Player Matchup

Ganesha
Ganesha
Abbelio
Ganesha
Level 160
God Stats
1W - 3L
1,555 SR
Queue Stats
146W - 142L
1,502 Elo+
Solo
Cupid
Cupid
BRAND1S
Cupid
Level 153
God Stats
0W - 1L
1,512 SR
Queue Stats
18W - 19L
1,539 Elo+
Party 1
Tyr
Tyr
BingxBong
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
GeorgeLaCrak
Ne Zha
Level 68
God Stats
13W - 13L
1,424 SR
Queue Stats
596W - 593L
1,533 Elo+
Solo
Hel
Hel
NoBanPleaseTY
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 130L
1,425 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,473 Elo+

VS

Team Averages
Level 131
1,508 SR
1,513 Elo+
King Arthur
King Arthur
BalaramK1212
King Arthur
Level 139
God Stats
1W - 1L
1,278 SR
Queue Stats
29W - 39L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
DaCliffsFINEST
Heimdallr
Level 144
God Stats
10W - 6L
1,669 SR
Queue Stats
116W - 106L
1,563 Elo+
Party 3
Sun Wukong
Sun Wukong
JODY too MOONS
Sun Wukong
Level 120
God Stats
3W - 1L
1,470 SR
Queue Stats
28W - 23L
1,551 Elo+
Party 3
Ganesha
Ganesha
Kilam_Doflamingo
Ganesha
Level 129
God Stats
9W - 3L
1,606 SR
Queue Stats
57W - 64L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
TONYTONYTONE
Ao Kuang
Level 123
God Stats
6W - 8L
1,516 SR
Queue Stats
110W - 102L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abbelio
Ganesha
20
1 / 8 / 22
18,730
669
24,444
50,074
92,752
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
BRAND1S
Cupid
20
6 / 6 / 5
20,748
741
23,444
31,150
17,481
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 9 / 7
18,200
650
32,676
47,103
76,030
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
20
12 / 7 / 9
20,748
741
45,619
42,464
27,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 11 / 13
18,398
657
28,706
32,758
20,369
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BalaramK1212
King Arthur
20
11 / 8 / 17
20,979
749
36,451
39,804
45,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
DaCliffsFINEST
Heimdallr
20
9 / 8 / 23
22,457
802
56,977
33,668
15,442
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
JODY too MOONS
Sun Wukong
20
3 / 3 / 16
19,459
695
20,730
40,032
44,210
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
0 / 4 / 27
21,064
752
20,393
33,802
60,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
TONYTONYTONE
Ao Kuang
20
18 / 9 / 14
23,293
832
36,629
46,129
32,777
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
138
32
Kills
41
41
Deaths
32
56
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Abbelio
Ganesha
1
8
22
1.5
L
Cupid
BRAND1S
Cupid
6
6
5
1.42
W
King Arthur
BalaramK1212
King Arthur
11
8
17
2.44
L
9
9
7
1.39
W
Heimdallr
DaCliffsFINEST
Heimdallr
9
8
23
2.56
L
Ne Zha
12
7
9
2.36
W
Sun Wukong
JODY too MOONS
Sun Wukong
3
3
16
3.67
W
0
4
27
3.38
L
4
11
13
0.95
W
Ao Kuang
TONYTONYTONE
Ao Kuang
18
9
14
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,889
Damage
171,180
203,549
Taken
193,435
234,422
Mitigated
198,369
49,029
Healing
53,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Abbelio
Ganesha
24,444
1,243
0
7,833
50,074
92,752
327
12,494
37,216
51,214
0
L
Cupid
BRAND1S
Cupid
23,444
10,562
678
7,783
31,150
17,481
7,259
6,929
23,932
0
145,668
W
King Arthur
BalaramK1212
King Arthur
36,451
2,839
0
6,317
39,804
45,930
98
9,389
30,076
15,441
77,792
L
32,676
3,462
1,447
7,204
47,103
76,030
755
14,853
31,750
0
53,252
W
Heimdallr
DaCliffsFINEST
Heimdallr
56,977
40,496
0
13,083
33,668
15,442
5,777
10,181
23,361
0
152,993
L
Ne Zha
45,619
12,308
0
10,354
42,464
27,790
1,107
14,628
27,638
0
126,972
W
Sun Wukong
JODY too MOONS
Sun Wukong
20,730
6,374
0
8,367
40,032
44,210
4,743
12,862
26,666
0
71,508
W
20,393
613
0
9,009
33,802
60,010
951
10,718
22,904
54,398
0
L
28,706
2,081
5,738
7,992
32,758
20,369
541
12,799
19,895
55,171
0
W
Ao Kuang
TONYTONYTONE
Ao Kuang
36,629
15,684
0
17,199
46,129
32,777
1,996
9,310
35,175
106,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,824
Gold Earned
107,252
441
Minions Killed
512
0
Camps Cleared
0
2,559,794
Distance Traveled
2,478,765
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
18,730
669
8
0
0
513,895
2
L
Cupid
20,748
741
185
7
0
464,265
3
W
King Arthur
20,979
749
99
4
0
502,736
2
L
Tyr
18,200
650
50
2
0
570,665
0
W
Heimdallr
22,457
802
174
6
0
457,210
1
L
Ne Zha
20,748
741
125
4
0
562,322
0
W
Sun Wukong
19,459
695
118
4
0
500,983
0
W
Ganesha
21,064
752
17
1
0
507,179
1
L
Hel
18,398
657
73
3
0
448,647
1
W
Ao Kuang
23,293
832
104
4
0
510,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role