Player Matchup

Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Freya
Freya
Gold I
 
Freya
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Xx-Dakiva-xX
Neith
Silver I
Level 160
God Stats
9W - 4L
1,718 SR
Queue Stats
138W - 138L
1,159 MMR
Party 1
Bastet
Bastet
Platinum V
blackmagic7000
Bastet
Platinum V
Level 148
God Stats
1W - 4L
1,454 SR
Queue Stats
224W - 220L
1,536 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,534 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,422 SR
1,465 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
David12219
Medusa
Gold V
Level 109
God Stats
13W - 23L
1,470 SR
Queue Stats
527W - 560L
1,355 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
PrimoCHENCHO
Morgan Le Fay
Gold V
Level 157
God Stats
5W - 12L
1,316 SR
Queue Stats
223W - 221L
1,376 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
RIZNdeadwulf
Xing Tian
Bronze IV
Level 79
God Stats
1W - 1L
1,603 SR
Queue Stats
1W - 3L
1,554 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
beeskneezitem9
Cu Chulainn
Silver III
Level 160
God Stats
1W - 1L
1,220 SR
Queue Stats
20W - 27L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 2 / 6
10,508
553
16,191
18,493
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
 
Freya
15
4 / 2 / 7
9,507
500
15,515
15,902
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
 
Sobek
11
1 / 4 / 4
7,841
413
5,923
22,401
22,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 9
9,540
502
8,644
9,894
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 4
10,736
565
9,726
17,291
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryCliodhnaAtlas

VS

Bans
IzanamiCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 6 / 4
8,101
426
5,343
15,023
7,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
David12219
Medusa
13
5 / 5 / 3
8,838
465
17,162
19,409
8,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PrimoCHENCHO
Morgan Le Fay
13
0 / 6 / 2
8,065
424
11,797
11,655
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
RIZNdeadwulf
Xing Tian
13
4 / 2 / 4
8,953
471
7,102
20,952
23,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cu Chulainn
beeskneezitem9
Cu Chulainn
14
2 / 6 / 3
8,910
469
12,059
21,889
18,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
22
Kills
12
12
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
6
4
W
Freya
 
Freya
4
2
7
3.75
W
Sobek
 
Sobek
1
4
4
0.75
L
Thor
 
Thor
1
6
4
0.5
L
Medusa
David12219
Medusa
5
5
3
1.3
L
Morgan Le Fay
PrimoCHENCHO
Morgan Le Fay
0
6
2
0.17
L
Xing Tian
RIZNdeadwulf
Xing Tian
4
2
4
3
W
3
4
9
1.88
L
Cu Chulainn
beeskneezitem9
Cu Chulainn
2
6
3
0.58
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,999
Damage
53,463
83,981
Taken
88,928
58,600
Mitigated
62,069
31,824
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,191
3,451
503
7,783
18,493
17,746
1,365
2,033
16,460
0
84,970
W
Freya
 
Freya
15,515
4,863
0
7,065
15,902
6,881
448
7,705
8,197
75,691
0
W
Sobek
 
Sobek
5,923
811
0
3,210
22,401
22,421
0
5,624
15,619
28,035
0
L
Thor
 
Thor
5,343
2,455
0
1,424
15,023
7,155
0
3,069
11,843
0
58,177
L
Medusa
David12219
Medusa
17,162
8,444
0
5,993
19,409
8,249
628
5,593
13,816
0
69,218
L
Morgan Le Fay
PrimoCHENCHO
Morgan Le Fay
11,797
768
0
777
11,655
4,763
0
3,448
8,127
63,661
0
L
Xing Tian
RIZNdeadwulf
Xing Tian
7,102
654
455
4,354
20,952
23,023
557
6,868
13,793
35,150
0
W
8,644
2,989
0
2,238
9,894
4,446
591
1,586
8,308
0
68,373
L
Cu Chulainn
beeskneezitem9
Cu Chulainn
12,059
2,518
0
3,737
21,889
18,879
131
2,460
18,822
0
73,613
W
9,726
3,221
0
11,025
17,291
7,106
98
2,434
14,857
0
80,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
42,867
475
Minions Killed
436
0
Camps Cleared
0
1,757,250
Distance Traveled
1,707,141
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,508
553
133
7
0
377,324
1
W
Freya
9,507
500
98
5
0
315,608
2
W
Sobek
7,841
413
34
2
0
328,675
4
L
Thor
8,101
426
90
5
0
361,246
6
L
Medusa
8,838
465
100
5
0
324,211
4
L
Morgan Le Fay
8,065
424
93
5
0
325,183
7
L
Xing Tian
8,953
471
40
2
0
369,950
0
W
Neith
9,540
502
104
5
0
314,373
4
L
Cu Chulainn
8,910
469
113
6
0
326,551
3
W
Bastet
10,736
565
106
6
0
421,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role