Player Matchup

Anubis
Anubis
Anterpen
Anubis
Level 25
God Stats
12W - 19L
1,509 SR
Queue Stats
42W - 61L
1,403 Elo+
Party 2
Izanami
Izanami
TheReyyyes
Izanami
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
42W - 63L
1,217 Elo+
Party 2
Ymir
Ymir
jowiiinacoç
Ymir
Level 35
God Stats
3W - 2L
1,696 SR
Queue Stats
85W - 102L
1,414 Elo+
Party 2
Team Averages
Level 29
1,496 SR
1,345 Elo+

VS

Team Averages
Level 61
1,426 SR
1,423 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BriDDs
Thor
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 11L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anterpen
Anubis
16
8 / 2 / 9
10,344
796
14,488
11,790
6,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TheReyyyes
Izanami
15
7 / 0 / 9
10,107
777
17,785
8,407
3,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 13
10,564
813
8,715
17,266
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 4 / 1
7,902
608
7,661
17,210
12,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
 
Hel
12
0 / 6 / 1
7,515
578
7,100
14,211
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
BriDDs
Thor
12
2 / 8 / 0
8,197
631
7,373
16,529
5,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
1
0.38
L
Hel
 
Hel
0
6
1
0.08
W
Anubis
Anterpen
Anubis
8
2
9
6.25
L
Thor
BriDDs
Thor
2
8
0
0.25
W
Izanami
TheReyyyes
Izanami
7
0
9
11.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
22,134
37,463
Taken
47,950
28,572
Mitigated
25,039
8,585
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,661
3,703
405
2,045
17,210
12,265
0
9,023
8,187
0
16,016
L
Hel
 
Hel
7,100
602
2,490
3,684
14,211
7,209
0
5,768
8,443
33,311
0
W
Anubis
Anterpen
Anubis
14,488
810
287
4,010
11,790
6,408
598
2,078
9,712
43,877
0
L
Thor
BriDDs
Thor
7,373
974
0
441
16,529
5,565
0
8,813
7,716
0
17,701
W
Izanami
TheReyyyes
Izanami
17,785
12,652
0
989
8,407
3,971
1,824
1,998
6,409
0
46,273
W
8,715
1,600
608
2,691
17,266
18,193
162
3,280
13,986
18,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
23,614
138
Minions Killed
98
5
Camps Cleared
4
623,668
Distance Traveled
630,894
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,902
608
15
1
0
255,080
2
L
Hel
7,515
578
58
4
3
188,868
3
W
Anubis
10,344
796
59
5
1
202,080
0
L
Thor
8,197
631
25
2
1
186,946
0
W
Izanami
10,107
777
60
5
4
206,976
3
W
Ymir
10,564
813
19
1
0
214,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role