Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Moseyew
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,398 Elo+
Solo
Ra
Ra
Noblessed
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Da Ji
Da Ji
aj_wjsn14
Da Ji
Level 76
God Stats
5W - 9L
1,574 SR
Queue Stats
120W - 144L
1,352 Elo+
Solo
Ares
Ares
dcmsantos92
Ares
Level 93
God Stats
12W - 21L
1,537 SR
Queue Stats
478W - 551L
1,421 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,475 Elo+

VS

Team Averages
Level 99
1,446 SR
1,441 Elo+
Thanatos
Thanatos
 
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
P0WER GUlD0
The Morrigan
Level 128
God Stats
10W - 10L
1,569 SR
Queue Stats
522W - 579L
1,431 Elo+
Solo
Nike
Nike
VandenZero
Nike
Level 89
God Stats
6W - 7L
1,161 SR
Queue Stats
93W - 108L
1,417 Elo+
Party 1
Cupid
Cupid
Williamssurdo
Cupid
Level 160
God Stats
11W - 5L
1,616 SR
Queue Stats
100W - 94L
1,473 Elo+
Solo
Olorun
Olorun
bardersiano
Olorun
Level 40
God Stats
2W - 3L
1,383 SR
Queue Stats
84W - 89L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 6 / 0
5,091
509
3,257
9,809
4,602
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Moseyew
Apollo
7
1 / 3 / 1
4,578
458
3,415
6,894
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,327
533
836
4,842
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
aj_wjsn14
Da Ji
7
0 / 3 / 0
4,508
451
1,207
7,598
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 1
5,128
513
2,624
5,101
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 0 / 1
5,762
576
3,738
6,628
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
P0WER GUlD0
The Morrigan
11
3 / 0 / 0
6,260
626
2,075
2,418
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 0 / 3
5,142
514
2,770
6,111
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,023
502
2,792
4,885
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
7 / 0 / 1
7,063
706
8,277
7,029
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
14
14
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
0
0
W
Thanatos
 
Thanatos
4
0
1
4.5
L
Apollo
Moseyew
Apollo
1
3
1
0.5
L
0
2
0
0
W
The Morrigan
P0WER GUlD0
The Morrigan
3
0
0
3
W
0
0
3
1.5
W
0
2
1
0.25
L
Da Ji
aj_wjsn14
Da Ji
0
3
0
0
W
Olorun
7
0
1
7.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,339
Damage
19,652
34,244
Taken
27,071
14,376
Mitigated
11,663
8,077
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,257
1,007
0
1,281
9,809
4,602
0
5,022
4,787
0
30,318
W
Thanatos
 
Thanatos
3,738
631
0
9,037
6,628
2,398
0
354
6,274
0
35,885
L
Apollo
Moseyew
Apollo
3,415
1,686
0
1,600
6,894
2,024
0
0
6,894
0
24,251
L
836
119
20
834
4,842
1,806
0
2,149
2,693
36,669
0
W
The Morrigan
P0WER GUlD0
The Morrigan
2,075
438
0
1,010
2,418
1,044
0
605
1,813
35,284
5,802
W
2,770
428
0
1,837
6,111
3,296
0
1,517
4,594
0
18,458
W
2,792
1,731
143
525
4,885
1,574
0
753
4,132
0
27,324
L
Da Ji
aj_wjsn14
Da Ji
1,207
300
0
2,182
7,598
2,825
0
1,635
5,963
0
20,700
W
Olorun
8,277
3,749
33
4,393
7,029
3,351
554
231
6,798
42,702
6,177
L
2,624
32
0
2,160
5,101
3,119
0
0
5,101
16,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
29,250
239
Minions Killed
304
0
Camps Cleared
0
919,255
Distance Traveled
981,460
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,091
509
60
6
0
162,356
0
W
Thanatos
5,762
576
73
7
0
214,466
2
L
Apollo
4,578
458
41
4
0
172,809
1
L
Ra
5,327
533
72
7
0
202,741
5
W
The Morrigan
6,260
626
79
8
0
182,797
5
W
Nike
5,142
514
24
2
0
214,857
0
W
Cupid
5,023
502
53
5
0
192,246
0
L
Da Ji
4,508
451
42
4
0
199,052
2
W
Olorun
7,063
706
75
8
0
177,094
3
L
Ares
5,128
513
24
2
0
182,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role