Player Matchup

Horus
Horus
Chemauskas
Horus
Level 87
God Stats
1W - 4L
1,526 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 3
Anubis
Anubis
Lukinos28
Anubis
Level 103
God Stats
3W - 6L
1,077 SR
Queue Stats
39W - 31L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Rowells
Cliodhna
Level 60
God Stats
4W - 1L
1,714 SR
Queue Stats
120W - 102L
1,519 Elo+
Solo
Chaac
Chaac
Senilnicovek
Chaac
Level 43
God Stats
6W - 6L
1,645 SR
Queue Stats
197W - 212L
1,448 Elo+
Solo
Cernunnos
Cernunnos
jaimevillar
Cernunnos
Level 85
God Stats
4W - 5L
1,581 SR
Queue Stats
16W - 16L
1,416 Elo+
Party 3
Team Averages
Level 76
1,509 SR
1,453 Elo+

VS

Team Averages
Level 119
1,459 SR
1,465 Elo+
Erlang Shen
Erlang Shen
CTF18
Erlang Shen
Level 105
God Stats
13W - 3L
1,721 SR
Queue Stats
106W - 115L
1,481 Elo+
Party 2
Cupid
Cupid
LittleDevoted
Cupid
Level 140
God Stats
6W - 7L
1,040 SR
Queue Stats
234W - 252L
1,381 Elo+
Party 1
Agni
Agni
MeDuZzZaA
Agni
Level 125
God Stats
7W - 3L
1,598 SR
Queue Stats
42W - 34L
1,582 Elo+
Party 2
Cerberus
Cerberus
Pufulet
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,492 Elo+
Solo
Izanami
Izanami
TheAklop
Izanami
Level 124
God Stats
108W - 108L
1,435 SR
Queue Stats
217W - 230L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 6 / 10
10,888
436
10,722
29,435
33,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Lukinos28
Anubis
18
4 / 8 / 3
11,855
474
11,003
24,134
15,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Rowells
Cliodhna
20
6 / 3 / 3
13,280
531
18,846
28,231
14,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 6
10,195
408
10,927
26,045
26,181
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
jaimevillar
Cernunnos
19
6 / 3 / 8
12,616
505
28,006
32,511
17,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CTF18
Erlang Shen
20
12 / 3 / 10
14,575
583
27,953
28,265
17,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 6 / 4
12,486
499
5,858
15,464
5,553
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
20
5 / 2 / 11
13,454
538
27,228
22,142
9,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Pufulet
Cerberus
18
1 / 5 / 10
11,464
459
11,449
32,511
38,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TheAklop
Izanami
20
4 / 3 / 9
14,375
575
20,704
18,822
8,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
19
Kills
25
25
Deaths
19
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CTF18
Erlang Shen
12
3
10
5.67
L
Horus
3
6
10
1.33
W
3
6
4
0.83
L
Anubis
Lukinos28
Anubis
4
8
3
0.69
W
Agni
5
2
11
5.25
W
Cerberus
Pufulet
Cerberus
1
5
10
1.2
L
Cliodhna
Rowells
Cliodhna
6
3
3
2.5
L
0
5
6
0.6
W
Izanami
TheAklop
Izanami
4
3
9
2.83
L
Cernunnos
jaimevillar
Cernunnos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,504
Damage
93,192
140,356
Taken
117,204
107,884
Mitigated
79,747
51,175
Healing
46,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CTF18
Erlang Shen
27,953
13,526
0
13,281
28,265
17,703
0
2,932
25,333
0
140,113
L
Horus
10,722
3,814
2,851
6,330
29,435
33,633
55
11,049
18,386
0
24,976
W
5,858
3,480
1,445
2,680
15,464
5,553
4,953
1,414
14,050
0
84,527
L
Anubis
Lukinos28
Anubis
11,003
587
0
8,198
24,134
15,790
0
9,020
15,114
95,689
0
W
Agni
27,228
2,521
0
11,744
22,142
9,947
548
2,966
19,176
122,676
0
W
Cerberus
Pufulet
Cerberus
11,449
988
0
12,915
32,511
38,469
394
2,781
29,730
62,855
0
L
Cliodhna
Rowells
Cliodhna
18,846
3,862
0
9,853
28,231
14,801
0
8,705
19,526
0
121,275
L
10,927
1,561
0
6,806
26,045
26,181
262
7,067
18,978
0
63,724
W
Izanami
TheAklop
Izanami
20,704
13,646
0
4,307
18,822
8,075
3,849
1,760
17,062
0
119,693
L
Cernunnos
jaimevillar
Cernunnos
28,006
16,284
0
17,137
32,511
17,479
426
10,209
22,302
0
135,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
66,354
593
Minions Killed
805
0
Camps Cleared
0
2,259,996
Distance Traveled
2,404,953
16
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,575
583
155
6
0
556,474
7
L
Horus
10,888
436
21
1
0
409,243
2
W
Cupid
12,486
499
147
6
0
433,531
13
L
Anubis
11,855
474
144
6
0
367,454
5
W
Agni
13,454
538
177
7
0
460,755
11
W
Cerberus
11,464
459
122
5
0
484,881
6
L
Cliodhna
13,280
531
161
6
0
580,410
1
L
Chaac
10,195
408
102
4
0
471,229
7
W
Izanami
14,375
575
204
8
0
469,312
12
L
Cernunnos
12,616
505
165
7
0
431,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role