Player Matchup

Zhong Kui
Zhong Kui
Diamond III
Hashira Mo Z
Zhong Kui
Diamond III
Level 155
God Stats
2W - 4L
1,826 SR
Queue Stats
308W - 298L
2,218 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Juzzblze
Tsukuyomi
Platinum II
Level 125
God Stats
24W - 21L
1,660 SR
Queue Stats
127W - 122L
1,995 MMR
Party 1
Bacchus
Bacchus
Diamond III
LaFiqqa
Bacchus
Diamond III
Level 157
God Stats
0W - 2L
1,641 SR
Queue Stats
150W - 136L
2,144 MMR
Party 1
Rama
Rama
Diamond III
MrBaisden
Rama
Diamond III
Level 122
God Stats
185W - 150L
1,690 SR
Queue Stats
404W - 391L
2,260 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Ts_Deathtoall
Gilgamesh
Diamond III
Level 127
God Stats
2W - 3L
1,599 SR
Queue Stats
270W - 251L
2,315 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,683 SR
2,186 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,774 SR
2,186 MMR
Hou Yi
Hou Yi
Diamond I
Bukê
Hou Yi
Diamond I
Level 148
God Stats
37W - 21L
1,799 SR
Queue Stats
88W - 61L
2,466 MMR
Solo
Apollo
Apollo
Diamond III
Fr3ddyboii
Apollo
Diamond III
Level 109
God Stats
18W - 9L
1,760 SR
Queue Stats
497W - 493L
2,150 MMR
Solo
Ganesha
Ganesha
Masters
MinajDollxo
Ganesha
Masters
Level 160
God Stats
22W - 17L
1,719 SR
Queue Stats
920W - 925L
2,063 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MrCrazyRobot
Sun Wukong
Diamond V
Level 160
God Stats
18W - 7L
1,754 SR
Queue Stats
442W - 427L
2,072 MMR
Solo
Hera
Hera
Diamond III
Yumcchi
Hera
Diamond III
Level 150
God Stats
5W - 1L
1,836 SR
Queue Stats
82W - 70L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hashira Mo Z
Zhong Kui
5
1 / 0 / 0
3,242
648
392
2,283
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Juzzblze
Tsukuyomi
4
0 / 2 / 0
2,914
583
1,006
3,028
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LaFiqqa
Bacchus
4
0 / 2 / 0
2,914
583
1,459
3,666
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
6
0 / 0 / 1
3,403
681
2,074
1,753
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Ts_Deathtoall
Gilgamesh
3
0 / 0 / 0
2,755
551
772
1,886
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ah Muzen CabShivaHeimdallrCliodhna

VS

Bans
MercuryBakasuraPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bukê
Hou Yi
5
1 / 0 / 0
3,530
706
1,558
2,200
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Fr3ddyboii
Apollo
5
2 / 0 / 1
3,646
729
1,389
2,592
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
MinajDollxo
Ganesha
5
0 / 1 / 1
3,351
670
558
3,581
1,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MrCrazyRobot
Sun Wukong
6
0 / 0 / 1
3,634
727
1,761
3,871
1,432
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
Yumcchi
Hera
6
1 / 0 / 0
3,733
747
824
924
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bukê
Hou Yi
1
0
0
1
W
Apollo
Fr3ddyboii
Apollo
2
0
1
2.5
L
Zhong Kui
Hashira Mo Z
Zhong Kui
1
0
0
1
L
Tsukuyomi
Juzzblze
Tsukuyomi
0
2
0
0
L
Bacchus
LaFiqqa
Bacchus
0
2
0
0
W
Ganesha
MinajDollxo
Ganesha
0
1
1
0.5
L
Rama
0
0
1
0.5
W
Sun Wukong
MrCrazyRobot
Sun Wukong
0
0
1
0.5
L
Gilgamesh
Ts_Deathtoall
Gilgamesh
0
0
0
0
W
Hera
Yumcchi
Hera
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,703
Damage
6,090
12,616
Taken
13,168
5,101
Mitigated
4,446
4,618
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bukê
Hou Yi
1,558
1,165
0
1,102
2,200
573
0
386
1,814
0
17,454
W
Apollo
Fr3ddyboii
Apollo
1,389
844
0
736
2,592
705
0
111
2,481
0
15,749
L
Zhong Kui
Hashira Mo Z
Zhong Kui
392
148
0
1,457
2,283
1,166
0
229
2,054
13,601
0
L
Tsukuyomi
Juzzblze
Tsukuyomi
1,006
519
0
749
3,028
895
0
595
2,433
0
9,103
L
Bacchus
LaFiqqa
Bacchus
1,459
429
315
334
3,666
1,878
0
224
3,442
5,154
0
W
Ganesha
MinajDollxo
Ganesha
558
30
73
1,174
3,581
1,508
0
735
2,825
6,519
0
L
Rama
2,074
1,507
0
777
1,753
565
0
334
1,419
0
19,149
W
Sun Wukong
MrCrazyRobot
Sun Wukong
1,761
579
0
1,381
3,871
1,432
0
484
3,387
0
17,794
L
Gilgamesh
Ts_Deathtoall
Gilgamesh
772
324
0
986
1,886
597
0
0
1,886
0
5,777
W
Hera
Yumcchi
Hera
824
202
0
500
924
228
0
112
810
17,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,228
Gold Earned
17,894
98
Minions Killed
159
0
Camps Cleared
0
404,627
Distance Traveled
445,999
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,530
706
55
11
0
76,389
0
W
Apollo
3,646
729
37
7
0
95,313
1
L
Zhong Kui
3,242
648
24
5
0
85,943
0
L
Tsukuyomi
2,914
583
18
4
0
109,017
1
L
Bacchus
2,914
583
6
1
0
80,036
1
W
Ganesha
3,351
670
0
0
0
90,898
0
L
Rama
3,403
681
39
8
0
87,831
2
W
Sun Wukong
3,634
727
34
7
0
91,545
1
L
Gilgamesh
2,755
551
11
2
0
41,800
1
W
Hera
3,733
747
33
7
0
91,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role