Player Matchup

Mercury
Mercury
CubeOfSaturn
Mercury
Level 96
God Stats
2W - 1L
1,525 SR
Queue Stats
39W - 43L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
JustBasic5653
Sun Wukong
Level 49
God Stats
2W - 3L
1,601 SR
Queue Stats
23W - 23L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SirGodly343
Cu Chulainn
Level 29
God Stats
2W - 0L
1,662 SR
Queue Stats
126W - 145L
1,404 Elo+
Solo
Atlas
Atlas
lolzmyface
Atlas
Level 83
God Stats
7W - 10L
1,505 SR
Queue Stats
17W - 24L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
shocked91
Baron Samedi
Level 128
God Stats
10W - 7L
1,716 SR
Queue Stats
79W - 73L
1,553 Elo+
Party 2
Team Averages
Level 77
1,602 SR
1,513 Elo+

VS

Team Averages
Level 55
1,440 SR
1,473 Elo+
Atlas
Atlas
GeorgeLaCrak
Atlas
Level 68
God Stats
15W - 12L
1,660 SR
Queue Stats
596W - 593L
1,545 Elo+
Party 1
Bastet
Bastet
Hootery69
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Osiris
Osiris
Sacredknightt
Osiris
Level 30
God Stats
6W - 9L
1,262 SR
Queue Stats
16W - 18L
1,401 Elo+
Solo
Xbalanque
Xbalanque
ScoobyThaMan
Xbalanque
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 104L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
ZammnZaddy
Ao Kuang
Level 159
God Stats
0W - 2L
1,278 SR
Queue Stats
47W - 44L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CubeOfSaturn
Mercury
15
4 / 0 / 10
8,081
808
10,383
8,046
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JustBasic5653
Sun Wukong
13
1 / 0 / 3
7,080
708
5,534
5,677
2,403
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cu Chulainn
SirGodly343
Cu Chulainn
14
3 / 4 / 7
7,696
770
7,116
12,688
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
14
4 / 0 / 7
8,152
815
5,406
6,172
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
shocked91
Baron Samedi
15
8 / 0 / 8
8,708
871
13,952
7,760
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,578
658
7,753
11,322
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Hootery69
Bastet
12
2 / 4 / 1
7,021
702
6,263
9,724
4,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 3
6,642
664
4,545
11,777
10,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
ScoobyThaMan
Xbalanque
13
1 / 5 / 0
7,161
716
5,997
11,545
4,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ZammnZaddy
Ao Kuang
13
1 / 2 / 2
7,126
713
4,287
7,366
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
4
4
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
CubeOfSaturn
Mercury
4
0
10
9
L
0
6
3
0.25
L
Bastet
Hootery69
Bastet
2
4
1
0.63
W
Sun Wukong
JustBasic5653
Sun Wukong
1
0
3
2.5
L
0
3
3
0.5
L
Xbalanque
ScoobyThaMan
Xbalanque
1
5
0
0.2
W
Cu Chulainn
SirGodly343
Cu Chulainn
3
4
7
1.63
L
Ao Kuang
ZammnZaddy
Ao Kuang
1
2
2
1
W
Atlas
4
0
7
7.5
W
Baron Samedi
shocked91
Baron Samedi
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,391
Damage
28,845
40,343
Taken
51,734
25,688
Mitigated
28,669
10,751
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CubeOfSaturn
Mercury
10,383
5,009
0
1,218
8,046
3,400
0
1,560
6,486
0
30,450
L
7,753
1,504
0
530
11,322
5,366
0
4,954
6,047
16,346
0
L
Bastet
Hootery69
Bastet
6,263
898
0
699
9,724
4,221
0
2,986
6,612
0
15,837
W
Sun Wukong
JustBasic5653
Sun Wukong
5,534
1,357
0
997
5,677
2,403
856
2,333
3,344
0
16,893
L
4,545
603
0
2,898
11,777
10,079
140
5,428
6,195
2,387
9,779
L
Xbalanque
ScoobyThaMan
Xbalanque
5,997
2,365
39
570
11,545
4,998
2,010
3,759
7,499
0
23,961
W
Cu Chulainn
SirGodly343
Cu Chulainn
7,116
2,715
0
292
12,688
7,275
409
5,321
7,367
0
16,111
L
Ao Kuang
ZammnZaddy
Ao Kuang
4,287
1,075
0
1,185
7,366
4,005
282
1,284
6,023
19,555
2,363
W
Atlas
5,406
1,804
0
634
6,172
6,331
351
1,786
4,386
13,578
0
W
Baron Samedi
shocked91
Baron Samedi
13,952
1,088
3,651
3,959
7,760
6,279
622
1,892
5,868
27,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
34,528
149
Minions Killed
131
0
Camps Cleared
0
1,102,973
Distance Traveled
992,501
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,081
808
38
4
0
254,495
4
L
Atlas
6,578
658
12
1
0
197,599
0
L
Bastet
7,021
702
25
3
0
220,601
0
W
Sun Wukong
7,080
708
34
3
0
191,536
0
L
Osiris
6,642
664
19
2
0
196,488
0
L
Xbalanque
7,161
716
40
4
0
193,025
0
W
Cu Chulainn
7,696
770
19
2
0
206,012
1
L
Ao Kuang
7,126
713
35
4
0
184,788
0
W
Atlas
8,152
815
23
2
0
231,933
0
W
Baron Samedi
8,708
871
35
4
0
218,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role