Player Matchup

Cerberus
Cerberus
Apollo720
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,331 Elo+
Party 2
Raijin
Raijin
EC6 Crisis
Raijin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,077 Elo+
Party 3
Gilgamesh
Gilgamesh
HiddenXOdin
Gilgamesh
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 8L
1,193 Elo+
Party 3
Jing Wei
Jing Wei
REDIESTKILLS
Jing Wei
Level 89
God Stats
0W - 3L
1,703 SR
Queue Stats
146W - 146L
1,368 Elo+
Party 2
Bakasura
Bakasura
SWHybrid
Bakasura
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 80L
1,280 Elo+
Party 2
Team Averages
Level 70
1,494 SR
1,250 Elo+

VS

Team Averages
Level 98
1,472 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CZY Uchiha
Cthulhu
Level 88
God Stats
4W - 2L
1,564 SR
Queue Stats
110W - 124L
1,471 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
HipJewishMan
Ah Muzen Cab
Level 124
God Stats
13W - 28L
1,268 SR
Queue Stats
297W - 333L
1,373 Elo+
Party 4
Anubis
Anubis
Rasputin1917192
Anubis
Level 29
God Stats
11W - 9L
1,531 SR
Queue Stats
251W - 299L
1,462 Elo+
Party 4
Izanami
Izanami
joe101317
Izanami
Level 135
God Stats
85W - 68L
1,499 SR
Queue Stats
163W - 190L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apollo720
Cerberus
4
0 / 1 / 2
3,298
660
1,638
6,736
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
EC6 Crisis
Raijin
5
0 / 1 / 0
2,955
591
489
2,657
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
HiddenXOdin
Gilgamesh
3
0 / 2 / 0
2,890
578
1,277
3,464
1,389
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
REDIESTKILLS
Jing Wei
5
2 / 0 / 0
3,577
715
3,790
3,479
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SWHybrid
Bakasura
6
0 / 1 / 0
3,522
704
434
3,243
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 0 / 1
3,484
697
875
2,693
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
CZY Uchiha
Cthulhu
5
0 / 1 / 1
3,769
754
2,492
4,823
1,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
HipJewishMan
Ah Muzen Cab
7
2 / 0 / 0
4,273
855
1,862
2,013
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 0 / 0
4,063
813
2,187
2,746
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
joe101317
Izanami
6
1 / 1 / 0
3,777
755
3,745
3,085
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
L
Cerberus
Apollo720
Cerberus
0
1
2
1
W
Cthulhu
CZY Uchiha
Cthulhu
0
1
1
0.5
L
Raijin
EC6 Crisis
Raijin
0
1
0
0
L
Gilgamesh
HiddenXOdin
Gilgamesh
0
2
0
0
W
Ah Muzen Cab
HipJewishMan
Ah Muzen Cab
2
0
0
2
L
Jing Wei
REDIESTKILLS
Jing Wei
2
0
0
2
W
2
0
0
2
L
Bakasura
SWHybrid
Bakasura
0
1
0
0
W
Izanami
joe101317
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,628
Damage
11,161
19,579
Taken
15,360
6,357
Mitigated
5,449
4,978
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
875
234
0
473
2,693
1,511
0
202
2,491
0
13,873
L
Cerberus
Apollo720
Cerberus
1,638
342
140
2,640
6,736
2,579
0
1,423
5,313
7,785
0
W
Cthulhu
CZY Uchiha
Cthulhu
2,492
271
864
1,629
4,823
1,646
0
865
3,958
10,112
0
L
Raijin
EC6 Crisis
Raijin
489
33
0
0
2,657
614
0
1,591
1,066
8,798
0
L
Gilgamesh
HiddenXOdin
Gilgamesh
1,277
334
0
154
3,464
1,389
0
0
3,464
0
6,184
W
Ah Muzen Cab
HipJewishMan
Ah Muzen Cab
1,862
965
0
1,386
2,013
594
616
0
2,013
0
19,740
L
Jing Wei
REDIESTKILLS
Jing Wei
3,790
2,624
0
1,508
3,479
897
0
1,069
2,410
0
17,549
W
2,187
581
0
1,622
2,746
1,011
660
419
2,287
20,492
0
L
Bakasura
SWHybrid
Bakasura
434
294
0
536
3,243
878
0
596
2,647
0
12,362
W
Izanami
joe101317
Izanami
3,745
2,995
0
730
3,085
687
0
641
2,444
0
22,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,242
Gold Earned
19,366
106
Minions Killed
158
0
Camps Cleared
0
474,662
Distance Traveled
501,979
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,484
697
34
7
0
117,449
1
L
Cerberus
3,298
660
19
4
0
105,299
0
W
Cthulhu
3,769
754
21
4
0
108,091
1
L
Raijin
2,955
591
9
2
0
108,010
0
L
Gilgamesh
2,890
578
9
2
0
51,701
0
W
Ah Muzen Cab
4,273
855
39
8
0
101,932
2
L
Jing Wei
3,577
715
28
6
0
93,539
0
W
Anubis
4,063
813
28
6
0
92,574
0
L
Bakasura
3,522
704
41
8
0
116,113
0
W
Izanami
3,777
755
36
7
0
81,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role