Player Matchup

Heimdallr
Heimdallr
Bart2705
Heimdallr
Level 22
God Stats
48W - 52L
1,495 SR
Queue Stats
230W - 237L
1,398 Elo+
Party 1
Bellona
Bellona
SKA_Cons7an7in7
Bellona
Level 65
God Stats
73W - 59L
1,492 SR
Queue Stats
83W - 72L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
SainTTinaL
Ao Kuang
Level 68
God Stats
2W - 3L
1,410 SR
Queue Stats
478W - 512L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
TheGVader
Sylvanus
Level 91
God Stats
19W - 16L
1,351 SR
Queue Stats
400W - 417L
1,406 Elo+
Party 1
Ymir
Ymir
XDmarciXD
Ymir
Level 84
God Stats
97W - 82L
1,483 SR
Queue Stats
330W - 342L
1,423 Elo+
Party 1
Team Averages
Level 66
1,446 SR
1,407 Elo+

VS

Team Averages
Level 48
1,447 SR
1,423 Elo+
Loki
Loki
AlexVasta95
Loki
Level 109
God Stats
4W - 6L
1,478 SR
Queue Stats
75W - 77L
1,410 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Il VoLp0n3
Kumbhakarna
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,436 Elo+
Party 2
Skadi
Skadi
fetchwalker99
Skadi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Nox
Nox
iTs_Omara
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Artemis
Artemis
zKalle_DerAssi
Artemis
Level 47
God Stats
2W - 5L
1,258 SR
Queue Stats
14W - 24L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bart2705
Heimdallr
12
2 / 0 / 1
6,994
500
8,551
5,361
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 1
8,172
584
5,829
7,615
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
SainTTinaL
Ao Kuang
12
5 / 3 / 1
7,331
524
4,691
12,674
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TheGVader
Sylvanus
13
5 / 2 / 4
8,426
602
9,796
9,156
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 0 / 3
6,989
499
5,270
7,745
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,281
520
7,291
12,993
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Il VoLp0n3
Kumbhakarna
9
0 / 2 / 0
5,883
420
3,397
11,156
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
5,791
414
3,530
8,122
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
6,471
462
3,340
8,482
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,167
441
2,869
6,901
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Heimdallr
Bart2705
Heimdallr
2
0
1
2.5
L
Kumbhakarna
Il VoLp0n3
Kumbhakarna
0
2
0
0
W
2
0
1
2.5
W
Ao Kuang
SainTTinaL
Ao Kuang
5
3
1
1.83
W
Sylvanus
TheGVader
Sylvanus
5
2
4
3.5
W
Ymir
0
0
3
1.5
L
0
2
0
0
L
1
4
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,137
Damage
20,427
42,551
Taken
47,654
26,102
Mitigated
20,992
20,469
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,291
2,916
0
4,470
12,993
5,030
0
7,033
5,960
0
60,777
W
Heimdallr
Bart2705
Heimdallr
8,551
3,694
0
4,153
5,361
2,044
0
1,650
3,711
0
53,348
L
Kumbhakarna
Il VoLp0n3
Kumbhakarna
3,397
172
160
2,298
11,156
7,747
0
4,044
7,112
26,373
0
W
5,829
2,064
0
4,658
7,615
6,986
601
0
7,615
0
57,848
W
Ao Kuang
SainTTinaL
Ao Kuang
4,691
1,941
0
3,289
12,674
4,755
153
554
12,120
44,779
0
W
Sylvanus
TheGVader
Sylvanus
9,796
3,096
1,142
4,296
9,156
5,628
1,258
2,650
6,506
49,366
14,282
W
Ymir
5,270
1,069
285
2,646
7,745
6,689
0
1,883
5,862
29,997
0
L
3,530
1,187
0
750
8,122
2,747
0
1,851
6,271
0
31,602
L
3,340
593
0
2,030
8,482
2,779
408
5,499
2,983
35,871
0
L
2,869
1,562
0
1,076
6,901
2,689
795
175
6,726
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
31,593
392
Minions Killed
308
0
Camps Cleared
0
1,216,312
Distance Traveled
1,264,925
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,281
520
100
7
0
302,673
0
W
Heimdallr
6,994
500
88
6
0
231,874
3
L
Kumbhakarna
5,883
420
30
2
0
240,521
2
W
Bellona
8,172
584
108
8
0
259,411
2
W
Ao Kuang
7,331
524
71
5
0
279,669
3
W
Sylvanus
8,426
602
90
6
0
211,860
3
W
Ymir
6,989
499
35
3
0
233,498
2
L
Skadi
5,791
414
65
5
0
303,530
0
L
Nox
6,471
462
64
5
0
253,994
1
L
Artemis
6,167
441
49
4
0
164,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role