Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver V
Aprocris
Cupid
Silver V
Level 108
God Stats
41W - 54L
1,550 SR
Queue Stats
67W - 105L
421 MMR
Solo
Camazotz
Camazotz
Silver II
Ascendancyyy
Camazotz
Silver II
Level 148
God Stats
0W - 2L
1,281 SR
Queue Stats
422W - 446L
1,047 MMR
Solo
Nemesis
Nemesis
Silver II
NoKahunas
Nemesis
Silver II
Level 124
God Stats
3W - 7L
1,432 SR
Queue Stats
849W - 875L
1,067 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
ZeroDk1
Kumbhakarna
Gold V
Level 148
God Stats
1W - 1L
1,744 SR
Queue Stats
41W - 45L
1,277 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,501 SR
1,062 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,614 SR
1,098 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Lua8
Morgan Le Fay
Silver I
Level 117
God Stats
2W - 0L
1,687 SR
Queue Stats
37W - 32L
1,379 MMR
Solo
Guan Yu
Guan Yu
Bronze II
NaughtyCatt
Guan Yu
Bronze II
Level 67
God Stats
11W - 10L
1,633 SR
Queue Stats
228W - 266L
276 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
RoyalMag3
Baron Samedi
Silver III
Level 135
God Stats
1W - 2L
1,749 SR
Queue Stats
284W - 292L
835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
5 / 5 / 4
12,742
439
22,222
20,618
9,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Aprocris
Cupid
19
0 / 5 / 2
11,721
404
12,460
25,231
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Ascendancyyy
Camazotz
17
0 / 5 / 3
11,669
402
17,966
39,988
28,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nemesis
NoKahunas
Nemesis
20
7 / 4 / 2
13,669
471
19,708
29,693
16,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
ZeroDk1
Kumbhakarna
16
1 / 5 / 5
10,913
376
7,392
35,753
43,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
BellonaAchillesAh Muzen CabArtio

VS

Bans
Jing WeiBaba YagaHe BoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 3 / 8
15,970
551
24,605
21,610
8,242
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
 
Mercury
20
4 / 1 / 9
15,929
549
13,308
28,543
12,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Lua8
Morgan Le Fay
20
5 / 4 / 6
14,282
492
26,712
23,193
10,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
NaughtyCatt
Guan Yu
20
3 / 2 / 12
13,729
473
11,823
28,182
31,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RoyalMag3
Baron Samedi
20
7 / 3 / 10
14,602
504
33,501
28,701
27,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
24
24
Deaths
13
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
4
1.4
W
Rama
 
Rama
5
3
8
3
W
Mercury
 
Mercury
4
1
9
8.5
L
Cupid
Aprocris
Cupid
0
5
2
0.2
L
Camazotz
Ascendancyyy
Camazotz
0
5
3
0.3
W
Morgan Le Fay
Lua8
Morgan Le Fay
5
4
6
2
W
Guan Yu
NaughtyCatt
Guan Yu
3
2
12
4.5
L
Nemesis
NoKahunas
Nemesis
7
4
2
2
W
Baron Samedi
RoyalMag3
Baron Samedi
7
3
10
4
L
Kumbhakarna
ZeroDk1
Kumbhakarna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,748
Damage
109,949
151,283
Taken
130,229
109,563
Mitigated
90,274
40,992
Healing
49,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,222
1,101
0
2,908
20,618
9,905
701
9,595
11,023
117,949
0
W
Rama
 
Rama
24,605
20,290
0
12,680
21,610
8,242
8,125
4,283
17,327
0
170,630
W
Mercury
 
Mercury
13,308
5,342
0
3,761
28,543
12,601
2,945
2,500
26,043
0
160,830
L
Cupid
Aprocris
Cupid
12,460
6,025
290
6,408
25,231
11,394
4,029
8,866
16,365
0
111,161
L
Camazotz
Ascendancyyy
Camazotz
17,966
2,117
0
17,650
39,988
28,479
576
19,877
20,111
0
99,946
W
Morgan Le Fay
Lua8
Morgan Le Fay
26,712
2,231
0
5,747
23,193
10,875
498
11,099
12,094
110,792
0
W
Guan Yu
NaughtyCatt
Guan Yu
11,823
2,357
2,843
8,510
28,182
31,384
1,176
8,582
19,600
0
84,788
L
Nemesis
NoKahunas
Nemesis
19,708
7,074
0
10,524
29,693
16,023
0
7,290
22,403
0
123,392
W
Baron Samedi
RoyalMag3
Baron Samedi
33,501
1,530
2,913
12,955
28,701
27,172
677
4,596
24,105
109,098
0
L
Kumbhakarna
ZeroDk1
Kumbhakarna
7,392
863
0
3,212
35,753
43,762
0
14,585
21,168
29,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,714
Gold Earned
74,512
682
Minions Killed
789
0
Camps Cleared
0
2,619,862
Distance Traveled
2,824,411
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,742
439
183
6
0
476,903
9
W
Rama
15,970
551
211
7
0
505,061
2
W
Mercury
15,929
549
201
7
0
698,763
4
L
Cupid
11,721
404
165
6
0
479,966
0
L
Camazotz
11,669
402
126
4
0
544,085
3
W
Morgan Le Fay
14,282
492
145
5
0
545,263
9
W
Guan Yu
13,729
473
118
4
0
572,435
3
L
Nemesis
13,669
471
181
6
0
563,007
2
W
Baron Samedi
14,602
504
114
4
0
502,889
6
L
Kumbhakarna
10,913
376
27
1
0
555,901
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role