Player Matchup

Izanami
Izanami
Lil-Biscu1t
Izanami
Level 35
God Stats
102W - 84L
1,580 SR
Queue Stats
173W - 174L
1,405 Elo+
Solo
Khepri
Khepri
McCaryed
Khepri
Level 114
God Stats
3W - 3L
1,601 SR
Queue Stats
10W - 14L
1,439 Elo+
Party 2
Mercury
Mercury
PigInc
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,593 Elo+
Party 2
Bellona
Bellona
ProfeAtlas
Bellona
Level 37
God Stats
4W - 1L
1,424 SR
Queue Stats
16W - 16L
1,590 Elo+
Solo
Hel
Hel
TheyCallMeGerbin
Hel
Level 17
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 6L
1,166 Elo+
Party 2
Team Averages
Level 66
1,562 SR
1,439 Elo+

VS

Team Averages
Level 73
1,473 SR
1,511 Elo+
Nox
Nox
AdoredWhistle65
Nox
Level 89
God Stats
2W - 1L
1,601 SR
Queue Stats
210W - 200L
1,518 Elo+
Solo
Cerberus
Cerberus
UU-R-R
Cerberus
Level 117
God Stats
2W - 3L
1,318 SR
Queue Stats
41W - 36L
1,578 Elo+
Party 1
Neith
Neith
YesFealReel
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,456 Elo+
Party 3
Aphrodite
Aphrodite
charleslowe787
Aphrodite
Level 44
God Stats
144W - 154L
1,542 SR
Queue Stats
195W - 231L
1,425 Elo+
Party 3
Fenrir
Fenrir
themilkmantj
Fenrir
Level 85
God Stats
1W - 3L
1,404 SR
Queue Stats
48W - 42L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lil-Biscu1t
Izanami
18
3 / 1 / 0
11,393
543
12,938
14,248
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
McCaryed
Khepri
14
0 / 0 / 3
9,165
436
7,967
14,053
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
PigInc
Mercury
18
7 / 0 / 3
10,760
512
12,885
18,158
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ProfeAtlas
Bellona
17
3 / 1 / 3
10,681
509
17,412
21,139
20,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 1 / 2
9,000
429
6,348
9,848
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,975
427
5,223
15,051
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
UU-R-R
Cerberus
16
1 / 0 / 0
8,761
417
15,867
23,205
25,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 4 / 1
8,872
422
11,313
16,854
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
charleslowe787
Aphrodite
14
1 / 2 / 0
8,047
383
6,681
12,908
5,920
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
14
1 / 6 / 0
8,541
407
7,353
18,782
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Izanami
Lil-Biscu1t
Izanami
3
1
0
3
W
Khepri
McCaryed
Khepri
0
0
3
1.5
W
Mercury
PigInc
Mercury
7
0
3
8.5
W
Bellona
ProfeAtlas
Bellona
3
1
3
4.5
W
2
1
2
3
L
Cerberus
UU-R-R
Cerberus
1
0
0
1
L
0
4
1
0.13
L
Aphrodite
charleslowe787
Aphrodite
1
2
0
0.5
L
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,550
Damage
46,437
77,446
Taken
86,800
58,263
Mitigated
54,841
33,717
Healing
35,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,223
956
411
3,977
15,051
7,589
1,105
4,414
10,637
75,185
0
W
Izanami
Lil-Biscu1t
Izanami
12,938
8,848
424
7,485
14,248
6,627
792
2,386
11,862
0
120,174
W
Khepri
McCaryed
Khepri
7,967
659
0
2,350
14,053
18,307
386
5,278
8,689
31,739
0
W
Mercury
PigInc
Mercury
12,885
6,734
0
8,686
18,158
8,856
0
4,626
13,388
0
88,937
W
Bellona
ProfeAtlas
Bellona
17,412
5,957
0
7,439
21,139
20,549
1,288
10,211
9,839
0
93,928
W
6,348
687
3,524
3,809
9,848
3,924
1,176
3,908
5,897
55,657
0
L
Cerberus
UU-R-R
Cerberus
15,867
1,563
0
11,267
23,205
25,530
188
4,192
19,013
73,343
0
L
11,313
3,339
0
5,896
16,854
6,531
1,472
1,981
14,873
0
89,948
L
Aphrodite
charleslowe787
Aphrodite
6,681
1,610
4,757
7,069
12,908
5,920
396
1,893
11,015
43,166
0
L
Fenrir
7,353
2,040
0
1,767
18,782
9,271
0
1,835
16,947
0
69,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
43,196
615
Minions Killed
534
0
Camps Cleared
0
2,046,512
Distance Traveled
1,813,035
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,975
427
111
5
0
347,264
4
W
Izanami
11,393
543
209
10
0
355,231
10
W
Khepri
9,165
436
32
2
0
398,020
6
W
Mercury
10,760
512
127
6
0
480,984
2
W
Bellona
10,681
509
157
7
0
416,049
1
W
Hel
9,000
429
90
4
0
396,228
5
L
Cerberus
8,761
417
120
6
0
358,832
0
L
Neith
8,872
422
142
7
0
343,371
3
L
Aphrodite
8,047
383
75
4
0
344,485
4
L
Fenrir
8,541
407
86
4
0
419,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role