Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Csontdaralo-Mogy
Fenrir
Level 86
God Stats
41W - 59L
1,359 SR
Queue Stats
597W - 732L
1,359 Elo+
Party 1
Charybdis
Charybdis
Shadowmore182
Charybdis
Level 64
God Stats
45W - 45L
1,538 SR
Queue Stats
233W - 321L
1,302 Elo+
Party 1
Chaac
Chaac
hajdulisztdaralo
Chaac
Level 33
God Stats
6W - 9L
1,588 SR
Queue Stats
75W - 131L
1,273 Elo+
Party 1
Ra
Ra
zsoltikazsolt
Ra
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 370L
1,236 Elo+
Party 1
Team Averages
Level 63
1,497 SR
1,334 Elo+

VS

Team Averages
Level 60
1,529 SR
1,367 Elo+
Sun Wukong
Sun Wukong
Alexroll07
Sun Wukong
Level 85
God Stats
4W - 5L
1,310 SR
Queue Stats
30W - 34L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nabuzgi
Ah Muzen Cab
Level 81
God Stats
3W - 4L
1,647 SR
Queue Stats
114W - 102L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Rasputia42
Cthulhu
Level 6
God Stats
4W - 2L
1,761 SR
Queue Stats
6W - 8L
1,296 Elo+
Party 2
Hun Batz
Hun Batz
TurboGonzalo
Hun Batz
Level 88
God Stats
1W - 1L
1,427 SR
Queue Stats
33W - 34L
1,387 Elo+
Party 2
Vulcan
Vulcan
frandeCatarina
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 1
5,882
327
3,002
2,534
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 3 / 3
8,180
454
8,465
17,320
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Shadowmore182
Charybdis
15
4 / 2 / 1
8,565
476
10,716
11,961
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 0
8,312
462
9,118
19,427
12,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 1 / 1
8,732
485
4,727
5,954
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexroll07
Sun Wukong
16
5 / 2 / 3
10,045
558
13,269
14,327
12,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Nabuzgi
Ah Muzen Cab
12
0 / 2 / 1
7,180
399
5,491
10,265
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rasputia42
Cthulhu
11
0 / 3 / 1
7,162
398
2,658
14,840
10,786
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TurboGonzalo
Hun Batz
15
4 / 1 / 2
9,031
502
8,418
13,514
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 3 / 1
8,620
479
4,796
7,409
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
10
10
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
1
0.5
W
Sun Wukong
Alexroll07
Sun Wukong
5
2
3
3.25
L
3
3
3
1.5
W
Ah Muzen Cab
Nabuzgi
Ah Muzen Cab
0
2
1
0.25
W
Cthulhu
Rasputia42
Cthulhu
0
3
1
0.17
L
Charybdis
Shadowmore182
Charybdis
4
2
1
2.25
W
Hun Batz
TurboGonzalo
Hun Batz
4
1
2
5
W
1
3
1
0.5
L
3
4
0
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
34,632
57,196
Taken
60,355
29,568
Mitigated
35,839
19,125
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,002
1,398
0
1,382
2,534
765
0
550
1,984
0
19,712
W
Sun Wukong
Alexroll07
Sun Wukong
13,269
5,124
0
1,151
14,327
12,526
952
1,220
13,107
0
73,153
L
8,465
1,165
0
5,331
17,320
8,345
0
908
16,412
0
49,945
W
Ah Muzen Cab
Nabuzgi
Ah Muzen Cab
5,491
1,145
0
5,191
10,265
3,697
785
0
10,265
0
53,794
W
Cthulhu
Rasputia42
Cthulhu
2,658
287
0
1,850
14,840
10,786
128
0
14,840
25,426
0
L
Charybdis
Shadowmore182
Charybdis
10,716
7,022
0
6,228
11,961
4,659
0
2,072
9,889
0
63,881
W
Hun Batz
TurboGonzalo
Hun Batz
8,418
3,202
0
4,984
13,514
5,602
0
691
12,823
0
72,765
W
4,796
1,383
0
697
7,409
3,228
0
2,816
4,593
58,262
0
L
9,118
2,358
0
4,663
19,427
12,982
0
669
18,758
0
53,430
L
4,727
54
153
1,368
5,954
2,817
239
3,255
2,699
71,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
42,038
430
Minions Killed
437
0
Camps Cleared
0
1,456,711
Distance Traveled
1,662,135
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,882
327
32
2
0
122,843
3
W
Sun Wukong
10,045
558
116
6
0
303,239
0
L
Fenrir
8,180
454
71
4
0
349,750
4
W
Ah Muzen Cab
7,180
399
80
4
0
317,047
0
W
Cthulhu
7,162
398
32
2
0
355,990
0
L
Charybdis
8,565
476
120
7
0
295,139
1
W
Hun Batz
9,031
502
105
6
0
378,763
0
W
Vulcan
8,620
479
104
6
0
307,096
0
L
Chaac
8,312
462
82
5
0
316,296
0
L
Ra
8,732
485
125
7
0
372,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role