Player Matchup

Apollo
Apollo
 
Apollo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chikitro2000
Kuzenbo
Level 96
God Stats
18W - 13L
1,682 SR
Queue Stats
228W - 186L
1,546 Elo+
Party 1
King Arthur
King Arthur
KiriaSama
King Arthur
Level 43
God Stats
10W - 12L
1,163 SR
Queue Stats
158W - 152L
1,438 Elo+
Party 1
Da Ji
Da Ji
THERAURU
Da Ji
Level 86
God Stats
6W - 6L
1,333 SR
Queue Stats
245W - 218L
1,486 Elo+
Party 1
Anubis
Anubis
Wesolo
Anubis
Level 127
God Stats
2W - 0L
1,797 SR
Queue Stats
58W - 60L
1,585 Elo+
Solo
Team Averages
Level 79
1,495 SR
1,511 Elo+

VS

Team Averages
Level 97
1,461 SR
1,520 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Akmktr
Nike
Level 44
God Stats
1W - 1L
1,599 SR
Queue Stats
42W - 49L
1,491 Elo+
Solo
Serqet
Serqet
Mustii63
Serqet
Level 120
God Stats
3W - 6L
1,415 SR
Queue Stats
216W - 205L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
deathworker
Ah Muzen Cab
Level 147
God Stats
5W - 7L
1,293 SR
Queue Stats
162W - 148L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 0 / 1
10,473
655
9,197
10,576
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Chikitro2000
Kuzenbo
13
2 / 0 / 10
8,734
546
7,970
10,938
14,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
KiriaSama
King Arthur
13
0 / 2 / 6
8,454
528
9,587
15,768
15,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
THERAURU
Da Ji
16
8 / 1 / 7
10,098
631
11,800
15,097
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Wesolo
Anubis
16
7 / 4 / 6
9,579
599
11,619
13,643
8,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 4 / 3
7,870
492
9,044
16,549
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
 
Persephone
12
2 / 4 / 2
7,692
481
12,020
11,204
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Akmktr
Nike
12
1 / 4 / 0
7,477
467
9,188
15,860
14,575
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
Mustii63
Serqet
9
1 / 6 / 1
6,639
415
3,183
15,225
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
deathworker
Ah Muzen Cab
11
0 / 4 / 1
6,411
401
1,968
11,033
4,157
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
7
7
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
L
Mercury
 
Mercury
3
4
3
1.13
L
Persephone
 
Persephone
2
4
2
0.75
L
Nike
Akmktr
Nike
1
4
0
0.25
W
Kuzenbo
Chikitro2000
Kuzenbo
2
0
10
7
W
King Arthur
KiriaSama
King Arthur
0
2
6
1.5
L
Serqet
Mustii63
Serqet
1
6
1
0.25
W
Da Ji
THERAURU
Da Ji
8
1
7
11.5
W
Anubis
Wesolo
Anubis
7
4
6
2.5
L
Ah Muzen Cab
deathworker
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,173
Damage
35,403
66,022
Taken
69,871
50,286
Mitigated
40,204
24,508
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,197
6,445
0
5,506
10,576
4,653
4,763
194
10,382
0
97,547
L
Mercury
 
Mercury
9,044
4,375
0
500
16,549
6,375
0
3,498
13,051
0
56,511
L
Persephone
 
Persephone
12,020
1,038
0
2,632
11,204
3,960
191
6,911
4,289
62,927
0
L
Nike
Akmktr
Nike
9,188
2,231
0
2,830
15,860
14,575
0
2,679
13,181
0
59,974
W
Kuzenbo
Chikitro2000
Kuzenbo
7,970
2,381
2,756
2,324
10,938
14,501
384
4,095
6,588
23,365
0
W
King Arthur
KiriaSama
King Arthur
9,587
1,337
0
1,125
15,768
15,895
0
1,672
14,032
0
59,201
L
Serqet
Mustii63
Serqet
3,183
560
0
2,040
15,225
11,137
0
4,978
10,247
254
14,235
W
Da Ji
THERAURU
Da Ji
11,800
3,256
0
6,050
15,097
7,150
0
2,301
12,592
0
86,648
W
Anubis
Wesolo
Anubis
11,619
468
0
6,747
13,643
8,087
852
3,991
9,618
73,954
0
L
Ah Muzen Cab
deathworker
Ah Muzen Cab
1,968
1,287
0
2,252
11,033
4,157
104
1,520
9,513
0
37,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
36,089
559
Minions Killed
380
0
Camps Cleared
0
1,592,197
Distance Traveled
1,464,619
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,473
655
172
11
0
303,475
7
L
Mercury
7,870
492
88
6
0
393,648
2
L
Persephone
7,692
481
100
6
0
281,629
8
L
Nike
7,477
467
93
6
0
272,561
5
W
Kuzenbo
8,734
546
24
2
0
338,467
5
W
King Arthur
8,454
528
114
7
0
342,404
5
L
Serqet
6,639
415
23
1
0
263,920
2
W
Da Ji
10,098
631
128
8
0
334,309
2
W
Anubis
9,579
599
121
8
0
273,542
5
L
Ah Muzen Cab
6,411
401
76
5
0
252,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role