Player Matchup

Izanami
Izanami
SafeKarma466517
Izanami
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,280 Elo+
Party 2
Olorun
Olorun
Stills56
Olorun
Level 5
God Stats
0W - 4L
1,128 SR
Queue Stats
2W - 9L
1,168 Elo+
Party 2
Chaac
Chaac
inako1967
Chaac
Level 88
God Stats
0W - 6L
1,145 SR
Queue Stats
26W - 30L
1,396 Elo+
Solo
Team Averages
Level 61
1,257 SR
1,281 Elo+

VS

Team Averages
Level 65
1,522 SR
1,250 Elo+
Neith
Neith
Call_Pizza_Pollo
Neith
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 86L
1,145 Elo+
Party 1
Bacchus
Bacchus
Velrino
Bacchus
Level 127
God Stats
6W - 1L
1,727 SR
Queue Stats
42W - 48L
1,440 Elo+
Solo
Ra
Ra
zNotSnake-
Ra
Level 39
God Stats
3W - 9L
1,338 SR
Queue Stats
31W - 96L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 1
9,732
512
15,040
20,832
8,220
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Stills56
Olorun
13
1 / 9 / 0
10,302
542
9,421
17,982
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
inako1967
Chaac
18
1 / 2 / 1
12,572
662
16,370
16,119
19,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 10
13,457
708
17,421
18,577
9,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Velrino
Bacchus
18
9 / 1 / 12
14,053
740
15,547
23,414
35,740
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 0 / 14
12,752
671
14,313
12,745
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
22
22
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
0
11
1
0.05
L
Olorun
Stills56
Olorun
1
9
0
0.11
W
Bacchus
Velrino
Bacchus
9
1
12
15
L
Chaac
inako1967
Chaac
1
2
1
0.75
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,831
Damage
47,281
54,933
Taken
54,736
35,470
Mitigated
50,821
6,209
Healing
29,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,421
10,220
0
8,574
18,577
9,386
1,827
3,219
15,358
0
56,004
L
15,040
10,252
0
498
20,832
8,220
0
10,506
10,027
0
32,102
L
Olorun
Stills56
Olorun
9,421
3,639
301
1,534
17,982
7,703
0
11,932
5,899
22,791
2,289
W
Bacchus
Velrino
Bacchus
15,547
1,133
914
5,507
23,414
35,740
306
3,155
20,259
26,385
0
L
Chaac
inako1967
Chaac
16,370
818
0
3,876
16,119
19,547
6
6,721
8,894
0
71,140
W
14,313
1,014
8,342
6,008
12,745
5,695
980
2,143
10,602
73,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
40,262
200
Minions Killed
226
4
Camps Cleared
4
837,565
Distance Traveled
878,831
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,457
708
81
4
2
268,728
1
L
Izanami
9,732
512
49
3
2
252,304
4
L
Olorun
10,302
542
32
2
1
245,607
0
W
Bacchus
14,053
740
17
1
1
281,796
2
L
Chaac
12,572
662
119
6
1
339,654
2
W
Ra
12,752
671
128
7
1
328,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role