Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
LordDeadly
Guan Yu
Gold IV
Level 153
God Stats
5W - 2L
1,533 SR
Queue Stats
76W - 80L
1,419 MMR
Party 2
Horus
Horus
Bronze III
MrDiMouse
Horus
Bronze III
Level 47
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 8L
1,400 MMR
Solo
Thor
Thor
Gold IV
ToneMito
Thor
Gold IV
Level 125
God Stats
16W - 12L
1,759 SR
Queue Stats
113W - 114L
1,369 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,517 SR
1,438 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,550 SR
1,434 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Aleeza1
Hou Yi
Silver I
Level 158
God Stats
40W - 45L
1,713 SR
Queue Stats
278W - 277L
1,493 MMR
Solo
Sol
Sol
Bronze V
FriK1nG
Sol
Bronze V
Level 127
God Stats
1W - 2L
1,452 SR
Queue Stats
2W - 3L
1,464 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Monrry
Kumbhakarna
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,355 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
chex2_
Ao Kuang
Silver II
Level 86
God Stats
1W - 2L
1,584 SR
Queue Stats
9W - 12L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 0 / 3
4,730
676
1,760
1,413
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
6
2 / 2 / 0
4,018
574
5,232
5,737
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
LordDeadly
Guan Yu
7
2 / 1 / 0
4,333
619
2,866
6,505
3,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
MrDiMouse
Horus
6
0 / 2 / 0
3,702
529
1,620
4,359
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
5
1 / 0 / 3
4,139
591
986
3,096
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAtlasMulanHe Bo

VS

Bans
GebIzanamiCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 1 / 0
4,014
573
2,872
4,103
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
Aleeza1
Hou Yi
6
2 / 2 / 1
4,011
573
3,606
3,672
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
8
0 / 1 / 0
4,287
612
0
3,197
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Monrry
Kumbhakarna
6
0 / 0 / 2
4,065
581
1,249
3,971
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
chex2_
Ao Kuang
7
3 / 1 / 0
4,513
645
3,865
6,532
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
3
1.5
L
Xbalanque
 
Xbalanque
2
2
0
1
W
Chang'e
 
Chang'e
0
1
0
0
W
Hou Yi
Aleeza1
Hou Yi
2
2
1
1.25
W
Sol
0
1
0
0
L
Guan Yu
LordDeadly
Guan Yu
2
1
0
2
W
Kumbhakarna
Monrry
Kumbhakarna
0
0
2
1
L
Horus
MrDiMouse
Horus
0
2
0
0
L
Thor
1
0
3
2.5
W
Ao Kuang
chex2_
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
11,592
21,110
Taken
21,475
8,688
Mitigated
6,885
6,563
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,760
326
0
431
1,413
413
0
222
1,191
31,834
0
L
Xbalanque
 
Xbalanque
5,232
2,719
0
1,712
5,737
1,738
0
1,562
4,175
0
22,443
W
Chang'e
 
Chang'e
2,872
629
42
1,711
4,103
1,650
0
302
3,773
20,801
0
W
Hou Yi
Aleeza1
Hou Yi
3,606
2,437
0
1,344
3,672
793
0
100
3,522
0
17,031
W
Sol
0
0
0
1,420
3,197
1,106
0
578
2,557
25,996
3,302
L
Guan Yu
LordDeadly
Guan Yu
2,866
533
0
1,428
6,505
3,483
0
4,052
2,453
0
24,800
W
Kumbhakarna
Monrry
Kumbhakarna
1,249
322
0
1,654
3,971
1,458
0
0
3,898
9,018
0
L
Horus
MrDiMouse
Horus
1,620
910
274
981
4,359
2,062
0
1,357
3,002
0
11,502
L
Thor
986
578
0
1,737
3,096
992
0
793
2,303
0
12,333
W
Ao Kuang
chex2_
Ao Kuang
3,865
944
0
2,117
6,532
1,878
0
598
5,819
21,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,922
Gold Earned
20,890
176
Minions Killed
179
0
Camps Cleared
0
677,876
Distance Traveled
692,164
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,730
676
58
8
0
141,637
3
L
Xbalanque
4,018
574
31
4
0
137,554
3
W
Chang'e
4,014
573
31
4
0
131,959
2
W
Hou Yi
4,011
573
23
3
0
133,488
3
W
Sol
4,287
612
62
9
0
137,572
2
L
Guan Yu
4,333
619
35
5
0
148,875
1
W
Kumbhakarna
4,065
581
21
3
0
129,144
1
L
Horus
3,702
529
19
3
0
141,732
1
L
Thor
4,139
591
33
5
0
108,078
0
W
Ao Kuang
4,513
645
42
6
0
160,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role