Player Matchup

Bellona
Bellona
Sir__Squirrel
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,263 Elo+
Party 2
Ra
Ra
The_Rat02
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 2
Bastet
Bastet
ToastedMilkcup14
Bastet
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 4L
1,809 Elo+
Party 3
Izanami
Izanami
kevnlewis
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,463 Elo+
Party 2
Geb
Geb
walling1398
Geb
Level 137
God Stats
15W - 7L
1,637 SR
Queue Stats
173W - 112L
1,655 Elo+
Party 3
Team Averages
Level 86
1,527 SR
1,515 Elo+

VS

Team Averages
Level 93
1,626 SR
1,474 Elo+
Horus
Horus
Bestonlon
Horus
Level 144
God Stats
2W - 4L
1,653 SR
Queue Stats
219W - 177L
1,490 Elo+
Party 1
Mulan
Mulan
CptRantanplan
Mulan
Level 46
God Stats
14W - 8L
1,655 SR
Queue Stats
222W - 182L
1,536 Elo+
Party 1
Rama
Rama
Raki--93
Rama
Level 125
God Stats
2W - 3L
1,603 SR
Queue Stats
262W - 240L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
RaykWald142
Ao Kuang
Level 104
God Stats
4W - 5L
1,710 SR
Queue Stats
232W - 216L
1,506 Elo+
Party 1
Olorun
Olorun
TKxSNIICKER
Olorun
Level 47
God Stats
3W - 8L
1,510 SR
Queue Stats
101W - 130L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 0 / 5
8,465
605
7,559
9,152
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 6
8,080
577
8,940
6,890
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 0 / 4
9,209
658
15,924
13,348
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
kevnlewis
Izanami
13
0 / 3 / 2
7,314
522
4,581
9,932
3,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 8
7,170
512
5,093
11,256
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bestonlon
Horus
11
2 / 1 / 5
7,593
542
8,319
13,034
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 0
7,604
543
6,569
13,807
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
12
2 / 3 / 2
7,388
528
6,236
11,626
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
RaykWald142
Ao Kuang
11
2 / 5 / 3
6,612
472
6,180
16,430
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
11
1 / 4 / 1
6,505
465
3,072
10,148
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
7
7
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Bestonlon
Horus
2
1
5
4.5
L
0
4
0
0
L
Rama
2
3
2
1
L
Ao Kuang
RaykWald142
Ao Kuang
2
5
3
0.7
W
Bellona
3
0
5
5.5
L
Olorun
1
4
1
0.38
W
2
1
6
5
W
11
0
4
13
W
Izanami
kevnlewis
Izanami
0
3
2
0.33
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,097
Damage
30,376
50,578
Taken
65,045
28,939
Mitigated
36,967
17,468
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bestonlon
Horus
8,319
4,124
1,904
6,384
13,034
12,793
257
3,189
9,845
0
31,592
L
6,569
1,129
0
4,832
13,807
8,784
0
2,826
10,981
0
61,764
L
Rama
6,236
5,230
147
4,223
11,626
4,714
1,327
2,904
8,722
0
62,157
L
Ao Kuang
RaykWald142
Ao Kuang
6,180
1,798
0
7,185
16,430
6,454
0
1,449
14,981
39,881
0
W
Bellona
7,559
2,169
0
4,246
9,152
7,071
833
808
8,344
0
54,448
L
Olorun
3,072
1,129
0
1,600
10,148
4,222
0
3,665
6,483
40,347
0
W
8,940
822
544
2,297
6,890
3,358
787
2,541
4,349
69,013
0
W
15,924
4,859
0
4,861
13,348
5,908
0
3,067
10,281
0
76,644
W
Izanami
kevnlewis
Izanami
4,581
2,784
0
3,754
9,932
3,007
0
678
9,254
0
63,159
W
5,093
843
0
1,766
11,256
9,595
0
2,158
9,098
14,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
35,702
457
Minions Killed
402
0
Camps Cleared
0
1,411,285
Distance Traveled
1,305,148
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,593
542
25
2
0
281,115
0
L
Mulan
7,604
543
129
9
0
270,287
3
L
Rama
7,388
528
100
7
0
237,343
0
L
Ao Kuang
6,612
472
72
5
0
270,729
0
W
Bellona
8,465
605
106
8
0
282,231
5
L
Olorun
6,505
465
76
5
0
245,674
8
W
Ra
8,080
577
122
9
0
274,094
2
W
Bastet
9,209
658
111
8
0
340,757
0
W
Izanami
7,314
522
106
8
0
251,507
3
W
Geb
7,170
512
12
1
0
262,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role