Player Matchup

Tiamat
Tiamat
Crazyturtle5465
Tiamat
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 10L
1,371 Elo+
Party 2
King Arthur
King Arthur
ITZ SATURN3368
King Arthur
Level 27
God Stats
3W - 7L
1,733 SR
Queue Stats
176W - 236L
1,289 Elo+
Party 2
Neith
Neith
UNSTABL3xpro
Neith
Level 62
God Stats
8W - 6L
1,718 SR
Queue Stats
252W - 322L
1,321 Elo+
Party 2
Team Averages
Level 39
1,710 SR
1,327 Elo+

VS

Team Averages
Level 71
1,458 SR
1,249 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
EL_MAS_SAVAGE420
Ah Puch
Level 66
God Stats
15W - 15L
1,500 SR
Queue Stats
109W - 186L
1,144 Elo+
Party 1
Danzaburou
Danzaburou
Moto_Moto1994
Danzaburou
Level 58
God Stats
29W - 60L
1,373 SR
Queue Stats
51W - 88L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,696
670
6,588
7,290
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ITZ SATURN3368
King Arthur
10
0 / 5 / 1
6,132
613
2,847
10,258
9,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 1
6,580
658
3,903
6,104
2,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 8
7,155
716
6,428
8,965
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 6
7,797
780
7,905
5,236
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Moto_Moto1994
Danzaburou
12
4 / 1 / 6
7,893
789
5,994
6,769
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
8
6
L
1
3
1
0.5
W
4
0
6
7
L
King Arthur
ITZ SATURN3368
King Arthur
0
5
1
0.1
W
Danzaburou
Moto_Moto1994
Danzaburou
4
1
6
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,338
Damage
20,327
23,652
Taken
20,970
18,166
Mitigated
10,213
3,833
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,428
810
285
2,149
8,965
5,506
204
2,924
6,041
18,141
0
L
6,588
448
0
1,221
7,290
6,126
0
5,032
2,011
18,309
0
W
7,905
1,002
889
2,541
5,236
2,052
215
1,751
3,485
20,724
0
L
King Arthur
ITZ SATURN3368
King Arthur
2,847
431
0
995
10,258
9,316
0
5,319
4,573
0
7,732
W
Danzaburou
Moto_Moto1994
Danzaburou
5,994
3,121
405
1,300
6,769
2,655
589
1,951
4,818
0
21,407
L
3,903
802
0
1,617
6,104
2,724
0
3,523
2,437
0
34,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,408
Gold Earned
22,845
131
Minions Killed
108
7
Camps Cleared
2
504,781
Distance Traveled
509,705
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,155
716
34
3
1
165,835
1
L
Tiamat
6,696
670
38
4
0
164,480
4
W
Ah Puch
7,797
780
47
5
0
173,545
1
L
King Arthur
6,132
613
16
2
0
169,785
0
W
Danzaburou
7,893
789
27
3
1
170,325
1
L
Neith
6,580
658
77
8
7
170,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role