Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BL00DB0URNE
Hercules
Level 147
God Stats
2W - 5L
1,289 SR
Queue Stats
242W - 270L
1,511 Elo+
Party 2
Nike
Nike
Jesuluck
Nike
Level 125
God Stats
1W - 2L
1,482 SR
Queue Stats
258W - 279L
1,476 Elo+
Solo
Achilles
Achilles
Qwilly
Achilles
Level 111
God Stats
0W - 1L
1,271 SR
Queue Stats
43W - 31L
1,559 Elo+
Party 2
Janus
Janus
pleased_whale0
Janus
Level 97
God Stats
6W - 19L
1,461 SR
Queue Stats
644W - 599L
1,478 Elo+
Solo
Team Averages
Level 122
1,401 SR
1,505 Elo+

VS

Team Averages
Level 99
1,536 SR
1,423 Elo+
Kuzenbo
Kuzenbo
AII_Money_N
Kuzenbo
Level 160
God Stats
2W - 1L
1,626 SR
Queue Stats
65W - 66L
1,443 Elo+
Party 1
Artemis
Artemis
Cresent_tate
Artemis
Level 81
God Stats
1W - 0L
1,637 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Osiris
Osiris
K_Sw1ss93
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 58L
1,496 Elo+
Party 1
Hachiman
Hachiman
PwnableN00b
Hachiman
Level 107
God Stats
9W - 12L
1,415 SR
Queue Stats
349W - 350L
1,327 Elo+
Solo
Cthulhu
Cthulhu
SlyShorty
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 2 / 0
9,284
619
16,921
8,054
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BL00DB0URNE
Hercules
16
0 / 5 / 3
8,853
590
10,470
32,947
32,055
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
16
1 / 1 / 3
8,880
592
6,244
15,232
15,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Qwilly
Achilles
16
0 / 3 / 3
9,640
643
12,724
25,865
17,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 0
10,029
669
30,198
15,667
8,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AII_Money_N
Kuzenbo
18
4 / 0 / 11
11,309
754
16,139
29,688
27,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Cresent_tate
Artemis
17
4 / 1 / 7
9,814
654
19,636
11,352
5,491
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
K_Sw1ss93
Osiris
15
1 / 2 / 12
9,251
617
10,469
20,510
13,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
PwnableN00b
Hachiman
17
1 / 1 / 11
10,477
698
13,421
13,280
11,031
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
SlyShorty
Cthulhu
19
5 / 1 / 10
11,606
774
23,528
18,768
17,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
15
15
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
0
0.5
W
Kuzenbo
AII_Money_N
Kuzenbo
4
0
11
9.5
L
Hercules
BL00DB0URNE
Hercules
0
5
3
0.3
W
Artemis
Cresent_tate
Artemis
4
1
7
7.5
L
Nike
1
1
3
2.5
W
Osiris
K_Sw1ss93
Osiris
1
2
12
3.5
W
Hachiman
PwnableN00b
Hachiman
1
1
11
6.5
L
Achilles
Qwilly
Achilles
0
3
3
0.5
W
Cthulhu
SlyShorty
Cthulhu
5
1
10
10
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,557
Damage
83,193
97,765
Taken
93,598
76,385
Mitigated
75,385
39,185
Healing
43,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,921
2,039
3,503
1,831
8,054
3,454
0
3,582
4,472
28,533
0
W
Kuzenbo
AII_Money_N
Kuzenbo
16,139
6,014
1,551
13,801
29,688
27,176
521
13,497
16,191
23,545
0
L
Hercules
BL00DB0URNE
Hercules
10,470
3,281
2,283
11,534
32,947
32,055
0
12,285
20,662
0
21,477
W
Artemis
Cresent_tate
Artemis
19,636
9,362
707
1,642
11,352
5,491
690
6,975
4,377
0
32,877
L
Nike
6,244
361
276
602
15,232
15,228
0
6,130
9,102
0
16,225
W
Osiris
K_Sw1ss93
Osiris
10,469
4,164
7,083
6,600
20,510
13,976
0
8,754
11,756
0
19,627
W
Hachiman
PwnableN00b
Hachiman
13,421
4,885
3,439
2,204
13,280
11,031
308
6,940
6,340
0
29,173
L
Achilles
Qwilly
Achilles
12,724
3,329
3,597
11,281
25,865
17,634
0
9,216
16,649
0
23,994
W
Cthulhu
SlyShorty
Cthulhu
23,528
867
3,264
2,783
18,768
17,711
189
10,953
7,815
42,845
0
L
30,198
1,747
947
3,331
15,667
8,014
0
8,454
7,213
57,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
52,457
156
Minions Killed
152
0
Camps Cleared
0
1,235,925
Distance Traveled
1,490,191
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,284
619
29
2
0
207,185
0
W
Kuzenbo
11,309
754
15
1
0
311,276
2
L
Hercules
8,853
590
28
2
0
266,193
6
W
Artemis
9,814
654
27
2
0
265,591
1
L
Nike
8,880
592
20
1
0
268,101
0
W
Osiris
9,251
617
21
1
0
315,269
0
W
Hachiman
10,477
698
38
3
0
265,921
0
L
Achilles
9,640
643
15
1
0
253,532
0
W
Cthulhu
11,606
774
51
3
0
332,134
0
L
Janus
10,029
669
64
4
0
240,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role