Player Matchup

Ne Zha
Ne Zha
CrimsonTDK
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,457 Elo+
Solo
Bastet
Bastet
Matsu Daigo
Bastet
Level 108
God Stats
32W - 26L
1,585 SR
Queue Stats
153W - 156L
1,515 Elo+
Solo
Shiva
Shiva
Pwessi
Shiva
Level 35
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 7L
1,130 Elo+
Solo
Gilgamesh
Gilgamesh
Rabid Wookies
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,352 Elo+
Solo
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 68
God Stats
319W - 341L
1,410 SR
Queue Stats
337W - 381L
1,411 Elo+
Solo
Team Averages
Level 60
1,555 SR
1,373 Elo+

VS

Team Averages
Level 134
1,378 SR
1,424 Elo+
Raijin
Raijin
Distractor08
Raijin
Level 155
God Stats
11W - 5L
1,335 SR
Queue Stats
191W - 195L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
GreetedPath3699
Gilgamesh
Level 155
God Stats
17W - 29L
1,281 SR
Queue Stats
366W - 407L
1,372 Elo+
Solo
Kukulkan
Kukulkan
SSG11B3PLRRP
Kukulkan
Level 125
God Stats
160W - 171L
1,446 SR
Queue Stats
168W - 187L
1,408 Elo+
Solo
Neith
Neith
WhatAsicko
Neith
Level 83
God Stats
4W - 4L
1,435 SR
Queue Stats
15W - 22L
1,403 Elo+
Solo
Atlas
Atlas
lERRON lBLACK z
Atlas
Level 153
God Stats
39W - 48L
1,395 SR
Queue Stats
470W - 506L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrimsonTDK
Ne Zha
16
1 / 9 / 5
10,092
1,009
9,335
18,434
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
14
3 / 7 / 0
10,006
1,001
6,236
14,694
7,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
Pwessi
Shiva
16
0 / 7 / 5
9,998
1,000
11,392
18,035
16,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Rabid Wookies
Gilgamesh
13
0 / 0 / 0
6,875
688
0
0
0
16
2 / 2 / 2
10,461
1,046
15,868
6,922
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 0 / 12
11,969
1,197
12,990
5,005
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GreetedPath3699
Gilgamesh
17
5 / 3 / 10
10,616
1,062
10,862
13,498
8,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SSG11B3PLRRP
Kukulkan
17
2 / 1 / 16
11,024
1,102
12,923
9,183
3,737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
1 / 2 / 10
10,207
1,021
6,064
6,481
2,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 0 / 6
11,636
1,164
10,836
12,023
6,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
6
Kills
25
25
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CrimsonTDK
Ne Zha
1
9
5
0.39
W
Raijin
8
0
12
14
W
Gilgamesh
GreetedPath3699
Gilgamesh
5
3
10
3.33
L
Bastet
3
7
0
0.43
L
Shiva
Pwessi
Shiva
0
7
5
0.36
L
Gilgamesh
Rabid Wookies
Gilgamesh
0
0
0
0
W
Kukulkan
SSG11B3PLRRP
Kukulkan
2
1
16
10
L
2
2
2
1.5
W
Neith
1
2
10
3
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
53,675
58,085
Taken
46,190
35,812
Mitigated
22,218
4,955
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CrimsonTDK
Ne Zha
9,335
3,488
0
1,960
18,434
9,303
0
10,860
7,574
0
22,575
W
Raijin
12,990
1,548
0
1,144
5,005
1,812
0
1,988
3,017
39,401
0
W
Gilgamesh
GreetedPath3699
Gilgamesh
10,862
2,746
119
778
13,498
8,153
0
4,087
9,411
0
21,109
L
Bastet
6,236
1,544
0
374
14,694
7,137
0
9,383
5,311
0
12,836
L
Shiva
Pwessi
Shiva
11,392
2,026
621
1,373
18,035
16,477
0
11,806
6,229
0
32,841
L
Gilgamesh
Rabid Wookies
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
SSG11B3PLRRP
Kukulkan
12,923
1,545
0
2,366
9,183
3,737
0
3,153
6,030
31,935
0
L
15,868
7,160
62
565
6,922
2,895
0
4,700
2,222
48,030
0
W
Neith
6,064
2,200
0
710
6,481
2,462
0
2,189
4,292
0
28,306
W
10,836
4,842
0
14
12,023
6,054
0
4,451
7,572
30,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
55,452
159
Minions Killed
218
4
Camps Cleared
8
710,834
Distance Traveled
933,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,092
1,009
19
2
1
180,209
1
W
Raijin
11,969
1,197
51
5
1
191,834
0
W
Gilgamesh
10,616
1,062
12
1
3
174,132
0
L
Bastet
10,006
1,001
17
2
3
178,345
0
L
Shiva
9,998
1,000
61
6
0
190,790
0
L
Gilgamesh
6,875
688
0
0
0
0
0
W
Kukulkan
11,024
1,102
54
5
1
199,386
2
L
Nu Wa
10,461
1,046
62
6
0
161,490
4
W
Neith
10,207
1,021
60
6
2
162,508
1
W
Atlas
11,636
1,164
41
4
1
205,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role