Player Matchup

Erlang Shen
Erlang Shen
Azrayel92
Erlang Shen
Level 145
God Stats
1W - 2L
1,096 SR
Queue Stats
66W - 64L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
BerserkSouls94
Baron Samedi
Level 144
God Stats
32W - 20L
1,624 SR
Queue Stats
709W - 592L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
CryTechs_RaZer
Heimdallr
Level 106
God Stats
6W - 2L
1,739 SR
Queue Stats
257W - 225L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
NympheDesFlusses
Nu Wa
Level 137
God Stats
27W - 24L
1,546 SR
Queue Stats
66W - 64L
1,576 Elo+
Party 3
Fenrir
Fenrir
Tobertron03
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,457 Elo+
Solo
Team Averages
Level 132
1,501 SR
1,524 Elo+

VS

Team Averages
Level 133
1,529 SR
1,505 Elo+
Agni
Agni
BeAsTxT4NKZz
Agni
Level 143
God Stats
3W - 2L
1,583 SR
Queue Stats
162W - 127L
1,463 Elo+
Solo
Hou Yi
Hou Yi
EinAxolotl
Hou Yi
Level 116
God Stats
1W - 2L
1,619 SR
Queue Stats
7W - 10L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kerzly
Morgan Le Fay
Level 149
God Stats
4W - 8L
1,451 SR
Queue Stats
746W - 694L
1,525 Elo+
Party 2
Nemesis
Nemesis
LEO xtrose
Nemesis
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 250L
1,469 Elo+
Solo
Thor
Thor
yassumi
Thor
Level 143
God Stats
4W - 3L
1,490 SR
Queue Stats
251W - 226L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azrayel92
Erlang Shen
11
2 / 2 / 0
6,197
620
5,912
7,664
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
BerserkSouls94
Baron Samedi
9
1 / 0 / 3
5,850
585
3,204
4,249
1,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
CryTechs_RaZer
Heimdallr
10
4 / 0 / 0
5,642
564
5,361
6,596
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
1 / 1 / 3
5,683
568
4,063
5,064
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
8
1 / 4 / 2
4,873
487
4,115
9,330
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,058
606
5,861
7,099
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
EinAxolotl
Hou Yi
7
0 / 1 / 0
4,519
452
4,459
6,477
1,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Kerzly
Morgan Le Fay
7
0 / 2 / 0
4,263
426
1,389
4,516
1,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LEO xtrose
Nemesis
8
2 / 3 / 1
5,185
519
2,624
8,101
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
yassumi
Thor
10
2 / 1 / 1
5,710
571
4,620
8,173
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
7
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Azrayel92
Erlang Shen
2
2
0
1
L
3
2
0
1.5
W
Baron Samedi
BerserkSouls94
Baron Samedi
1
0
3
2.5
W
Heimdallr
CryTechs_RaZer
Heimdallr
4
0
0
4
L
Hou Yi
EinAxolotl
Hou Yi
0
1
0
0
L
Morgan Le Fay
Kerzly
Morgan Le Fay
0
2
0
0
L
Nemesis
LEO xtrose
Nemesis
2
3
1
0.83
W
1
1
3
2.5
W
Fenrir
1
4
2
0.5
L
Thor
yassumi
Thor
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
18,953
32,903
Taken
34,366
14,000
Mitigated
12,130
13,957
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Azrayel92
Erlang Shen
5,912
3,365
0
2,510
7,664
4,622
0
0
7,664
0
44,116
L
5,861
1,127
0
1,490
7,099
2,386
0
2,980
4,025
50,485
0
W
Baron Samedi
BerserkSouls94
Baron Samedi
3,204
163
1,442
1,997
4,249
1,460
0
536
3,713
19,465
0
W
Heimdallr
CryTechs_RaZer
Heimdallr
5,361
2,528
0
4,389
6,596
2,435
0
993
5,603
0
40,999
L
Hou Yi
EinAxolotl
Hou Yi
4,459
2,406
0
2,339
6,477
1,822
0
1,244
5,181
0
26,003
L
Morgan Le Fay
Kerzly
Morgan Le Fay
1,389
58
0
1,219
4,516
1,614
0
1,567
2,897
18,129
0
L
Nemesis
LEO xtrose
Nemesis
2,624
1,055
0
2,785
8,101
3,153
0
876
7,151
0
26,195
W
4,063
1,305
0
830
5,064
1,754
0
3,433
1,631
33,380
0
W
Fenrir
4,115
1,165
0
2,789
9,330
3,729
23
2,288
7,042
0
22,952
L
Thor
yassumi
Thor
4,620
1,833
0
1,666
8,173
3,155
0
316
7,845
0
36,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
25,735
295
Minions Killed
271
0
Camps Cleared
0
954,393
Distance Traveled
975,643
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,197
620
83
8
0
205,225
1
L
Agni
6,058
606
79
8
0
178,574
3
W
Baron Samedi
5,850
585
40
4
0
183,185
3
W
Heimdallr
5,642
564
74
7
0
174,031
1
L
Hou Yi
4,519
452
53
5
0
177,203
2
L
Morgan Le Fay
4,263
426
28
3
0
202,412
3
L
Nemesis
5,185
519
46
5
0
217,613
1
W
Nu Wa
5,683
568
58
6
0
180,418
3
W
Fenrir
4,873
487
40
4
0
211,534
3
L
Thor
5,710
571
65
7
0
199,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role