Player Matchup

Ullr
Ullr
FinalSam123
Ullr
Level 114
God Stats
7W - 1L
1,840 SR
Queue Stats
133W - 110L
1,618 Elo+
Party 1
Scylla
Scylla
Iwasranover
Scylla
Level 158
God Stats
3W - 1L
1,629 SR
Queue Stats
330W - 314L
1,607 Elo+
Party 1
Fafnir
Fafnir
MonkeyzKillz
Fafnir
Level 107
God Stats
1W - 1L
1,289 SR
Queue Stats
25W - 28L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
SackaFlour
Ne Zha
Level 73
God Stats
1W - 1L
1,297 SR
Queue Stats
57W - 49L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGleefulCat
Baron Samedi
Level 108
God Stats
1W - 3L
1,169 SR
Queue Stats
35W - 33L
1,556 Elo+
Party 1
Team Averages
Level 112
1,445 SR
1,594 Elo+

VS

Team Averages
Level 110
1,614 SR
1,596 Elo+
Ullr
Ullr
Allwaysflying
Ullr
Level 104
God Stats
1W - 3L
1,306 SR
Queue Stats
42W - 44L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
LordZoltag
Jing Wei
Level 86
God Stats
25W - 19L
1,787 SR
Queue Stats
34W - 32L
1,707 Elo+
Party 3
Ares
Ares
MorrigansThighs
Ares
Level 128
God Stats
2W - 1L
1,700 SR
Queue Stats
34W - 36L
1,651 Elo+
Party 3
Erlang Shen
Erlang Shen
Xfed06
Erlang Shen
Level 148
God Stats
2W - 6L
1,550 SR
Queue Stats
152W - 158L
1,555 Elo+
Solo
Fenrir
Fenrir
boltfreq
Fenrir
Level 85
God Stats
1W - 1L
1,725 SR
Queue Stats
48W - 43L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,051
537
7,209
13,105
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
3 / 1 / 3
7,797
520
9,000
6,567
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
11
1 / 1 / 6
7,941
529
3,087
12,496
12,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
SackaFlour
Ne Zha
11
1 / 3 / 3
7,633
509
5,465
11,437
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TheGleefulCat
Baron Samedi
13
3 / 2 / 4
8,753
584
7,308
6,675
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,269
485
6,830
11,093
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
LordZoltag
Jing Wei
13
2 / 0 / 0
7,948
530
7,465
7,770
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 4
6,897
460
7,666
13,608
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Xfed06
Erlang Shen
2
0 / 1 / 0
4,602
307
0
980
336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
boltfreq
Fenrir
15
7 / 2 / 0
8,765
584
9,032
14,219
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
9
9
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
1
2
1
0.75
W
Scylla
3
1
3
4.5
L
Jing Wei
LordZoltag
Jing Wei
2
0
0
2
W
Fafnir
1
1
6
4
L
0
3
4
0.67
W
Ne Zha
SackaFlour
Ne Zha
1
3
3
0.83
W
Baron Samedi
TheGleefulCat
Baron Samedi
3
2
4
2.5
L
Erlang Shen
Xfed06
Erlang Shen
0
1
0
0
L
Fenrir
boltfreq
Fenrir
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
30,993
50,280
Taken
47,670
27,799
Mitigated
27,855
17,648
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,830
4,019
0
3,455
11,093
4,900
0
5,945
4,840
0
52,638
W
7,209
3,321
0
1,255
13,105
4,955
839
2,341
10,764
0
72,006
W
Scylla
9,000
1,953
0
1,843
6,567
2,595
0
1,701
4,866
65,447
0
L
Jing Wei
LordZoltag
Jing Wei
7,465
6,797
0
2,023
7,770
3,121
990
1,921
5,849
0
75,019
W
Fafnir
3,087
1,008
2,255
3,522
12,496
12,572
0
3,774
8,722
13,361
0
L
7,666
546
356
2,700
13,608
12,930
0
7,669
5,703
19,441
0
W
Ne Zha
SackaFlour
Ne Zha
5,465
1,091
0
4,886
11,437
4,314
0
750
10,687
0
42,471
W
Baron Samedi
TheGleefulCat
Baron Samedi
7,308
1,040
1,916
1,971
6,675
3,363
1,056
0
6,675
59,161
0
L
Erlang Shen
Xfed06
Erlang Shen
0
0
0
69
980
336
0
81
899
0
2,339
L
Fenrir
boltfreq
Fenrir
9,032
1,803
0
1,276
14,219
6,568
0
3,197
10,984
0
65,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
35,481
451
Minions Killed
346
0
Camps Cleared
0
1,413,991
Distance Traveled
1,199,366
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,269
485
104
7
0
263,095
4
W
Ullr
8,051
537
126
8
0
285,907
2
W
Scylla
7,797
520
119
8
0
270,486
3
L
Jing Wei
7,948
530
120
8
0
297,099
3
W
Fafnir
7,941
529
15
1
0
309,448
0
L
Ares
6,897
460
17
1
0
284,268
3
W
Ne Zha
7,633
509
81
5
0
307,069
3
W
Baron Samedi
8,753
584
110
7
0
241,081
1
L
Erlang Shen
4,602
307
6
0
0
23,822
1
L
Fenrir
8,765
584
99
7
0
331,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role