
Blessifyzz
Nemesis
2
2
0
1
W
Arachne
BuzzK-
Arachne
6
1
1
6.5
W
Chronos
IIJLOII
Chronos
1
3
2
0.67
W
Sol
Nopnom
Sol
5
0
3
6.5
L
2
3
2
1
L
0
0
0
0
L
Neith
3
4
2
1
W
Cthulhu
jakobVIIXXV
Cthulhu
0
2
5
1.25
L
Mercury
thelilrio
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,338
Damage
34,393
58,203
Taken
60,382
40,250
Mitigated
36,535
19,377
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,220
5,464
0
7,093
16,922
17,502
1,352
1,708
15,214
0
76,558
L
Nemesis
Blessifyzz
Nemesis
11,128
5,641
0
6,659
17,182
14,716
0
2,530
14,652
0
50,576
W
Arachne
BuzzK-
Arachne
5,508
4,515
0
3,309
11,482
4,972
2,153
654
10,828
0
82,005
W
Chronos
IIJLOII
Chronos
5,550
1,567
0
2,682
9,017
3,908
1,985
791
8,226
46,216
6,854
W
Sol
Nopnom
Sol
13,362
6,542
0
4,974
8,628
3,679
3,877
1,434
7,194
65,280
0
L
6,498
929
0
3,667
13,116
9,121
42
5,991
7,125
44,284
0
L
140
34
0
132
1,185
410
0
742
443
9,807
0
L
Neith
10,439
5,217
0
4,319
13,840
5,851
0
9,022
4,818
0
36,763
W
Cthulhu
jakobVIIXXV
Cthulhu
4,698
610
236
1,083
12,154
10,189
448
2,051
10,103
22,677
0
L
Mercury
thelilrio
Mercury
6,188
4,056
344
424
15,059
6,437
0
4,695
10,364
0
56,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,910
Gold Earned
34,558
480
Minions Killed
315
0
Camps Cleared
0
1,530,067
Distance Traveled
1,273,222
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,207
575
133
8
0
345,205
5
L
Nemesis
7,677
480
82
5
0
307,311
4
W
Arachne
9,787
612
126
8
0
298,354
0
W
Chronos
7,836
490
81
5
0
292,225
3
W
Sol
9,482
593
107
7
0
298,178
2
L
Eset
7,779
486
62
4
0
270,485
0
L
Ra
5,044
315
21
1
0
60,484
1
L
Neith
6,944
434
58
4
0
273,543
5
W
Cthulhu
7,598
475
33
2
0
296,105
0
L
Mercury
7,114
445
92
6
0
361,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role